Considering the Unity beta has the reason of death in the graveyard now, why not give Forger the ability to forge that at any point in the game. As well as forging already dead wills.
Might be too finicky, who knows.
JacksonVirgo wrote:Considering the Unity beta has the reason of death in the graveyard now, why not give Forger the ability to forge that at any point in the game. As well as forging already dead wills.
Might be too finicky, who knows.
EgyptFalcon wrote:JacksonVirgo wrote:Considering the Unity beta has the reason of death in the graveyard now, why not give Forger the ability to forge that at any point in the game. As well as forging already dead wills.
Might be too finicky, who knows.
The point of chat log/graveyard is to make it so that you don't have to remember every detail that passes in a very fast-paced deduction game. Removing facts like that makes it to easy for evils to rewrite history and bully town around. What's great about being town is you get to feel like Sherlock, and you pick up on a slight discrepancy between a will and an evil's alibi. This is extremely hard to do if it can be erased after the fact, and even harder to convince multiple town if there is no concrete proof to present.
JacksonVirgo wrote:EgyptFalcon wrote:JacksonVirgo wrote:Considering the Unity beta has the reason of death in the graveyard now, why not give Forger the ability to forge that at any point in the game. As well as forging already dead wills.
Might be too finicky, who knows.
The point of chat log/graveyard is to make it so that you don't have to remember every detail that passes in a very fast-paced deduction game. Removing facts like that makes it to easy for evils to rewrite history and bully town around. What's great about being town is you get to feel like Sherlock, and you pick up on a slight discrepancy between a will and an evil's alibi. This is extremely hard to do if it can be erased after the fact, and even harder to convince multiple town if there is no concrete proof to present.
Like are you saying it's bad? Or that it's a great deceptive role idea? I can't tell lol
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