![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
Crimson97 wrote:In order to help Exe, town must lynch one of their owns and lose a valuable day which is not always viable.
In order to help jester, town must trust that the jester will kill who they told them to.
The more time it passes, the less likely it is for town to do these things because in late game numbers matter. This is why both of these roles are more likely to side with mafia. Mafia needs that extra vote from the exe and in the process they get a mislynch. They need to distract town with the jester, so they can remain alive one more night and hopefully get a town killed in the process. Most of the time it's a lot safer for them to side with mafia and that's why town doesn't want them alive. They're just too much of a wild card and, in order to help them, town needs to lose something.
lemonader666 wrote:Is your name a parody of Technoblade?
Darhk wrote:I am going to kick my own ass."
Helicooler wrote:If you think someone is jester or there is an exe who has won, try to make a deal with them, especially jester. Surprisingly, a lot of jesters keep their word if you whisper them about helping them win if they will kill a certain person.
You should try to make a deal with the exe because they won't want to leave and lose their points when they die, but they don't won't to go afk.
Chemist1422 wrote:Helicooler wrote:If you think someone is jester or there is an exe who has won, try to make a deal with them, especially jester. Surprisingly, a lot of jesters keep their word if you whisper them about helping them win if they will kill a certain person.
You should try to make a deal with the exe because they won't want to leave and lose their points when they die, but they don't won't to go afk.
meh
As exe, I'll try to harm town after winning (provided I'm not lynched right after)
greenrabbit7 wrote:The problem is, when I lynch exe claims, you have no way of knowing if it’s an exe or a dumb evil. Reguardless nothing is lost if the exe dies. As such, there’s no reason to keep the exe alive.
kosmo16 wrote:greenrabbit7 wrote:The problem is, when I lynch exe claims, you have no way of knowing if it’s an exe or a dumb evil. Reguardless nothing is lost if the exe dies. As such, there’s no reason to keep the exe alive.
Why dumb?
greenrabbit7 wrote:kosmo16 wrote:greenrabbit7 wrote:The problem is, when I lynch exe claims, you have no way of knowing if it’s an exe or a dumb evil. Reguardless nothing is lost if the exe dies. As such, there’s no reason to keep the exe alive.
Why dumb?
Claiming exe and asking to have your target lynched is a surefire way to either get yourself lynched and not technically win, meaning you’d lose your immunity if ww/arso/sk/gf and you’re likely to be shot. By vig. Because even when I get my targetlynched I get shot.
Helicooler wrote:If you think someone is jester or there is an exe who has won, try to make a deal with them, especially jester. Surprisingly, a lot of jesters keep their word if you whisper them about helping them win if they will kill a certain person.
You should try to make a deal with the exe because they won't want to leave and lose their points when they die, but they don't won't to go afk.
lemonader666 wrote:Is your name a parody of Technoblade?
Darhk wrote:I am going to kick my own ass."
Mathelete wrote:An exe is a vote against town. They are neutral EVIL.
lemonader666 wrote:Is your name a parody of Technoblade?
Darhk wrote:I am going to kick my own ass."
ICECLIMBERS wrote:Don’t claim any role that isn’t town.
Return to Strategic Discussion
Users browsing this forum: No registered users and 6 guests