Fortune Teller (formerly the Weather Man)

Old Role Ideas

Thanks so much for the support of this role!!!!

It's great!
4
31%
It's good, but need some small changes.
3
23%
Not bad, but needs big changes/balancing
2
15%
Bad role, has major flaws in its concept
1
8%
Horrible, scrap idea altogether.
3
23%
 
Total votes : 13

Fortune Teller (formerly the Weather Man)

Postby joefischerxxx » Sat Feb 10, 2018 9:20 pm

I check my inbox, and I see this:
Gooose26 wrote:
We are terribly sorry, but one of your threads (Weather Man) has been accidentally been removed from the Role Idea forum. Sadly, this thread cannot be reobtained. We suggest that you recreate your thread, and again, we are terribly sorry.

Thank God I had some of it saved in a draft, but please help if there's anything that I forgot...

DUE TO FEEDBACK FROM PEOPLE, THE LORE HAS BEEN CHANGED FROM THE WEATHER MAN TO THE FORTUNE TELLER.
The old Weather Man role: Spoiler:

Weather Man

Neutral Choas

You are a deranged magician who believes he has supernatural foresight.


Attack: Basic
Defense: Basic (or was it none???)

Abilities: Predict who will die each night.

Attributes:
-At night you make predict a player to die
-If they would have died they are given an invincible defense
-If they would not have died they are dealt a basic attack
-Once you have completed your goal you can still vote but no longer can do your ability at night

Goal: Make 3 successful predictions

Win Conditions:

Wins With:
Town
Mafia
Arsonist
Serial Killer
Survivor
Vampire
Werewolf
Coven
Guardian Angel
[/color]Juggernaut
Pirate
Plaguebearer/Pestilence

Must Kill:
N/A

Investigative Results:
Sheriff: Your target is not suspicious.
Investigator: ???
Consigliere: Your target owns strange devices and machines to predict the future. They must be a Weather Man!



Fortune Teller

Neutral Choas

You are a twisted psychic who revels in correctly predicting the deaths of others


Attack: Basic
Defense: Basic (or was it none???)

Abilities: Predict who will die each night.

Attributes:
-At night you may choose a player, predicting them to die
-If they would have died they are given an invincible defense
-If they would not have died they are dealt a basic attack
-Once you have completed your goal you can still vote but no longer can do your ability at night

Goal: Make 3 successful predictions

Win Conditions:

Wins With:
Town
Mafia
Arsonist
Serial Killer
Survivor
Vampire
Werewolf
Coven
Guardian Angel
[/color]Juggernaut
Pirate
Plaguebearer/Pestilence

Must Kill:
N/A[/spoiler]

Investigative Results:
Sheriff: Your target is not suspicious.
Investigator: ???
Consigliere: Your target tries to predit the future. They must be a Fortune Teller!

Lore: TBD...
Last edited by joefischerxxx on Mon Feb 19, 2018 11:04 am, edited 9 times in total.
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Re: Weather Man (reborn!!!!!!!!)

Postby Mystoc » Sat Feb 10, 2018 11:12 pm

this is your chance to change the name and lore lol do it i like it this role alot

rename it to something like augur or something to do with predicting the future

it was basic attack , Powerful is unfair to NK
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Re: Weather Man (reborn!!!!!!!!)

Postby joefischerxxx » Sun Feb 11, 2018 1:28 am

Mystoc wrote:this is your chance to change the name and lore lol do it i like it this role alot

rename it to something like augur or something to do with predicting the future

it was basic attack , Powerful is unfair to NK

Ok thanks, Ill change the attack.
As for the name augur no one really knows what an augur is. , but some ideas I'm considering would be the Fortune Teller, Wizard, Prophet, or Banshee.

Please comment on which idea you'd like the lore to be changed to, or if you like it as the Weather Man, then say Weather Man. The other options are Fortune Teller, Wizard, Prophet, and Banshee
Last edited by Gooose26 on Sun Feb 11, 2018 11:38 pm, edited 1 time in total.
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Re: Weather Man (reborn!!!!!!!!)

Postby Mystoc » Sun Feb 11, 2018 9:04 am

Fortune Teller is good or Prophet, i like those two best
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Re: Weather Man (reborn!!!!!!!!)

Postby DragonClaw66 » Sun Feb 11, 2018 11:08 am

Perhaps Clairvoyant? Also, you spelled Neutral wrong (in the alignment).
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Re: Weather Man (reborn!!!!!!!!)

