KatiyaKramer wrote:The game suffered from a severe botting issue last year, and while the devs tried many options to slow down or stop the botters, they were eventually forced to make the jump to P2P.
See this announcement thread for more details.
viewtopic.php?f=11&t=92848
YosueElShirtlessSkin wrote:KatiyaKramer wrote:The game suffered from a severe botting issue last year, and while the devs tried many options to slow down or stop the botters, they were eventually forced to make the jump to P2P.
See this announcement thread for more details.
viewtopic.php?f=11&t=92848
I'm sure there were plenty of amazing people that were FTP. Could they perhaps be grandfathered in?
YosueElShirtlessSkin wrote:KatiyaKramer wrote:The game suffered from a severe botting issue last year, and while the devs tried many options to slow down or stop the botters, they were eventually forced to make the jump to P2P.
See this announcement thread for more details.
viewtopic.php?f=11&t=92848
I'm sure there were plenty of amazing people that were FTP. Could they perhaps be grandfathered in?
James2 wrote:If the government of China can't reliably block VPN traffic, I highly doubt that BMG could. At best they could have blocked crappy free VPNs.
I suggested an email whitelist myself, but such a whitelist would not only have to exclude temporary emails, but also any kind of email which can be created for free over and over again (gmail, hotmail, outlook, mail.com, etc.). This wouldn't have been a bad idea, since most ISPs give you one or two email addresses at their domain.
James2 wrote:It doesn't have to be the email associated with their phpbb account. Just offer verification of a whitelisted email as an alternative to paying when they log into the game. They wouldn't need to retain that email in the future.
PredictedCyborg wrote:Just adding, if I'd used my university-given e-mail for a game I'd have gotten chewed out for it.
We were given our uni mails strictly for university-related stuff - and yes it was enforced. We needed them clear for 'important' coursework and lecture-related things.
PKOLake wrote:James2 wrote:If the government of China can't reliably block VPN traffic, I highly doubt that BMG could. At best they could have blocked crappy free VPNs.
I suggested an email whitelist myself, but such a whitelist would not only have to exclude temporary emails, but also any kind of email which can be created for free over and over again (gmail, hotmail, outlook, mail.com, etc.). This wouldn't have been a bad idea, since most ISPs give you one or two email addresses at their domain.
Why the rationalization? You don't even represent BMG.
This analogy doesn't work for the simple fact that preventing bad IP addresses from connecting to your site is not the same thing as preventing your 1.3 billion citizens from accessing certain websites. BMG's (should-be) goal would be to block a few bad actors from registering on their website, not 1.3 billion citizens from accessing content you don't want them to see. Furthermore, China has been successful in blocking VPN traffic, the whole TOR network, TOR bridges (including private ones), proxies, etc. China has to monitor what traffic hundreds of millions of Chinese people are transferring. To block every single proxy, VPN, and TOR node & bridge as possible, they use deep packet inspection to automatically detect a connection as one of these. Since BMG isn't actively trying to prevent connections from billions of users, actions taken to block VPNs, proxies, and TOR (exit) nodes are more effective to scale. If china could block 99% of circumvention tools for 1.3 billion people, that would be less effective than, say, BMG blocking 90% of circumvention IP addresses for maybe 100 bad actors, most of which may give up after trying 1-2 VPNs, and those who do get past just help add more IP addresses to block. This, combined with my suggestion of limiting the amount of registrations per day on an IP address, and having an active in-game moderation team, would make it much more effective.
PKOLake wrote:Why is what restrictions that a parent puts on a child BMG's problem?
Anyhow, i agree that if a whitelist were in place, it should include most popular emails. The point of it is to prevent spam registrations with disposable emails. Furthermore, most email services have protection against repeated registration for use of spam, something that is industry proven and is why i suggested BMG do the same, but they still haven't, because they took the easy way out.
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