Role:
Bodyguard
Alignment:
Town (Protective)
Changes:
- Has an Astral visit. This means they will bypass Lookout and rampage attacks, but not jailing and transports
Additional Notes:
Now that Lookouts can't see Bodyguards visit, so evils can claim Bodyguard without the fear of a Lookout confirming all the other Bodyguards. This, in turn, hinders Jailor meta, which is always a nice addition. This also means if multiple Bodyguards are guarding a player attacked by a Werewolf, only one will die. This improves Bodyguard's effectiveness, but also makes it easier for evil Bodyguard claims to be more credible, since they are able to live nonetheless. This also doesn't nerf Werewolf, since the Werewolf would probably be dead. This also let's Bodyguards not die when they visit a Veteran, which doesn't change much. Also doesn't let all the Bodyguards just straight up die when Jailor let's the Werewolf out of jail, but that doesn't change much, since it is a rare occurrence.