JacksonVirgo wrote:This might seem a bit stupid, but hear me out. I wanted to make ALL town less confirmable but when you're a Vigilante and whisper to the Jailor that you're shooting 8. You shoot them, and then are confirmed as Vigilante.
My suggestion (though pretty weak) would be maybe we could implement a system instead of saying "Your target was killed by a Vigilante" or whatever it says, it shows as "Your target was killed by the Mafia, Vigilante or Veteran!" Or something similar. Opinions??
I still believe there should be an implementation to not confirm what killed a specific role. Town roles area able to confirm themselves way too easily and this is one easy way that it could be limited but still possible to confirm yourself.
All roles that can kill in a game in some way are Bodyguard, Crusader, Jailor,Trapper, Vampire Hunter, Veteran, Vigilante, Mafia Factional Kill, Ambusher, Coven Leader, Hex Master, Poisoner, Potion Master, Medusa, Necromancer, (I am too lazy to do Neutral colors) Serial Killer, Jester, Arsonist, Juggernaut, Pirate, Pestilence, Vampire, Werewolf, Serial Killer.
Obviously, kills that deserve to be confirmed or kills that honestly would be known anyway won't have anything changed.
"They were killed by a..."
- Jailor
- Veteran
- Jester
- Bodyguard
- Medusa They'd be stoned anyway, confirming it but also no other kill results will show even if another player killed them.
Now for the combinations boyo.
- They were shot by a Vigilante, Pirate or a member of the Mafia!
- They were slashed by a Crusader, Ambusher or a Serial Killer!
- They were brutalized by a Bodyguard, Werewolf or a Necromancer's Ghoul!
- They were obliterated by an Arsonist, Juggernaut or Pestilence the Horseman of the Apocalypse!
- They were drained by a Vampire, Vampire Hunter or Coven Leader!
- Their death was planned forward by a Trapper, Poisoner or Hex Master!
Let me know if I missed a role or you disagree with one, multiple or all of these choices.