Postby Mystoc » Sun Feb 11, 2018 12:50 pm

Consigliere: Your target owns strange devices and machines to predict the future. They must be a Weather Man!


ahahaahahah that is not lore friendly at all :P
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Re: Weather Man (reborn!!!!!!!!)

Postby timurtheking » Sun Feb 11, 2018 1:07 pm

If played properly this role Helps town more then scum and isnt very impactful or needed for the game
Check out my ideas:
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Witch Change/buff

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Re: Weather Man (reborn!!!!!!!!)

Postby Mystoc » Sun Feb 11, 2018 1:18 pm

timurtheking wrote:If played properly this role Helps town more then scum and isnt very impactful or needed for the game


i view this role has neutral killer and doctor at the same time both sides can can use you to kill people or use you to save them which is why i like this role so much since its goal isn't to kill everyone it can be used by both sides


true if this role is played perfectly it will just save 3 people from death but its very hard to play this perfectly though in my opinion if this role guesses wrong it kills the person which town won't like

a game lasts 6-8 days so this role cant afford to not predict a death a night if it isn't sure who will die so usually it will kill people which will make town mad and want the role dead
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Re: Weather Man (reborn!!!!!!!!)

Postby timurtheking » Sun Feb 11, 2018 1:43 pm

Mystoc wrote:
timurtheking wrote:If played properly this role Helps town more then scum and isnt very impactful or needed for the game


i view this role has neutral killer and doctor at the same time both sides can can use you to kill people or use you to save them which is why i like this role so much since its goal isn't to kill everyone it can be used by both sides


true if this role is played perfectly it will just save 3 people from death but its very hard to play this perfectly though in my opinion if this role guesses wrong it kills the person which town won't like

a game lasts 6-8 days so this role cant afford to not predict a death a night if it isn't sure who will die so usually it will kill people which will make town mad and want the role dead

‘Neutral killer and doctor’
Exactly why its bad, its just a fusion of 2 roles with Neutral Chaos slapped onto it
Check out my ideas:
The Philosophers (New Faction)
Witch Change/buff

Just remembering the good times when this forum was alive :))

Best known for; hosting The Room FG series and being the Right Hand of Game's Hub
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Re: Weather Man (reborn!!!!!!!!)

Postby fwogcarf » Sun Feb 11, 2018 8:22 pm

Uh. no
Spoiler: https://docs.google.com/spreadsheets/d/1M79vYZu-WIKrW0WQ0pCISBq66DeBfSir5T7RCuy0OWY/edit?usp=sharing
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We are supporters of forces against despair


We defend against the evils of the world


We are guardians, we are strong
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Re: Weather Man (reborn!!!!!!!!)

Postby joefischerxxx » Mon Feb 12, 2018 12:00 am

So... should I change the lore to the Fortune Teller???
My best roles:
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viewtopic.php?f=27&t=77379
Fortune Teller (formerly known as the Weather Man)
viewtopic.php?f=27&t=80478
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Re: Weather Man (reborn!!!!!!!!)

Postby Gooose26 » Mon Feb 12, 2018 12:16 am

I think fortune teller works.

I dont think neutral chaos is a good alignment, I would suggest switching this to Neutral (Benign)

It needs to have a reason not to screw over the game, right now it has that ability but doesn't care about the whole mafia vs town vs nk game going on
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
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Re: Weather Man (reborn!!!!!!!!)

Postby Mystoc » Mon Feb 12, 2018 12:33 am

Gooose26 wrote:I think fortune teller works.

I dont think neutral chaos is a good alignment, I would suggest switching this to Neutral (Benign)

It needs to have a reason not to screw over the game, right now it has that ability but doesn't care about the whole mafia vs town vs nk game going on


or prophet, but how could it be NB this role can kill people NB isn't allowed to kill goose
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Re: Weather Man (reborn!!!!!!!!)

Postby Gooose26 » Mon Feb 12, 2018 12:37 am

Mystoc wrote:
Gooose26 wrote:I think fortune teller works.

I dont think neutral chaos is a good alignment, I would suggest switching this to Neutral (Benign)

It needs to have a reason not to screw over the game, right now it has that ability but doesn't care about the whole mafia vs town vs nk game going on


or prophet, but how could it be NB this role can kill people NB isn't allowed to kill goose

Well yes, when I said it should be switched to Neutral (Benign) I'm implying to take out the killing part.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
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Re: Weather Man (reborn!!!!!!!!)

