Sniper (Town Killing)

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Sniper (Town Killing)

Postby Benn3 » Mon Jul 12, 2021 7:37 pm

Sniper
Attack: Powerful | Defense: None

Alignment -
Town (Killing)

Abilities -
- Mark or Unmark a player during the day
- Camp Out at two players' houses at night to watch for marked targets


Attributes -
-You will deal an Indirect Powerful attack to any marked players that visit your target
-Marked targets will have a symbol next to their position and will stay marked unless shot or unmarked
-You have three bullets
-You may mark one player for each bullet you have
-If you shoot a Town member, you will be unable to mark or camp out the following night


Goal -
Lynch every criminal and evildoer.

Notifications
Sniper:
You have decided to mark [Position] for tonight.
You have decided to unmark [Position] for tonight.
You have decided to watch [Position] and [Position] tonight.
A marked player visited your target last night, so you shot them!

Player:
You were shot by a Sniper!

Spy:
Your target was shot by a Sniper!

Investigative Results -

Sheriff: Your target seems innocent.
Investigator: Your target could be a Lookout, Forger, Witch, or Sniper.
Consigliere: Your target camps out for the perfect shot. They must be a Sniper.
Last edited by Benn3 on Fri Jun 16, 2023 1:45 pm, edited 13 times in total.
My main role concepts:

Caporegime
Spirit
Sniper
Assassin
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Benn3
Executioner
Executioner
 
Posts: 28
Joined: Tue Jun 18, 2019 5:58 pm

Re: Sniper (Town Killing)

Postby syjfwbaobfwl » Mon Jul 12, 2021 8:19 pm

feels like a mix of bg and crusader, and its super similar to duelist (an idea that was suggested not long ago)
syjfwbaobfwl
Jailor
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Posts: 747
Joined: Thu May 07, 2020 1:50 pm

Re: Sniper (Town Killing)

Postby Benn3 » Mon Jul 12, 2021 10:36 pm

I changed it so they don't provide defense anymore.
My main role concepts:

Caporegime
Spirit
Sniper
Assassin
User avatar
Benn3
Executioner
Executioner
 
Posts: 28
Joined: Tue Jun 18, 2019 5:58 pm


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