Jerme wrote:The point is, that currently there is the announcement that "<playername> was revived by a Retributionist.", so if someone else is revvied without said announcement, then it is clear that this was the Necromancers doing and the revived killer will fall. If the announcement will change then that role might have a chance, but then the freshly revived person will be checked for suspicious activity. This is additionally a nerf to the Retri, which might be not that desired.
ICECLIMBERS wrote:People would notice if a serial killer appears out if nowhere right after somebody got revived…
Jerme wrote:If the revived person became a Jester and gets lynched again, has the Necromancer won with them?
dota2reporter wrote:Jerme wrote:If the revived person became a Jester and gets lynched again, has the Necromancer won with them?
oh wait, i forgot to mention they cant become jester. oops
Jerme wrote:dota2reporter wrote:Jerme wrote:If the revived person became a Jester and gets lynched again, has the Necromancer won with them?
oh wait, i forgot to mention they cant become jester. oops
Then I recommend to remove the Exec from the list as well, sicne they might become a Jester when all townys are dead and then we have the same problem as above.
oliy wrote:My issues are overwhelming the Mafia, and it can be easily shot down if there was a previous revive.
SamuelJackson1972 wrote:A good evil retri, nice.
No love for the ww lmao
dota2reporter wrote:SamuelJackson1972 wrote:A good evil retri, nice.
No love for the ww lmao
ww is unique.
i may remove mafia from the list if people like it.
TheEntireTown28 wrote:dota2reporter wrote:buffed the role.ICECLIMBERS wrote:People would notice if a serial killer appears out if nowhere right after somebody got revived…
how did you buff the role
this role will be completely ineffective when anyone with a brain is playing. can you please start reviewing your role ideas before you post them? you shit them out every day like clockwork and it's getting annoying
PandACT wrote:My necromancer wasn't interesting? ;D Regardless... This is more than a little op. It's basically an overpowered mafia ret, because who would raise anything but mafia? Essentially adding to votes to mafia, and another player... This could destroy a game n4.
dota2reporter wrote:Necromancer
Neutral Evil
Abilities - Revive a town role and make them an evil role.
Attributes - They will become an evil role of YOUR choice. (Witch, SK or Arso)
- Town wont be notified they became evil.
- You can chat at night. If he's SK or Arso, he may not douse/kill you. If he is witch, he may not control you.
- UNIQUE ROLE.
Goal - Win with the person you revived
Sheriff - NS
Investigator - Your target works with undead, they must be retri or necromancer
Consigliere - Your target is an evil reviver, they must be Necromancer
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