Postby joefischerxxx » Mon Feb 12, 2018 5:39 pm

Gooose26 wrote:
Mystoc wrote:
Gooose26 wrote:I think fortune teller works.

I dont think neutral chaos is a good alignment, I would suggest switching this to Neutral (Benign)

It needs to have a reason not to screw over the game, right now it has that ability but doesn't care about the whole mafia vs town vs nk game going on


or prophet, but how could it be NB this role can kill people NB isn't allowed to kill goose

Well yes, when I said it should be switched to Neutral (Benign) I'm implying to take out the killing part.

Na thatd be boring though

Ok im gunna switch the lore to the fortune teller
Last edited by Gooose26 on Sun Feb 18, 2018 12:53 am, edited 1 time in total.
Reason: Please refrain from multi-posting
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viewtopic.php?f=27&t=77379
Fortune Teller (formerly known as the Weather Man)
viewtopic.php?f=27&t=80478
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https://www.blankmediagames.com/phpbb/v ... 27&t=78593
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Re: Fortune Teller (formerly the Weather Man)

Postby Mystoc » Thu Feb 15, 2018 7:47 pm

You are a twisted meteorologist who now predicts the forecast of deaths.


should say this instead

You are a twisted psychic who revels in correctly predicting the deaths of others


lore wise it make sense why you kill the people who wouldn't of died if you predicted they would die then they didnt you would be called fraud and loses your business so you kill yourself so your prediction becomes


only problem is why would you heal someone you predicted would die and then do die for heal why save them if it makes your prediction true, healing them wouldn't make sense

perhaps the client believes your prediction and buys an expensive charm of protection from you and that's why the survive the attack?

LOL im stickler for lore making sense it prolly doesn't even matter but yea
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Re: Fortune Teller (formerly the Weather Man)

Postby DragonClaw66 » Thu Feb 15, 2018 9:03 pm

Fortune Teller is an extremely cliched name though. I would change it to Clairvoyant.
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Re: Fortune Teller (formerly the Weather Man)

Postby Arpitr20 » Fri Feb 16, 2018 12:41 pm

DragonClaw66 wrote:Fortune Teller is an extremely cliched name though. I would change it to Clairvoyant.

I like the idea of clairvoyant.
One question, does invincible immunity mean that you can be lynched but not attacked?

This role seems like a good idea, but there are a few flaws.

First, if the fortune teller decides to start guessing from the start of the game, most likely he gets it wrong and someone dies, making the town/mafia want to start attacking/lynching the fortune teller. If the fortune teller waits until later (4 or 5 people left), chances are he gets it right, but in which case the immunity being dealt out is too strong and would mess up game mechanics. In addition, I feel that 3 is an incredibly unrealistic goal, as the probabilities are very, very low.

Maybe give the fortune teller night immunity as well

/nosupport, for now
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Re: Fortune Teller (formerly the Weather Man)

Postby Mystoc » Fri Feb 16, 2018 3:19 pm

keep in mind im not the OP of this thread just answering your questions

Arpitr20 wrote:
DragonClaw66 wrote:Fortune Teller is an extremely cliched name though. I would change it to Clairvoyant.

I like the idea of clairvoyant.
One question, does invincible immunity mean that you can be lynched but not attacked?

invincible defense means just for night there is no role in the game that is unhangeable even pestilence can be hanged

This role seems like a good idea, but there are a few flaws.

First, if the fortune teller decides to start guessing from the start of the game, most likely he gets it wrong and someone dies, making the town/mafia want to start attacking/lynching the fortune teller. If the fortune teller waits until later (4 or 5 people left), chances are he gets it right, but in which case the immunity being dealt out is too strong and would mess up game mechanics. In addition, I feel that 3 is an incredibly unrealistic goal, as the probabilities are very, very low.

that the point of the role its neutral chaos it needs to not piss of mafia and town and still try to win

Maybe give the fortune teller night immunity as well

it has a basic defense

/nosupport, for now
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Re: Fortune Teller (formerly the Weather Man)

Postby Arpitr20 » Sat Feb 17, 2018 1:01 am

Mystoc wrote:keep in mind im not the OP of this thread just answering your questions

Arpitr20 wrote:
DragonClaw66 wrote:Fortune Teller is an extremely cliched name though. I would change it to Clairvoyant.

I like the idea of clairvoyant.
One question, does invincible immunity mean that you can be lynched but not attacked?

invincible defense means just for night there is no role in the game that is unhangeable even pestilence can be hanged

This role seems like a good idea, but there are a few flaws.

