Name: Bouncer
Alignment: Town(Support)
Attack: None
Defense: None
Unique Role: Yes
Abilities: You select who visites your target
Attributes:
-You will choose a target
-You will be given the names of who comes your target but you will select who visits them and roleblock everyone else
-Investigative Results-
Sheriff: Your target is not suspicious
Investigator: Your target sticks to the shadows. Your must be Lookout, Forger, Witch/Coven Leader, or Bouncer
Consigliere/Witch/Coven Leader: Your target lets specific visit people, they must be a Bouncer.
Goal: Town's goal
Wins With: Same as Town
Must Kill: Same as Town
Anything Else: Roleblock Immunity
Name: Drunk
Alignment: Nuetral(Choas)
Attack: None
Defense: None
Unique Role: Yes
Abilities: Visit people to "sober up"
Attributes:
-You have 4 level of drunkeness(Very drunk, averagely drunk, slightly drunk, and sober)
-You start out as very drunk
-If you visit someone who is TK, MD, NK(minus Arsonist), NC(minus Pirate) or CE(minus Coven Leader and Potion Master), you will go down a level.
-If you visit someone who is MK(minus Godfather), NE, Retributist, Potion Master or Pirate, you will not change your level status.
-If you visit someone who is Town(minus TK and Retributist), Godfather, Coven Leader/Witch, Arsonist, or NB, you will go up a level
-Investigative Results-
Sheriff: Your target is not suspicious
Investigator: Your target is sticks to the shadows. They must be Lookout, Forget, Witch/Coven Leader, Drunk.
Consigliere/Witch/Coven Leader: Your target is an alcohalic, they must be Drunk.
Goal: Become sober at the end of the game
Wins With: Everyone
Must Kill: No one
Name: Famine
Alignment: Neutral(Choas) or Neutral(Killing)
Attack: Powerful
Defense: Basic
Unique Role: Yes
Abilities: Starve your target
Attributes:
-Your target will get hunger and die the night after you aren't cured(if NK)
-Your target will be roleblocked for the next 2 nights and will be considered starved for those 2 nights(If NC)
-Investigative Results-
Sheriff: Your target is not suspicious
Investigator: Your target is waiting for a good time to strike. They must be Sheriff, Executioner, Werewolf, Poisoner, or Famine.
Consigliere/Witch: Your target starves others for a living. They must be Famine
Goal: Starve everyone who you(if NK) or have a majority of the living players have a state of staving(If NC)
Wins With: NE, NB, and Pirate(if NK) or Everyone(If NC)
Must Kill: Everyone else(If NK) or No one(If NC)