Jtgop wrote:I like the idea of a comparator, and I like the adding part about having to chain together the results, I think this is a really good role. Only thing I might want to take a look at is the flavor text of checking DNA, but that is a minor thing, and I don't have any ideas at this time.
Invenio wrote:Interesting. So it can tell the exact faction of the player with comparison. Can you target yourself?
I would definitely change the role name from scientist to something else though. DNA just doesn't make sense from what you're finding.
Arckas wrote:The one thing I don't like about it is that, say the first sample dies, the scientist now knows how his results will be for the rest of the game. Should the vigilante die, wether or not early or later in the game, the scientist knows what he is looking for. He then become similar to a sheriff that can't see a serial killer exactly but can see godfather.
Suppose also that the sceintist gets a sample from a mafia member first night. Two days later, should the scientist not hit any obscurities, he would then get a different result each night.
Though I like the idea of a comparitor, and this may have even given me an idea.
SatanicBanana wrote:I like the idea of this role, but I don't think 'scientist' is an appropriate name. Moreover, the idea that a skin sample will reveal your alignment is vaguely racist (though that was obviously not your intent).
Perhaps a more appropriate name would be 'Psychologist', 'Forensic Psychiatrist', or 'Profiler'. You could interview one player a night instead of taking a skin sample. The text could be something along the lines of, "This subject shares an ideology with the previous subject."
Ozyrox wrote:This seems like a nice idea but it may be abit too OP with this addition.
I think we should have a poll on this
Kirize12 wrote:Make it so that you can't sample a mayor if they reveal. That would make it as OP as if you could sample yourself.
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