Name: Backer
Attack: None
Defense: Powerful
Unique
Description: You are a failed doctor who wants to get rid of any other medics
Background
The Backer once rejoiced in his medical skills. He had saved Jailor from the mafia, the Veteran from the Serial Killer, even the Sheriff from the Werewolf. Yet despite his heroic deeds, he was always belittled by his fellow town members. No protection from the Bodyguard, threats of violence from the Vigilante, harassment from the Investigator. All because of the other doctor, who had led this rally against him. The Backer grew to hate the town, the doctors, and anyone focused on healing those around them. He grabbed his medical supplies and worked all through the night, trying to create some biological weapon of warfare. Sadly, the Backer failed to do so, and he tried to test it on the town's Bodyguard. Instead of seeing the Bodyguard die the next night, he found out that he received a huge boost in physical skill that eventually wore off. The Backer realized he hadn't created the weapon that would kill the town in a slow painful death, it was a weapon that made whoever it touched stronger.
Win Conditions
Wins With:
Mafia
Vampire
Witch
Survivor
Arsonist
Serial Killer
Werewolf
Juggernaut
Executioner
Jester
-
Loses With:
Town
Coven
Pestilence
Plaguebearer
-
Goal: Kill all who oppose you
Attributes and Abilities
Attributes:
Cannot boost pestilence
Abilities:
Boosts target depending on role
Cannot target same person twice in a row
Priority:
1 (Highest) (Tied with Jester, Veteran, Vigilante committing suicide)
Boosts:
-Bodyguard, Escort, Investigator, Jailor, Lookout, Mayor, Medium, Psychic, Retributionist, Sheriff, Trapper, Consligiere, Consort, Janitor, Amnesiac, Executioner, Guardian Angel, Jester, Juggernaut, Pirate, Survivor, Witch, Coven Leader (without Necronomicon), and Potion Master (using a investigative potion) gain a Powerful Defense.
-Crusader, Vampire Hunter, Vigilante, Ambusher, Godfather, Mafioso, Serial Killer, Coven Leader (with Necronomicon), Poisoner, Potion Master (Using attack potions), and Hex Master (With Necronomicon) gain a Powerful Attack
-Sheriff and Investigatorlook past Framer and Necronomicon/Arsonist
-Blackmailer, Framer, and Hypnotist effects last for two days
-Werewolf and Medusa become roleblock immune
-Necromancer is not seen by Trackers and can reuse the corpse
-Doctor and Potion Master (using a healing potion) purge their targets
-Veteran gains a free alert
-Vampire becomes immune to Vampire Hunter visits or being visited
-Trapper doesn't spend a turn making the next trap
-Jester gains a suspicious Sheriff result
-Arsonist, Hex Master (Without Necronomicon), and Plaguebearer douse/hex/infect adjacent houses.
-Tracker and Disguiser learn the role of their target
-Spy and Transporter learn a random role of mafia or coven (Spy)/target (Transporter)
-Forger learn the target's will
-Pestilence and Backer do not gain a boost
Investigation Results:
Investigator Result: Your target could be a Doctor, Disguiser, Serial Killer, Potion Master, or Backer
Consligiere Result: Your target gives people temporary boosts, they must be a Backer
Sheriff Result: Your target is not suspicious
Achievements:
Supporter- Win 1 Game
Buffer- Win 5 games
Booster- Win 10 games
Gone Omega- Win 25 games
An Angel's Angel- Boost a Guardian Angel
Self Confident- Boost yourself
Your Root's Nightmare- Only Boost Mafia during the game