Grand Idea Mafia: Two Towns of Salem Edition

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Soulshade55r » Wed Jan 30, 2019 4:56 pm

Post 2251
Soulshade
-You have depression and drinking issues.
-You'll die at the end of day 5.
-You can control someone to visit you
-You are Immune to everything at night, nothing can ever kill you.
-If you get lynched, a random townie will die instead.

-Make sure you die at the end of day 5.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ejjinami » Wed Jan 30, 2019 5:03 pm

Post 2252
lynch&NK immune, OP townie

Just kidding, you're a cit
Last edited by Varanus on Thu Mar 14, 2019 9:12 am, edited 1 time in total.
Reason: Counting is hard
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11:7

Last updated: 27.05.2019
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Soulshade55r » Wed Jan 30, 2019 5:51 pm

Post 2253
PR Party
-All Citizen, Millers and Goons will reroll into one of the below. (Including this role.)

Town:
1 - Sheriff
2 - Lookout
3 - Tracker
4 - Doctor
5 - Vigilante
6 - Bodyguard
7 - Escort
8 - Marshal
9 - Firebrand
10 -Jailkeeper

Mafia:
1 - Framer
2 - Janitor
3 - Consigilere
4 - Consort
5 - Blackmailer (FM Version)


(Btw Ejj your post is 2252 not 2253 ;o, I'll remove this once it's fixed.)
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Soulshade55r » Wed Jan 30, 2019 5:54 pm

Post 2254
Boring poop land
-Every PR/non Citizen is made a Citizen and all mafia become Goons, All Nks become Serial Killer, all other neutrals become Survivor with no vests.

If rolled with 2253, this will take priority over it.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Soulshade55r » Wed Jan 30, 2019 5:59 pm

Post 2255

I love to post.

Must post 200 posts that are game related , per day, if they don't you will get modkilled at the end of the day.
You are immune to everything at night.

Goal: Survive.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Soulshade55r » Wed Jan 30, 2019 6:11 pm

Post 2256
Failed Assassin
-During the day you may shoot someone revealing you as the Assassin and your role card.
-During the night you can learn if someone is, Town, Mafia, Neutral or Separate Faction member. (EG: Vampires, coven ect.)

Goal: Town loses (Doesn't have to survive)
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ejjinami » Wed Jan 30, 2019 6:30 pm

Post 2257
Citizen

Soulshade55r wrote:(Btw Ejj your post is 2252 not 2253 ;o, I'll remove this once it's fixed.)

it's not
Iook at the totaI post count
with my post there shouId be 2258 posts in totaI, not 2257
aII posts on this page, except mine, are wrong IoI
someone must have made a mistake on the previous page
Last edited by Varanus on Thu Mar 14, 2019 9:13 am, edited 1 time in total.
Reason: Counting is hard
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby LinearPoint » Thu Jan 31, 2019 10:42 pm

Post 2258

Thanos


If you are killed or lynched half the living players of each faction die off instantly.
This action cannot be stopped.
If just 1 player of a faction is left, they will live.
Spoiler:
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby LinearPoint » Thu Jan 31, 2019 10:48 pm

Post 2259

Dr. Jones


At the start of the game a random player is given a cursed artifact.
They are informed your role exists, and that you will be hunting them down to kill them. They will not know your identity.
If the player with the artifact is killed, their killer will receive the artifact.
A random voter will receive the artifact if they are lynched.
If you hammered the player with the artifact for a vote then you will receive it 100% of the time.
You have 2 bullets to shoot a player at night in hopes of getting the artifact. You will ignore night immunity.
You win by collecting this artifact.
Spoiler:
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby LinearPoint » Thu Jan 31, 2019 10:53 pm

Post 2260

Master Gladiator


You can only act once a phase.
Once you may pirate a player. You will not be able to use another ability the following night while you duel.
Once you may challenge a player to a duel. All non-town abilities will fail on you the following night if you win the duel.
Once you may act as a Crusader on another player.
Once you may shoot another player during the night.
Once you may kill all visitors to you at night.
Once you may jail and execute a player.
Once, when all your other abilities are exhausted you may declare yourself the Master Gladiator and challenge a player for one last time by saying I am the Master Gladiator. I challenge [x] to a duel. replacing [x] with a player's name.
If they are town, you will die and pass to them a random one of your abilities.
If they are scum, you will cut them down right there and gain the abilities of a revealed Mayor.
Spoiler:
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby LinearPoint » Thu Jan 31, 2019 10:58 pm

Post 2261

That One Scum Who Was Too Nice


If you preform the factional kill all visitors to your target will be informed you attacked their target.
Spoiler:
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Multiuniverse » Fri Feb 01, 2019 10:04 am

Post 2262

Achilles

You are a normal 3-shot no-guilt vigilante with some restrictions
• You can only shoot alts or people who have been prodded
• You need to incorporate sarcasm into atleast one of your post per day
• You also have a dayvig shot which can only be used on anyone who said your night shot was terrible
• You must express no remorse on having shot who you shot

Thanks parker for the gif and SuperDuper for suggesting rotational sig
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Soulshade55r » Mon Feb 04, 2019 2:41 pm

Post 2263

Yeet

You have to post Yeet ten times every time you talk, you cannot just spam one yeet after the other.

