Goetist (Neutral Killing)
An evil sorcerer who casts spells to control and kill people.
Abilities:
-Choose 2 people at night, redirecting all of their visitors to each other.
-Your first target will die the following night.
Attributes:
-You will be notified who was redirected.
-Your targets will not be notified that you visited them.
-The redirected players will not be notified that they were redirected.
Special Attributes:
Attack: Basic
Defense: Basic
Priority: 1 (Highest) & 4 (redirecting and killing)
Other Information:
-You cannot visit yourself.
-You won't visit your first target the night you kill but you will visit both targets the previous night.
-If controlled, your first target will be the Witch's second target.
-Protecting roles will only stop the attack if they visit your target the night you visit them.
-If you're roleblocked the night someone is supposed to die, it won't stop them from dying and your first target for the current night will be whoever roleblocked you.
-The redirecting has a priority of 1 but the killing has a priority of 4. This way, protecting roles are affected by the redirecting ability but are still able to save the person being attacked.
Notifications:
You have decided to kill Player1 and redirect their visitors.
You have decided to redirect Player2's visitors.
Player3 and Player4 attempted to visit Player1 but you controlled them!
Player5 attempted to visit Player2 but you controlled them!
A Goetist casted a spell on you. You have died!
Wins with:
Goetist
Survivor
Witch
Investigative Results:
Your target is suspicious.
Your target could be a Lookout, Forger, Witch, or Goetist.
Your target uses dark magic to manipulate and kill people. They must be a Goetist.
Changelog:
7/24/20 - Replaced 1-way Transporter mechanic with a 2-way one, cleaned up confusing wording, and added some flavor text.