Get rid of the Retributionist Role

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Get rid of the Retributionist Role

Postby XCodeLyokoX » Wed Apr 17, 2019 6:39 am

I'm sure everyone can empathize with me when I say that whenever I get a mafia role in a ranked game I groan internally. Unless town is savant or consists of trolls...the town win rate is close 90% each game play. Mafia stands no real chance of winning,and if you're NK? ha! you might as well leave. Something needs to be done to level the playing field a bit. I think it should start with the banishment of the Retri role. As mafia, its a team of 4 vs a team of 9 townies! That's already a big advantage...And for NK its 1 vs 9 townies. Why in the world does town need a ret when they already have an advantage? they don't...They have enough people and OP roles as it is...Jailor,Mayor,etc.Please make ranked fun again and get rid of this role :(
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Re: Get rid of the Retributionist Role

Postby KatiyaKramer » Wed Apr 17, 2019 7:11 am

Remove from Ranked, but not from the entire game.
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Re: Get rid of the Retributionist Role

Postby Sylek » Wed Apr 17, 2019 6:07 pm

KatiyaKramer wrote:Remove from Ranked, but not from the entire game.

I agree that it should be left in game, as it can make some games more interesting. It can give town some extra power by undoing the work of the mafia/nk, but the point is to bring someone back.
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Re: Get rid of the Retributionist Role

Postby legacyofnick » Fri Apr 19, 2019 1:54 pm

Change it so that the retributionist sacrifices himself to revive the dead person. This still supplies the role of bringing someone back from the dead (intended) but doesn't allow town to get additional voting power (town regaining a vote). This makes the choice of who you bring back more important as you must bring back someone who can change the game in town's favor.
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Re: Get rid of the Retributionist Role

Postby Zyprexa2024 » Tue Apr 23, 2019 5:49 am

legacyofnick wrote:Change it so that the retributionist sacrifices himself to revive the dead person. This still supplies the role of bringing someone back from the dead (intended) but doesn't allow town to get additional voting power (town regaining a vote). This makes the choice of who you bring back more important as you must bring back someone who can change the game in town's favor.


I love this idea, it would make ret so much less OP, as right now if there is a ret mafia's only hope is to accidentally kill and clean jailor early on.
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Re: Get rid of the Retributionist Role

Postby WindBlqde » Tue Apr 23, 2019 1:42 pm

This is coming from a player who rarely plays ranked.

I wouldn't want Retributionist to be removed from the game entirely - I mainly play All Any and it helps make the game really fun. I'm in full support of legacyofnick's ret idea. You should post it in Role Ideas, I'm sure there will be few objections.
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Re: Get rid of the Retributionist Role

Postby wozearly » Tue Apr 23, 2019 2:32 pm

...but if the Ret sacrifices himself for someone AFK, that's an unexpected (and unfair) shaft to the Town.

Also, it's not much fun for the Ret - "Your role is to keep hidden until you're able to sacrifice yourself to bring back someone who will be confirmed and actually has useful abilities. Just pray they're not dumb or AFK."

There have been a variety of alternative suggestions to make the life of the Retri and/or the revived person more difficult while keeping the general spirit of the role intact. For example:

1) Changing priority of the resurrect to be below killing, so a Ret attacked on the night they attempt to revive will not bring anyone back.
2) Making the Ret permanently unable to speak or whisper (similar to blackmailed) after resurrecting, so they cannot easily confirm themselves afterwards by whispering the revived target and have to run the risk of revealing themselves first (dovetails nicely with the first suggestion). Also has the amusing side-effect of making a silent defence on the stand a viable option in games with a confirmed but unidentified retri.
3) Making the resurrected Town member permanently unable to speak or whisper (similar to blackmailed), so they cannot share information from the dead or be used as a whisper co-ordinator
4a) Preventing the resurrected Town member from voting, so Town gains their ability but not their voting power
4b) Preventing the resurrected Town member from using their abilities, so Town only gains the voting power


Removing roles from the game, or from specific modes, really should be a last resort.
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