Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Joacgroso wrote:It's not dead, it's dying maybe.
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Kuter wrote:Games fun, but All any /Coven all any can be frustrating when people just sheep blindly because they just wanna be lazy
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Joacgroso wrote:I think he was complaining about people lynching people just for the sake of it, rather than having some logical reason to do it. This doesn't happen in all social deduction games.
SilverCruz wrote:It's run by people who think that having an average of two people to manage a live service game is a good idea.
SilverCruz wrote:Got that "Don't like don't read" energy goin' on, I'll tell you hwat.
SilverCruz wrote:You evidently support it considering that your response to an argument being presented is "shut up".
You really have three options. You can keep being like that, you can try to disprove the statement, or you can just accept it. I'm inclined to guess you'll go for that first one, though.
SilverCruz wrote:Yeah the posts were like three days apart from each other.
SilverCruz wrote:I dunno, how much does your apparent inability to refute me have to do with anything?
SilverCruz wrote:You're being so rude when all I'm doing is telling the truth that BMG believes that an average of two developers is sufficient to manage a live service.
I welcome you to disprove that at any time, if you can.
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