Elderly Maid role: You are town, but cannot win with town/at all, can only trade their role out with another player's at night.
TheWabbit: Started as Maid N0, gave James Maid, became and died as Neighborizor. James: Became a Maid N0/start of D1, gave maid to Noping N1 is now [ROLE NAME REDACTED](it's town, don't worry) Noping: Became a Maid N1/start of D2.
Once today, after switching their profile picture to Dio, Chemist will be allowed to compare the alignment of two players, finding if they are the same or different
Event End
Also two of you submitted the exact same role So great job at that
From what I can see there aren't really many TP's so having conflicting claims here isn't that big of an issue balance wise, but yea 3 bg claims is kinda fucky.
i mean im stumped though so like im not really bg rn
given some people know other people are town because of milkmaid shit we can really easily make a town-block here and then just process of elimination this shit.
ignoring the presence of any sort of framer for now unless we need to down the line, the widely regarded townblock should be:
qwerty, noping, james, taylork
I cant remember if one of these claim they have some sort of invest result on any of the rest of us but if so then we also get pushed up into townblock.
Tarpley is literally an empty slot rn, I literally can't rememb er red dragon doing anything this game, I'm pretty sure jucktropey was that dude who was being really really stupid during the ITA phase, FML is playing like FML plays but like worse, and idfk what non is. I feel like someone said they were town but I can't remember why.
Also I dont think that fml and me by extension should ever be lynched
from what I've figured out like I mentioned earlier, if you're stumped you dont count towards your faction's win condition. So like, even if either me or FML was some sort of anti-town role, we wouldn't be able to like, you know, be anti-town. For example, if we reach 5P with 2 scum and im town then scum automatically win because I dont count towards town's numbers. Same thing with scum, the number of scum of a given faction or role would be literally 0 if the last scum remaining was a stump, so we would automatically win.
For this reason, I'd imagine game would end if we stump all anti-town/mafia, so we should be treating the stump like a kill since for all intents and purposes it will take away 1 from town's numbers with respect to parity or take away 1 from scum's numbers towards parity (or just straight up take a NK out of the game unless a dumbshit anti-stumps them).