Farmer
Neutral Evil
*Unqiue*
Abilities
Spoiler:
day ability: (Sun icon) Pick someone to go to the shed during the night. (this ability only works once)
While a player is in the shed they cannot be healed, protected, guarded, trapped or anything of that sort.
A player in the shed may not perform their normal night ability and instead they will pick a player to go
to the shed during the next night.
night ability: choose a player. if that player visits the current player in the shed they will become a scarecrow
While a scarecrow they can perform their night ability as usual until the farmer is attacked.
If the farmer is attacked they will not perform their usual ability and instead block the attack
and attack the attacker. after the scarecrow attacks they will fade away, if the player dies the scarecrow
will still be their until it fades away.
Scarecrow
ATK: Basic DEF: Invincible
Attributes
Spoiler:
Being jailed does not prevent someone from going in the shed
if someone in the shed is roleblocked they will remain in the shed the next night
when the jailor is in the shed they will be unable to execute their jailed target
you will know what player is currently in the shed
If the player in the shed picks the Farmer to go to the shed they will be RBed instead
Goal
Spoiler:
It’s Either:
Have the scarecrow protect you from death
Or
Have the person in your shed attacked
Wins With
Spoiler:
Everyone but unique Town roles.