Executioner Deception Buff

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Executioner Deception Buff

Postby Villagerlover » Tue Jan 08, 2019 6:33 pm

The Executioner should know the role of their target.

This should be implemented because it can give more incentive for players to come up with more mind-boggling ways to deceive the town and plan ahead of time on how they'll get their target lynched. It would especially be helpful if your target happened to be a role that is hard to get lynched like the veteran or transporter. If you know ahead of time that they were practically an unclaimable role, then it opens up a chance for the Executioner to decide what they're going to do about it.
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Re: Executioner Deception Buff

Postby Ben4lyfe » Tue Jan 08, 2019 7:16 pm

I think that this is too powerful. Executioner feels balanced at the moment, difficult but balanced.
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Re: Executioner Deception Buff

Postby Mikemk » Sat Jan 12, 2019 4:57 am

I'd say exe is already overpowered. I already win most the time D2 when playing exe.
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Re: Executioner Deception Buff

Postby Joacgroso » Sat Jan 12, 2019 10:48 am

I wouldn't say they are OP, since they have no abilities. It's all up to the player's skill and luck.
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Re: Executioner Deception Buff

Postby Villagerlover » Sat Jan 12, 2019 10:52 am

I don't feel the Executioner is "overpowered" or "balanced" at all. The Executioner has no real abilities other than having the attribute of basic defense. On top of that, it's not at all balanced if your target happens to be a retributionist or transporter....something ridiculously hard to get lynched unless the town is as dumb as a sack of peanuts.


If the Executioner knew their target's role, they can pre-plan ahead of time how they will get their target lynched. It only helps the Executioner.
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Re: Executioner Deception Buff

Postby Bodhrak » Sun Jan 13, 2019 4:28 am

The only buff to exe I can see getting implemented is increasing the list of roles that can not be your target.
Currently it is: Jailor, Mayor
It should also include: Veteran, Retributionist, Transporter, Vampire Hunter
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Re: Executioner Deception Buff

Postby wozearly » Mon Jan 14, 2019 1:49 pm

Mikemk wrote:I'd say exe is already overpowered. I already win most the time D2 when playing exe.


I'm guessing not when you frame a Transporter or Retri, though.

Unless Town is dumb as mince, they'll give readily confirmable roles a chance to prove while they have a comfortable majority. And since neither Retri or Trans is going to pre-emptively reveal, a D2 claim means a ballsy frame on limited info, which'll swiftly get you confirmed and ignored.

At the moment, a lot of Exe wins boil down to a he says / she says stand-off where Town side with the accuser over the accused when neither can be proven. As a result, Exe is encouraged to claim TI and roll the dice early before other Town roles are confirmed and build up enough information to disprove the Exe's accusation. The alternative, trying to hold out until Maf takes control and agrees to lynch your target, is significantly less likely compared to a thumping Town win, and you have limited ways to get yourself "confirmed" temporarily as Town that don't involve shafting the allies you'd need to ultimately pull off a win.

Villager's suggestion would allow the Exe to plan their approach more deviously, rather than having to adapt on the fly and rely heavily on blind luck. I quite like it, and would certainly be interested in seeing it tested out.
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Re: Executioner Deception Buff

Postby Mikemk » Mon Jan 14, 2019 7:36 pm

wozearly wrote:
Mikemk wrote:I'd say exe is already overpowered. I already win most the time D2 when playing exe.


I'm guessing not when you frame a Transporter or Retri, though.

Can't say I've ever had a trans as a target. Gotten retri lynched in a janitor game though.
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Re: Executioner Deception Buff

Postby Villagerlover » Mon Jan 14, 2019 9:12 pm

Mikemk wrote:
wozearly wrote:
Mikemk wrote:I'd say exe is already overpowered. I already win most the time D2 when playing exe.


I'm guessing not when you frame a Transporter or Retri, though.

Can't say I've ever had a trans as a target. Gotten retri lynched in a janitor game though.


That's a single event in comparison to everything else.
Town isn't completely stupid most of the time
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Re: Executioner Deception Buff

Postby wozearly » Mon Jan 14, 2019 10:27 pm

Mikemk wrote:
wozearly wrote:
Mikemk wrote:I'd say exe is already overpowered. I already win most the time D2 when playing exe.


I'm guessing not when you frame a Transporter or Retri, though.

Can't say I've ever had a trans as a target. Gotten retri lynched in a janitor game though.


If we're including lucky situations, I've got a retri lynched after he'd rezzed someone by counterclaiming him. He was the only TS claim at that point, I saw the Jailor get rezzed and for whatever reason he didn't whisper straight off, so I did and dived in to claim retri. Fine, there was a bit of skill involved in lying persuasively and being switched on enough to take the plunge, but the primary reason I won was luck and a stupid, avoidable mistake on his part. The ret could easily have been one of the unclaimed roles - if it had been, and my target had been RT TS, I'd have been screwed.

That's the point, really. I like Exe, but at higher ELO where Town doesn't tend to make exploitable mistakes for your convenience, you're very heavily reliant on luck. If you knew your target's role, that would let you start planning from the outset how you want to deal with them.
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Re: Executioner Deception Buff

Postby Soulshade55r » Fri Jan 18, 2019 11:39 am

or Executioner shouldn't get Town Support aka Town auto confirm as a target. (Escort kinda meh because Consort but still it's semi confirmed)

That being said most roles need to be less confirmed. like Transporter and Retri.
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