Farmer(Neutral Chaos) & Famine(Neutral Chaos)

Old Role Ideas

Farmer(Neutral Chaos) & Famine(Neutral Chaos)

Postby david23400 » Mon Feb 19, 2018 8:21 am

So a few days ago I decided to make 2 roles for another Horseman Of The Apocalypse, namely Famine, with it's pre-form. Farmer

Farmer:
Spoiler: Name: Farmer
Alignment: Neutral Chaos
Abilities: Feed somebody at night, increasing their defense, but delaying their visit.

Attributes: If you overfeed someone, they will be dealt an unstoppable attack.
You can also choose to give poisoned food to someone, lowering their defense. If they have no defense, it will deal a basic attack. Poisoned foods delay visits too, and they count towards overfeeding. (1 use)
Once you killed 3 people, you will transform into Famine.
Goal: transform into Famine.
Wincon: PlagueBearer wincon.

Investigative results: Sheriff: Your target is Not Suspicious.
Investigator: Your target is could be a Sheriff, Executioner, Werewolf, Poisoner or Farmer
Witch/Consigliere: Your target has an obsession with feeding, they are a Farmer!
Spy: Your target has overfeed someone!
Your target gave someone poisoned food!
Your target was overfeed!
Your target ate poisoned food, their defense lowered/they died!
Your target has transformed into Famine, Horseman Of The Apocalypse!
Your target's defense increased!
Someone tried to overfeed your target, but they were fought off!
Your target tried to feed the Plaguebearer!
Your target refused food offered by the Farmer!

Additional Info:
Farmer is an Unique role, and can be remembered by Amnesiacs.
Feeding a Jailor will make them execute their next jailed person, no matter what they choose.
The visit delay is permanent, until the person dies.
A person is overfeed after 2 consecutive feeds, doesn't matter if one of the feedings wasn't poisoned.
You are roleblock immune.
You will know if you are doused.(Might change this)
You will know if you are plagued.(Might change this too)
Plaguebearer can't be feed, and you will receive a notification upon attempting to feed a Plaguebearer: This person is too sick to eat anything!


Famine:
Spoiler: Name: Famine
Attack: Unstoppable
Defense: Invincible
Alignment: Neutral Chaos
Abilities: choose someone at night to starve them.

Attributes: When you starve someone, their defense will decrease to starved, meaning that if they get visited by anyone except you they die.
Players won't know they are starved.
You can only starve 3 players.
Starvation lasts 2 days, on the second day starved players will also be roleblocked.
Once you run out of starvings, you gain the ability to kill once every Dark Moon (Odd nights).
Goal: Kill everything that opposees you.
Wincon: Pestilence Wincon.

Investigative results: Sheriff: Your target is Not Suspicious
Investigator: Your target is could be a Sheriff, Executioner, Werewolf, Poisoner or Farmer
Witch/Consigliere: Your target is pale and gray, they must be Famine, Horseman Of The Apocalypse!
Spy: Your target was starved by Famine, Horseman Of The Apocalypse!
Your target can't starve anymore, they will now kill on Dark Moons!
Your target starved someone!
Your target was too starved, they were roleblocked!
A visitor killed your starving target!


Additional Info:
You are roleblock immune, and you will starve (or kill if you are out of starvings) roleblockers.
You can't starve the Pestilence.
Pestilence can't kill you.
Starvation is an Astral visit.
Killing on Dark Moons isn't an Astral visit.
If Pestilence and Famine summon in the same night, the following message will show: Famine and Pestilence decided to destroy this town at all costs!
If both horsemen are summoned, but one gets lynched, they still win, as long as the other horseman wins.
If both horsemen target eachother, they will die, and this message will show up: Famine & Pestilence had a deadly fight. It was a tie, they both died.
Last edited by david23400 on Fri Feb 23, 2018 12:33 pm, edited 2 times in total.
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Re: Farmer(Neutral Evil) & Famine(Neutral Chaos)

Postby Nbosswashere » Fri Feb 23, 2018 11:30 am

I love the idea, but I feel like the starved player should only die if they are visited twice, but maybe Famine shouldnt come after three deaths it should come after two that balances that part out because mafia might kill but If another faction kills a starved player does that count toward Famime? Other than that Its Great, also maybe to connect the three horseman, You Could Make it that one Has Lower Attack Compared to Death, Link viewtopic.php?f=27&t=81140&p=2658884#p2658884 , but also they cant die to each other. BUT if they cant die to each other there is a higher chance of juggernaut in these battle because Jugg Can Kill horsemen
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Re: Farmer(Neutral Chaos) & Famine(Neutral Chaos)