What you can't do
Spoiler: Yeet Yeet Yeet Yeet Yeet Yeet Yeet Yeet Yeet Yeet. HELLO!

What you need to do (Example.)
Spoiler: Hello guys so I think [X] is Scum Yeet.
Did you know if you eat cookies Yeet, that you'll get thicc Yeet.
Yeet is my lord but we think [X] needs to be lynched yeet.
I like saying yeet, but I don't like [Y] because I think they are neutral Yeet.
Lets go Yeet on [Z] because [Z] Is town Yeet, follow their wagon Yeet.


Goal: Survive.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Soulshade55r » Mon Feb 04, 2019 2:45 pm

Post 2264
Town Converter
Select someone to convert into the Town during the night, if you convert someone apart of a faction that has more then 1 alive member you'll kill them instead while converting them, they will win with town though, they will keep there abilities, if a target is death immune you'll bypass there immunity.

If they are the last of a faction member they will convert normally.


You will convert everything example a lone SK will become a town sk that wins with town.

Goal: Town Win.

NOTE: If there is dead interaction eg: Rerti they cannot revive a dead converted player, medium cannot talk to them and they cannot post on dead chat that a alive player will see.
Last edited by Soulshade55r on Mon Feb 04, 2019 3:27 pm, edited 1 time in total.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Chemist1422 » Mon Feb 04, 2019 2:47 pm

Post 2265

Yee


Each night, you may send a :yee: to a player. Different :yee:s have different effects.
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Last: NFM66
Highest BtM placement: 2nd (twice)
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Soulshade55r » Mon Feb 04, 2019 3:11 pm

Post 2266
The Drunk
-Each night select someone to force them to visit you.
-If you direct a killer on you and get attacked you'll gain basic defence. (For that night)

Goal: Town Win
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Helicooler » Wed Feb 06, 2019 4:24 pm

Post 2267

OCD Veteran

You are a veteran who has 2 alerts, but they go for 3 days at a time. You clean everyone you kill and no one will know their role. You cannot tell anyone when you alert.
# 


Last edited by Helicooler on Mon Jun 24, 2019 7:22 pm, edited 1 time in total.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby 0verki11 » Thu Feb 07, 2019 2:47 am

Post 2268
Blind Sheriff
Sheriff that doesnt get results (is aware of this)
Must use action each night or town will automaticly lose.

Town win con
If you need a replacement for an FM or most Forum games, PM me, and ill see if I can replace in.
If you want my discord PM me.
UTC+13 or something is my timezone.


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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Icibalus » Wed Feb 20, 2019 3:43 am

Post 2269

Account Deleting Sleeper Agent


Gets the rolecard of a Citizen and functionally is a Citizen, but if another player's account is deleted during the game instantly becomes a Bomber with a 2 day fuse active.
If never activated, this player will win with the Town as a normal Citizen would.
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Spoiler: FM - 3-7

Links:

None... yet.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Icibalus » Wed Feb 20, 2019 3:47 am

Post 2270

Truthful Gentleman


2-shot Lie detector that can only target people who have their gender set to male.
However, a shot of this ability is not used when targeting somebody who is known to reside in the United Kingdom or somebody who has ever played the video game "Defense Of The Ancients 2".
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Spoiler: FM - 3-7

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None... yet.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby lemonader666 » Wed Feb 20, 2019 6:33 am

Post 2271
I love you


you suck
you also have no abilities
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby RevengeoftheRaccoon » Wed Feb 20, 2019 9:12 am

Post 2272

Papa Francisco
Spoiler: you are immune to lynches
you can only be killed by angels or by god itself
wins with the mafia
Last edited by RevengeoftheRaccoon on Thu Feb 21, 2019 6:12 am, edited 1 time in total.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Chemist1422 » Wed Feb 20, 2019 9:50 am

Post 2273

God


Town infinite-shot guiltless vig. Pierces all immunities but not protections.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Helicooler » Wed Feb 20, 2019 4:33 pm

Post 2274

Atheist

At night, they can alert people about their inevitable non-existance. They will die due to guilt 2 days after that.
They cannot tell people that they are going to die in any way.
If you go to god, you will die.
# 


Last edited by Helicooler on Mon Jun 24, 2019 7:22 pm, edited 1 time in total.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Determinus » Wed Feb 20, 2019 9:49 pm

Post 2275

Missing Role Card

This player is secretly another role in the thread, but they receive this card. Each phase they may attempt to do an action (if they correctly predict what actions they have, they will go through, but the player won't be informed). Each night, they may instead search for their missing role card, this action will only be successful if they are not visited that night. If they successfully search twice, they will receive their real role card.
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