EvilPudding wrote:Interesting idea and it is balanced like the WW
/support
Blackwolfe99 wrote:This reminds me of the King in Throne of Lies, as the King may be Good, Evil, or Neutral.
However, this is too swingy to work in Town of Salem, unless it was it's own gamemode.
ManateeDude wrote:I can actually see this functioning in ranked. Call me crazy but /support
FreezingFire127 wrote:Not bad, I can see an evil Jailor being a huge threat to town. Also RNG
Yeah this is literally King from ToL lol
Mystoc wrote:FreezingFire127 wrote:Not bad, I can see an evil Jailor being a huge threat to town. Also RNG
not really getting a role is RNG for every person in the game, its not RNG because the chances of being good or evil is the same
i have tried to balance the win rate if town gets an evil jailor by allowing them to pick a new but weaker jailor
glad you like the idea of it thoughYeah this is literally King from ToL lol
the idea of being good or evil is like ToL yes, but the rest is completely different, aslo no one knows who jailor is at the start of the game unlike king, theres lots of differences, the idea is jailor is judged on how he acts now, not on when he just chooses to reveal he's jailor
EvilPudding wrote:Interesting idea and it is balanced like the WW
/support
No, that's exactly how King is found evil in ToL. How he acts determines who's going to trust him.
Mystoc wrote:No, that's exactly how King is found evil in ToL. How he acts determines who's going to trust him.
i did say the evil or good part is the same, the rest is different the question, is though
is balanced? and if not what changes does it need?
i don't really care how similar how this rework is to king from ToL, the abilities are completely different, just that it can be good or evil its similarity
EvilPudding wrote:Interesting idea and it is balanced like the WW
/support
It's not balanced, it's RNG and swings the win towards one side or another without any reason other than to take it away from town at least part of the time.
It isn't like Witch or any TG NEs that actually help evils by being supporters. It isn't like Executioner or Jester who forces town to question who their voting.
This completely throws balance out the window.
sportakus1 wrote:I really do like this idea, but I feel that rather than throne of lies, this game is much more "fast-paced" style and people get killed very quickly rather than throne of lies it can take fast or very slow depending if its simple who is who or not and it can take quite time to get all unseen/cults in that game.
Still, I support this, but the second problem is that evil jailor can basically side with maf or NK and it could go unbalanced.
Mystoc wrote:FreezingFire127 wrote:Not bad, I can see an evil Jailor being a huge threat to town. Also RNG
not really getting a role is RNG for every person in the game, its not RNG because the chances of being good or evil is the same
i have tried to balance the win rate if town gets an evil jailor by allowing them to pick a new but weaker jailor
glad you like the idea of it thoughYeah this is literally King from ToL lol
the idea of being good or evil is like ToL yes, but the rest is completely different, aslo no one knows who jailor is at the start of the game unlike king, theres lots of differences, the idea is jailor is judged on how he acts now, not on when he just chooses to reveal he's jailor
Google wrote:imo, change it's name but make it appear as jailor, give it a invest result of [invest results], jailor, [role name].
Also make it town and nk to stop oping maf so much.
you just made an argument of something i didnt sayMystoc wrote:Google wrote:imo, change it's name but make it appear as jailor, give it a invest result of [invest results], jailor, [role name].
Also make it town and nk to stop oping maf so much.
an jailor double doesnt fix jailor being confirmable though
it needs to be either or, never both..
if town jailor is a constant, then it can still confirm itself in games where there isnt an evil jailor
and even in games the where there is both town good jailor can still claim day 1, evil jailor cant day 1 claim cause town jailor would auto exe an good jailor claim since they know they are the real jailor
an jailor faker doesnt fix jailor
it has be only one jailor that can be evil OR good
Google wrote:you just made an argument of something i didnt sayMystoc wrote:Google wrote:imo, change it's name but make it appear as jailor, give it a invest result of [invest results], jailor, [role name].
Also make it town and nk to stop oping maf so much.
an jailor double doesnt fix jailor being confirmable though
it needs to be either or, never both..
if town jailor is a constant, then it can still confirm itself in games where there isnt an evil jailor
and even in games the where there is both town good jailor can still claim day 1, evil jailor cant day 1 claim cause town jailor would auto exe an good jailor claim since they know they are the real jailor
an jailor faker doesnt fix jailor
it has be only one jailor that can be evil OR good
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