Name: Curser Alignment: NeutralEvil Abilities: Heal one person at night, and curse another. Attributes: If you curse someone, the next day a person visiting them dies. You have an auto-vest. You will know the role of the person you healed. You only have 3 curses. Goal: Live to see town lose.
Win condition: You win with everyone except Town . Investigation Results: Spoiler:Investigator results: Your target could be a Lookout, Forger, Witch or Curser
Consigliere results: Your target is a master of black magics, they must be a Curser!
Sheriff results: Your target is Not Suspicious.
Spy bugging: Your target was cursed by a Curser! Your target was killed by a Curse! Someone tried to Curse your target, but they are immune to Curses! Your target was protected by Magic!
Mechanics & Interactions Spoiler:- If you curse someone, the next day a person visiting them dies. The priority of the curse, from most to least: TP, TI, TS, TK, MS, MI, MD, NC , MK, NK . If no one visits that person, the curse is lifted. - You only have 3 curses. - You will know the role of the person you heal. - The curse deals a powerful attack. - If you curse someone and they get jailed, the Jailor dies from the curse only if they choose to execute. Otherwise, the curse is lifted. - Players won't know that they've been cursed. - If a cursed Serial Killer is roleblocked, the roleblocker will die from both the curse and the Serial Killer, but the death message in the morning will only say that they died from the curse. - Death Message: Person was killed by a Curse. - You can heal and curse the same person. - Witches are immune to curses.
That's all. Please give opinions, constructive criticism, and feedback.
Last edited by david23400 on Sun Apr 22, 2018 2:06 am, edited 3 times in total.
Seththeking wrote:So would it be Unstoppable Attack? Will it kill all that visit that person? Overall though this role seems cool /Support
Like a Neutral Ambusher mixed with a Doctor
It will deal a powerful attack, and the curse will only kill one person ( if multiple people visit, its still one person) based on the priorities list in mechanics and interactions. MS is consort, MI is consig and MD all the other maf except MK
this OP NE should only ever be able kill once max this can also end up accidentally killing evil roles that visit, its bad design it hurts evils more then helps them
Mystoc wrote:why would NE want to ever heal anyone?
this OP NE should only ever be able kill once max this can also end up accidentally killing evil roles that visit, its bad design it hurts evils more then helps them
What are you talking about, if you target someone thats targeted by both evil and town, one of townies dies first. The priority list of the curse is made in such a way that its almost impossible to put in difficulty evil roles.
Mystoc wrote:why would NE want to ever heal anyone?
this OP NE should only ever be able kill once max this can also end up accidentally killing evil roles that visit, its bad design it hurts evils more then helps them
Healing is mostly for healing evil people, not town. It can end up killing evil roles only if you don't tactically think. It's a two-edged sword. Like the veteran. Did I forget to mention that if you curse a doctor and the doc self heals next night they die. Same happens to bodyguard. You can also prevent a veteran from alerting if you curse them the night before you alert and no role with a priority higher than the TK visits them. Same applies to every role that can self visit. And an arso can only kill himself when he ignites with a curse when Absolutely no one visits him. Arso has the lowest curse priority. You can also break a doc and bg combo.
Last edited by Gooose26 on Fri Feb 09, 2018 8:08 am, edited 1 time in total.
Reason:Please refrain from multi-posting