The Unity Port.orangeandblack5 wrote:What are you doing that is taking two whole years to finish???
MysticMismagius wrote:The Unity Port.orangeandblack5 wrote:What are you doing that is taking two whole years to finish???
If you’re going to use me as an example, you should know this: while I made my account in 2017, I didn’t actually start playing until about January of 2018. So the statement that there hasn’t been a major balance patch “since I started playing” is not as significant.orangeandblack5 wrote:Case in pointMysticMismagius wrote:The Unity Port.orangeandblack5 wrote:What are you doing that is taking two whole years to finish???
There has been no significant balance patch of any kind as long as this user has been playing
orangeandblack5 wrote:I do understand that.
I also know they lost a dev.
I've been here a long, long time, I'm not getting impatient.
I'm more concerned about the lack of updates (as in announcements) this entire year thus far, although I am concerned that the delays are making things take too long. Two years to port a game is a long time with no substantial updates, and lord knows some of the roles could use some tweaks.
Hopefully the port is far enough along that starting to ramp up changes to the game to keep it fresh and retain player interest over the final stretch is now worth it. That is where I'm coming from.
Flavorable wrote:It really depends on what you call balance changes and whether you believe they are big or small.
I found both the Arson change, for example, quite a big balance change.
I found the sheriff change to be also quite a big balance change.
Vampires being able to kill when they're full: Big balance change.
Jester being able to haunt abstainees as well as guilties: Big balance change.
And three of these were in the last 4 months.
shapesifter13 wrote:until we decided to move away from Reddit due to several factors.
Flavorable wrote:It really depends on what you call balance changes and whether you believe they are big or small.
I found both the Arson change, for example, quite a big balance change.
I found the sheriff change to be also quite a big balance change.
Vampires being able to kill when they're full: Big balance change.
Jester being able to haunt abstainees as well as guilties: Big balance change.
And three of these were in the last 4 months.
Vampires aren't in ranked and ranked is the only game mode where balance matters.
Flavorable wrote:Vampires aren't in ranked and ranked is the only game mode where balance matters.
Personally, I find this to be a common misconception among Ranked players. As strange as it may sound, balancing roles is also important in other gamemodes besides just Ranked.
These two things aren't equivalent, and even if they were, neither of them are universally true (with the exception of All Any, which is chaos in a can and is meant to be that way). One can argue that the role lists for each of the other modes does not lend itself to balance, but that does not mean Ranked is the only mode where balance matters. It simply means that the role lists for the other modes need to be fixed before balancing the roles within those lists can be achieved.PinkiePieStyle2 wrote:It isn't a misconception. The other game modes are fundamentally broken so balancing the roles within them is not important at all.Flavorable wrote:Personally, I find this to be a common misconception among Ranked players. As strange as it may sound, balancing roles is also important in other gamemodes besides just Ranked.Vampires aren't in ranked and ranked is the only game mode where balance matters.
fwogcarf wrote:lazy devs amirite
Sure, when it comes out in 80 quintillion years.Google wrote:fwog nofwogcarf wrote:lazy devs amirite
please dont become the new nightsh0w
remember that unity gon be hella class
shapesifter13 wrote:I am going to be starting to do monthly update posts on these forums starting next month.
Alicitzen wrote:ded game is ded
orangeandblack5 wrote:Alicitzen wrote:ded game is ded
Your wise words of infinite wisdom are truly a blessing to us all.
Flavorable wrote:It really depends on what you call balance changes and whether you believe they are big or small.
I found both the Arson change, for example, quite a big balance change.
I found the sheriff change to be also quite a big balance change.
Vampires being able to kill when they're full: Big balance change.
Jester being able to haunt abstainees as well as guilties: Big balance change.
And three of these were in the last 4 months.
MysticMismagius wrote:Since when was Jester “not a ranked role”? I’m pretty sure it appears in 1/3 of all Ranked games.
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