Postby fwogcarf » Fri Feb 23, 2018 1:01 pm

This should only be in custom games. I can't stand an all any with two horseman going at it plus what Nbosswashere was saying about juggernaut
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Re: Farmer(Neutral Chaos) & Famine(Neutral Chaos)

Postby Andrija04 » Fri Feb 23, 2018 4:00 pm

It seems like a good idea but I don't understand what the thing Farmer has to do to become Famine is.
/support
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Re: Farmer(Neutral Chaos) & Famine(Neutral Chaos)

Postby david23400 » Sun Feb 25, 2018 5:33 am

Andrija04 wrote:It seems like a good idea but I don't understand what the thing Farmer has to do to become Famine is.
/support


Basically has to kill 3 people with the "food".
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Re: Farmer(Neutral Chaos) & Famine(Neutral Chaos)

Postby BasicFourLife » Mon Feb 26, 2018 5:35 am

david23400 wrote:So a few days ago I decided to make 2 roles for another Horseman Of The Apocalypse, namely Famine, with it's pre-form. Farmer

Farmer:
Spoiler: Name: Farmer
Alignment: Neutral Chaos The devs don’t want any more NC roles. They have much more important things to focus on.
Abilities: Feed somebody at night, increasing their defense, but delaying their visit. So it helps and hinders players? It should only do one of those.

Attributes: If you overfeed someone, they will be dealt an unstoppable attack. So it takes 4 nights to kill someone w no defense?
You can also choose to give poisoned food to someone, lowering their defense. If they have no defense, it will deal a basic attack. Poisoned foods delay visits too, and they count towards overfeeding. (1 use) This should be the main ability only?
Once you killed 3 people, you will transform into Famine.
Goal: transform into Famine.
Wincon: PlagueBearer wincon.

Investigative results: Sheriff: Your target is Not Suspicious.
Investigator: Your target is could be a Sheriff, Executioner, Werewolf, Poisoner or Farmer
Witch/Consigliere: Your target has an obsession with feeding, they are a Farmer!
Spy: Your target has overfeed someone!
Your target gave someone poisoned food!
Your target was overfeed!
Your target ate poisoned food, their defense lowered/they died!
Your target has transformed into Famine, Horseman Of The Apocalypse!
Your target's defense increased!
Someone tried to overfeed your target, but they were fought off!
Your target tried to feed the Plaguebearer!
Your target refused food offered by the Farmer!

Additional Info:
Farmer is an Unique role, and can be remembered by Amnesiacs.
Feeding a Jailor will make them execute their next jailed person, no matter what they choose.
The visit delay is permanent, until the person dies.
A person is overfeed after 2 consecutive feeds, doesn't matter if one of the feedings wasn't poisoned.
You are roleblock immune.
You will know if you are doused.(Might change this)
You will know if you are plagued.(Might change this too)
Plaguebearer can't be feed, and you will receive a notification upon attempting to feed a Plaguebearer: This person is too sick to eat anything!


Famine:
Spoiler: Name: Famine
Attack: Unstoppable
Defense: Invincible
Alignment: Neutral Chaos
Abilities: choose someone at night to starve them.

Attributes: When you starve someone, their defense will decrease to starved, meaning that if they get visited by anyone except you they die.Limited killing power = it won’t work if it depends on other roles killing it.
Players won't know they are starved.
You can only starve 3 players. Again limited = BIG NO
Starvation lasts 2 days, on the second day starved players will also be roleblocked.
Once you run out of starvings, you gain the ability to kill once every Dark Moon (Odd nights).
Goal: Kill everything that opposees you.
Wincon: Pestilence Wincon.

Investigative results: Sheriff: Your target is Not Suspicious
Investigator: Your target is could be a Sheriff, Executioner, Werewolf, Poisoner or Farmer
Witch/Consigliere: Your target is pale and gray, they must be Famine, Horseman Of The Apocalypse!
Spy: Your target was starved by Famine, Horseman Of The Apocalypse!
Your target can't starve anymore, they will now kill on Dark Moons!
Your target starved someone!
Your target was too starved, they were roleblocked!
A visitor killed your starving target!


Additional Info:
You are roleblock immune, and you will starve (or kill if you are out of starvings) roleblockers.
You can't starve the Pestilence.
Pestilence can't kill you.
Starvation is an Astral visit.
Killing on Dark Moons isn't an Astral visit.
If Pestilence and Famine summon in the same night, the following message will show: Famine and Pestilence decided to destroy this town at all costs!
If both horsemen are summoned, but one gets lynched, they still win, as long as the other horseman wins.
If both horsemen target eachother, they will die, and this message will show up: Famine & Pestilence had a deadly fight. It was a tie, they both died.

/nosupport
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