Role Idea: Overlord (Town Evil)

Suggest new roles or changes to current roles for the game here.

Could you imagine this being a real role in Town of Salem?

Poll ended at Wed Sep 22, 2021 3:49 pm

Yes for sure!
0
No votes
Maybe with a few tweaks.
1
50%
Doesn't really fit with Town of Salem or just wouldn't work.
1
50%
 
Total votes : 2

Role Idea: Overlord (Town Evil)

Postby DiamondRanger8 » Tue Sep 22, 2020 3:49 pm

Name:Overlord

Unique: Yes


Alignment: Town Evil

Attack: Basic
Defense: None (Basic with self vet)


Attributes:
Every night, you can choose to either make an announcement, order a hit, or use a vest.
When you make an announcement, you can say anything, and it will be heard by the entire town in real time.
When you order a hit, you can deal a basic attack to anyone you choose to. This can only be use 2 times. You will not visit the target.
When you use a bullet proof vest, you will gain basic defense for that night. This can only be used 2 times.

Abilities:
You can only use each ability once in each night.
You can control who one player votes for during the day, including the mayor.
You win have every win condition of the town, but if you are alive by the end of they game, every town member aside from yourself will lose.
This will not show up in random town.

Goal: Kill anyone who would oppose the town or yourself (Survive until the end)


You win with:
The Town
The Survivors
The Amnesiacs
The Guardian Angels
The Jesters
The Executioners
The pirate

You must kill:
The Mafia
The Coven
The Serial Killers
The Werewolf
The Arsonists
The Juggernaut
The Vampires
The Plague bearer
The Pestilence

Sheriff results: Your target is not suspicious!

Investigator results: Your target could be Investigator, Consigliere, Mayor, Tracker, Plague bearer or Overlord!

Consigliere results: Your target is the dictator of the town. They must be an Overlord!

Achievements:

Evil Leader: Win 1 game as the Overlord

Emperor: Win 5 games as the Overlord

Power Hungry: Win 10 games as the Overlord

Dictatorship: Win 25 games as the Overlord

Terrible "Accident": Directly kill the mayor

Overthrown: Get executed by the jailor

Doer of Good: Kill 2 non town roles with the hits in a single game

Lone survivor: Win a game with no town alive aside from yourself

Not-so powerful after all: Get killed by the Pestilence while wearing a bullet proof vest


The Overlord sat in his secret office outside of the town. No one in the town knew who he really was, nor where he lived, or how he got in charge. The only form of communication was a telegraph he would use directly to the mayor. Recently, the Overlord got a transmission from the mayor, the mafia issue had been mostly sorted out, but a new problem had arrived. The Coven. He got on his personal railroad and road to the town. He used brutal methods, including ordering the mayor, protecting himself with a bullet proof vest, or ordering a hit on his enemies, for the town to come out on top. There was only one member of the Coven left, the Coven leader. The mayor was done listening to the town's dictator, and he made an announcement to the town that as soon as the Overlord was found, he would be lynched on the spot. The next morning, the mayor was found with a bullet in his head.
Last edited by DiamondRanger8 on Fri Sep 25, 2020 8:34 pm, edited 6 times in total.
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Re: Role Idea: Overlord

Postby RiceHatMan » Tue Sep 22, 2020 3:58 pm

You have to win with people that cannot win with you. I don't see how that would work. Other than that, it has an indirect attack, which is overpowered, and controlling a vote is near useless for this role, unless it's a stalemate and you need to lynch the last evil. It has a unique gameplay, so I don't really know what else to say about it.
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Re: Role Idea: Overlord

Postby cob709 » Tue Sep 22, 2020 6:47 pm

wdym "Town Evil"?
I think you meant to say Town Support or Neutral Evil?

There are huge problems with the role.
    1.) The role is too easily confirmable, it's like a mayor or jailor.
    2.) The role can kill twice with no repercussion, it's better than a vigi
    3.) It's a jack of all trades, it makes other roles useless(such as vigilante)
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Re: Role Idea: Overlord

Postby RiceHatMan » Tue Sep 22, 2020 7:16 pm

cob709 wrote:wdym "Town Evil"?
I think you meant to say Town Support or Neutral Evil?

There are huge problems with the role.
    1.) The role is too easily confirmable, it's like a mayor or jailor.
    2.) The role can kill twice with no repercussion, it's better than a vigi
    3.) It's a jack of all trades, it makes other roles useless(such as vigilante)

I think the whole point of this role is it has to win with Town, but Town cannot win with it. That is probably why this role is so overpowered.
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Re: Role Idea: Overlord

Postby cob709 » Tue Sep 22, 2020 7:28 pm

Harryyoshi wrote:
cob709 wrote:wdym "Town Evil"?
I think you meant to say Town Support or Neutral Evil?

There are huge problems with the role.
    1.) The role is too easily confirmable, it's like a mayor or jailor.
    2.) The role can kill twice with no repercussion, it's better than a vigi
    3.) It's a jack of all trades, it makes other roles useless(such as vigilante)

I think the whole point of this role is it has to win with Town, but Town cannot win with it. That is probably why this role is so overpowered.

That doesn't solve anything, the Overlord can still carry the town until the end. Overlord is then lynched and both town and overlord wins.
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Re: Role Idea: Overlord

Postby RiceHatMan » Tue Sep 22, 2020 7:34 pm

cob709 wrote:That doesn't solve anything, the Overlord can still carry the town until the end. Overlord is then lynched and both town and overlord wins.

That's true. I don't think the OP meant that, but yeah that works I guess.
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Re: Role Idea: Overlord

Postby DiamondRanger8 » Tue Sep 22, 2020 8:04 pm

I should probably put that the overlord has to survive until then end to win. I also meant to say that it wouldn't show up in random town either. It would probably show up with another possible Town Evil role, maybe traitor as an actual role?

cob709 wrote:
Harryyoshi wrote:
cob709 wrote:wdym "Town Evil"?
I think you meant to say Town Support or Neutral Evil?

There are huge problems with the role.
    1.) The role is too easily confirmable, it's like a mayor or jailor.
    2.) The role can kill twice with no repercussion, it's better than a vigi
    3.) It's a jack of all trades, it makes other roles useless(such as vigilante)

I think the whole point of this role is it has to win with Town, but Town cannot win with it. That is probably why this role is so overpowered.

That doesn't solve anything, the Overlord can still carry the town until the end. Overlord is then lynched and both town and overlord wins.



And yes. As in town evil it would probably be another alignment, where it's technically part of town, but is also evil.
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Re: Role Idea: Overlord

Postby cob709 » Tue Sep 22, 2020 8:08 pm

DiamondRanger8 wrote:I should probably put that the overlord has to survive until then end to win. I also meant to say that it wouldn't show up in random town either. It would probably show up with another possible Town Evil role, maybe traitor as an actual role?

cob709 wrote:
Harryyoshi wrote:
cob709 wrote:wdym "Town Evil"?
I think you meant to say Town Support or Neutral Evil?

There are huge problems with the role.
    1.) The role is too easily confirmable, it's like a mayor or jailor.
    2.) The role can kill twice with no repercussion, it's better than a vigi
    3.) It's a jack of all trades, it makes other roles useless(such as vigilante)

I think the whole point of this role is it has to win with Town, but Town cannot win with it. That is probably why this role is so overpowered.

That doesn't solve anything, the Overlord can still carry the town until the end. Overlord is then lynched and both town and overlord wins.



And yes. As in town evil it would probably be another alignment, where it's technically part of town, but is also evil.

oooo that sounds uh- interesting.
not sure if it'd quite work out, but the concept sounds fun
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