Note things in Blue likely to change and am unsure about!
Note things in Red are the most important things people should know about the role!
----------------------------------------------------------------------------------------------------
Heretic (Neutral Killing)
You are an fanatic who sacrifices your victims in the name of your dark god
Attack: Unstoppable (Delayed & Indirect)
Defense: Basic
Abilities:
Spoiler:
-Every ODD night choose a victim as tribute to be sacrificed the following night to your god
-Whoever the chosen tribute most recently visited will also draw your god's attention making them become a tribute as well
(person targeted and who the target visits are both offered as tribute to be sacrificed and killed the next night )
(if the original tribute most recently visited the Heretic they will be dealt and unstoppable attack right away and their last will will be destroyed and can no longer be resurrected or speak in dead chat)
Passive Ability: Know if/who your tribute visits
Attributes:
Spoiler:
-Unique
-Bite Immune
-Roleblock Immune (Explanation for why below)
-Only attacks every other night so roleblocking this role is too big of a counter and since it gives notifications to its victims it would apparent if you were roleblocked that you were Heretic since no one was offered as a sacrifice the night before. forcing the Heretic to target escort/consort instead also doesn't work since the other victim of the sacrifice is who was visited, since you cant make yourself a victim there is no good solution to this problem besides making this role roleblock immune.
-If jailor jails this role on an odd night and does not execute them they will be offered as tribute
=========================================================
-People who are offered as a tribute to the Heretic's god will be notified at the end of the night they have been offered as a tribute and will die the following night unless another player offers to take their place as tribute
-Victims who are being offered a tribute may NOT vote the next day
(if another offers to take their place as a tribute then the next day the person can then vote again)
(they will not count has part of voting majority either) (this role was to slow late game with its delayed killing it doesn't kill fast enough so the delayed killing still happens but vote is taken away right away as if the person died)
-The night after a victim(s) is offered as a tribute , another may visit one of the tribute's house to offer themselves as tribute instead (this will save the person about to die and kill the other person instead)
-The night after victim(s) are offered as a tribute they will be attacked with an astral unstoppable attack
Role Interactions:
Spoiler:
-With roles that can visit two people (like Transporter) only the first target picked will be the additional victim offered as tribute
-Only the person the heretic directly chooses to offer as tribute can be guarded/watched not the other person the tribute visits
-TP can protect the original person you choose (but not who the person visits)
-LO/Tracker can see you visit on the first person, they won't see you visiting the second person (Because you didn't visit them)
-BG/Crusader/Trapper can kill you if they are guarding the original tribute you but the unstoppable attack will still happen after you die
-The doctor is useless vrs you since he has no offensive capabilities
-Only roles who can actually visit the target may offer to take a sacrificed person's place
(I may change this so everyone can offer so less useful roles like medium or ret who has rezed can save more useful roles)
-Roles will not do their roles on visit but instead the action of offering themselves as tribute in the place of the victim -The offering to be tribute in place of the person becomes the new action for that night when visiting a tribute)
-If for some reason multiple people do offer to take the place of a victim as tribute those who offered to be tribute will all die (this would only ever happen from miscommunication like multiple people thinking they are the ones who will save the jailor or an person doesn't tell anyone he was offered as tribute and multiple people happen to visit him the next night)
In Game Example of Mechanics:
Spoiler:
Night 1:
-Martha the escort is offered as tribute by the Heretic
-John the Medium was visited by Martha the Escort so he too is also chosen as an tribute
-Both John and Martha receive notifications telling them they were offered as tribute at the end of the next night
Day 1:
-Martha and John are still both alive
-Martha and John tell town they will be offered as tribute and be killed the next night and ask to be saved
-Neither Martha or John can vote today (nor do they count as part of the voting majority)
Night 2
-Steve the Lookout decides to save Martha the Escort he visits her house and offers to die in her place as tribute to the heretic's god (Steve is killed instead Martha is saved)
-No one offers to replace John the Medium as tribute he is sacrificed to heretics god and dies that night
Day 2
-Martha the escort can now vote again since she is no longer about to be sacrificed as tribute!
Goal:
Spoiler:
Kill everyone who would oppose you.
Investigative Results:
On Odd Nights:
Spoiler:
Sheriff: Your target is an Heretic!
On Even Nights:
[spoiler]Sheriff: [color=#4000BF]Your target is not Suspicious!
Investigator: Your target must be the Lookout, Forger, Amnesiac, Coven Leader or Heretic!
(realistically this is a placeholder result if ever added it will be added in a expansion with many other roles so invest results will be reworked then)
Consigliere: Your target worships a dark god, they must be a Heretic!