First, if the fortune teller decides to start guessing from the start of the game, most likely he gets it wrong and someone dies, making the town/mafia want to start attacking/lynching the fortune teller. If the fortune teller waits until later (4 or 5 people left), chances are he gets it right, but in which case the immunity being dealt out is too strong and would mess up game mechanics. In addition, I feel that 3 is an incredibly unrealistic goal, as the probabilities are very, very low.

that the point of the role its neutral chaos it needs to not piss of mafia and town and still try to win

Maybe give the fortune teller night immunity as well

it has a basic defense

/nosupport, for now

alright, thanks for clearing em up. My ToS knowledge and terminology is very very outdated (I haven't visited the forums in like 2 years) but I still feel like the success of this role is very very unlikely
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This is where roles are tested:
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ToS QR: Spoiler: Image FM wins: Spoiler: NFM 2 Mafioso WIN
NFM 4-Veteran WIN
FM 8C-Aragog (Arsonist) LOSE
My roles
Nightmarer(Maf Supp.)& Switcher(Maf. Supp.)- MY FAVS
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Re: Fortune Teller (formerly the Weather Man)

Postby fwogcarf » Sat Feb 17, 2018 9:46 am

Has anybody realized how OP this role is? You can literally team up with mafia with this role and win in 3 quick and easy nights. Any NK works as well.
Also the fact that the target gets INVICIBLE defense when it predicts right and it attacks someone if it doesn't

/nosupport and nothing you say will convince me this is actually a good role
Spoiler: https://docs.google.com/spreadsheets/d/1M79vYZu-WIKrW0WQ0pCISBq66DeBfSir5T7RCuy0OWY/edit?usp=sharing
We are creators of our own future


We are supporters of forces against despair


We defend against the evils of the world


We are guardians, we are strong
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Re: Fortune Teller (formerly the Weather Man)

Postby timurtheking » Sat Feb 17, 2018 9:55 am

fwogcarf wrote:Has anybody realized how OP this role is? You can literally team up with mafia with this role and win in 3 quick and easy nights. Any NK works as well.
Also the fact that the target gets INVICIBLE defense when it predicts right and it attacks someone if it doesn't

/nosupport and nothing you say will convince me this is actually a good role

exactly and also its a shitty doctor NK
Check out my ideas:
The Philosophers (New Faction)
Witch Change/buff

Just remembering the good times when this forum was alive :))

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Re: Fortune Teller (formerly the Weather Man)

Postby cupcakeaj2 » Sun Feb 18, 2018 7:26 pm

fwogcarf wrote:Has anybody realized how OP this role is? You can literally team up with mafia with this role and win in 3 quick and easy nights. Any NK works as well.
Also the fact that the target gets INVICIBLE defense when it predicts right and it attacks someone if it doesn't

/nosupport and nothing you say will convince me this is actually a good role


No one said the mafia would be okay with you stopping them from getting 3 kills.

What kind of sane mafia would allow you to do that :/
Spoiler: Repertoire

Mad Scientist

Prophet

Blacksmith

Anonymous

Forum Mafia Games:

ALL:

5 - 6 - 2

TOWN:

3 - 4 - 1

MAFIA:

2 - 3 - 0

OTHER:

0 - 0 - 1
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Re: Fortune Teller (formerly the Weather Man)

Postby fwogcarf » Sun Feb 18, 2018 9:14 pm

Also what's really OP about this role as well is that it wins with anybody if it reaches its goal
Spoiler: https://docs.google.com/spreadsheets/d/1M79vYZu-WIKrW0WQ0pCISBq66DeBfSir5T7RCuy0OWY/edit?usp=sharing
We are creators of our own future


We are supporters of forces against despair


We defend against the evils of the world


We are guardians, we are strong
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Re: Fortune Teller (formerly the Weather Man)

Postby joefischerxxx » Mon Feb 19, 2018 11:07 am

fwogcarf wrote:Has anybody realized how OP this role is? You can literally team up with mafia with this role and win in 3 quick and easy nights. Any NK works as well.
Also the fact that the target gets INVICIBLE defense when it predicts right and it attacks someone if it doesn't

/nosupport and nothing you say will convince me this is actually a good role

Why would the mafia team up with you? You'd be healing the people they would be trying to kill.
My best roles:
Assassin (2.0)
viewtopic.php?f=27&t=77379
Fortune Teller (formerly known as the Weather Man)
viewtopic.php?f=27&t=80478
Phantom
https://www.blankmediagames.com/phpbb/v ... 27&t=78593
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