by Mystoc » Wed Oct 25, 2017 10:33 am
-this role is the concept of a killer the lets others choose who to kill for them and has very unique strengths and weaknesses
-warning role is preaty complicated but it has to be for the concept to work correctly so it doesn't out who the killer is very easily, if you are confused read the in game example given below
Important key aspects of the role are in RED
------------------------------------------------------------------------------------------------------------------------------------------------------
Siren (Neutral Killing)
You are an enchantress who uses your melodious voice to bend others will to your insidious desires
Attack: None/Basic
Defense: Basic
Abilities:
------------------------------------------------------------------------------------------------------------------------------------------------------
Day Ability: (Every odd day) select anyone to sing a song to that night and enthrall them luring them to follow your voice to your lair where you may choose to keep them captive or release them (once per person)
-If you select yourself you will spend the night and next day at your lair empowering your voice so you are strong enough to attack others yourself every even night, you may only stay in your lair for one night and one day
------------------------------------------------------------------------------------------------------------------------------------------------------
Day Ability: (Every even day) Decide if/who out of your enthralled you will release from your lair
(enter back into the game no longer a captive)
-Enthralled captives released are forced to kill a person of their choice on every even night
Passive Ability - Know who/if your enthralled victims choose to kill at the end of each even night
------------------------------------------------------------------------------------------------------------------------------------------------------
Night Ability: (Every night) - Astral visit - pick a target to sing a song of tranquility around them to repell attackers, doing this will give the an non enthralled target a basic defense and an enthralled target an unstopable defense and your own investigative results for that night only.
(Note if the enthralled person attacks someone and they do not die from the enthralled's attack the enthralled will take their own life and attack themselves with an unstopable attack. Enthralled who die in this manner will leave behind no will!)
------------------------------------------------------------------------------------------------------------------------------------------------------
Attributes:
-Unique role
-Bite Immune
------------------------------------------------------------------------------------------------------------------------------------------------------
Day Ability: (Every odd day) (Enthrall Ability)
-You may not enthrall anyone twice they will be unselectable on odd days if you have already enthralled them
-After the day ability is used you will learn the role of your enthralled captive at the start of the night
(they under your spell so will tell you anything you want to know)
-A person who is being held captive may not vote or talk in day chat or use their day or night abilities they will also not count towards the voting majority (they are not dead though)
-People who are enthralled to leave their homes can perform no night action that night they will also have an unstoppable Defense for that night and while held captive no action will succeed against them
(like how jailor's defense works for jailed targets)
-If the Siren is killed all enthralled are freed from are her enthrallment and the captive enthralled are released back into the game
------------------------------------------------------------------------------------------------------------------------------------------------------
Day Ability: (Every even day) (Release from captivity Ability)
-A Siren may only ever hold two people captive at time if she has two people being held captive at the end of an even day the siren will automatically release her most recently enthralled captive (if she has chosen no one to release otherwise she can chose who she wants to release herself)
-The siren may enthrall has many people has she chooses though (not limited too two)
-Enthralled who are released from the sirens lair can still vote and speak but must always choose to kill someone every even night
------------------------------------------------------------------------------------------------------------------------------------------------------
-On every even night, any enthralled person who was released back into the game will be compelled by the sirens song she sings that night to kill someone of their choice if they select no one to kill they will take their own life instead.
-If the sirens attack failed it will just fail she won't die (a smart town will notice you didn't die and prolly hang you though)
-to choose to attack select yourself and then someone else (this will attack them instead of giving them a defense)
-this will force the person to use a killing ability every even night for the rest of the game (role block immune roles are NOT immune to this)
-People who are attacked by an enthralled person are dealt a basic attack
-This basic attack can be stopped (like how any role interacts with a Mafioso attacking someone)
-Victims who are enthralled by the siren may not attack other enthralled victims of the siren on even nights
-Enthralled may not whisper or be whispered too
-Enthralled who choose to do nothing/fail to kill their target will attack themselves with an unstoppable attack and have their will destroyed since they also failed to kill anyone (sirens attack will just fail though she doesn't die)
-Killers who are kill capable on even nights still have to kill or die themselves but their kill message will be
"John was stabbed by the Serial Killer!
------------------->NOT<-------------------
"John was killed last night by an enthralled!"
------------------------------------------------------------------------------------------------------------------------------------------------------
Role interactions:
Since the sirens abilities are day abilities no night action can stop her from enthralling a victim or releasing a enthralled victim from her lair
-However, if a jailor or an roleblocker jails/Roleblocks and enthralled target/an empowered siren the victim/siren will attack the
jailor/roleblocker instead
-Regardless of what attack a killer had before if they are enthralled on an even night their attack will only ever be basic and against only one person
However Lookout will see a enthralled person visit you if they are watching you and tracker will see a person visiting you if they are are watching the person you enthrall So this role does have counters!
-Siren beats Jailor in priority its day ability of capturing them happens first, jailor can jail them but not execute since his night action was taken away
(same goes for any other town person jailed the night a jailor is enthralled)
-An enthralled jailor can jail on anyone on an even night (it's a day ability) but his execute is replaced with a basic attack that targets anyone
(expect other enthralled)
-An enthralled pirate can duel anyone but even if it wins it must select someone to kill with a basic attack since , if the pirate wins the duel he will kill the the loser of the duel and the other person he choose with a basic attack
(he can potentially kill two people on even nights)
-Plaguebearer is still forced to kill someone every even night they will still infect the visitors of the person they attempt to kill
-Once Plaguebearer becomes Pestilence they will free themselves from siren's enthrallment! (cause duh pestilence is immune to everything)
-Trying to enthrall Pestilence will fail (siren will not die from visiting since they didn't visit)
-Necromancer may use the sirens ability once the siren dies to kidnap one person this will be an astral kidnapping (it must happen at night to select the siren and someone else at the same time so it cant be a day ability thus why it has to be an astral visit at night) the kidnapped persons role will still be learned but they can never be released unless the necromancer that used the dead sirens ability on them is killed.
------------------------------------------------------------------------------------------------------------------------------------------------------
Goal:
kill all who would oppose you that are not under the influence of your song!
------------------------------------------------------------------------------------------------------------------------------------------------------
Investigative Results:
Sheriff: Your target is not suspicious!
(I do not believe this is overpowered this role most times will only ever have .5 "kills" per night and it cant directly choose who it wants to kill)
Investigator: Your target sticks to the shadows they must be Lookout, Forger, Amnesiac , Coven Leader or the Siren! (subject to change if you give me a better one with reasons why)
Consigliere/Witch: Your target is a an enchantress who uses her melodious voice to bend others to her insidious desires, she must be the Siren!
------------------------------------------------------------------------------------------------------------------------------------------------------
Game Example of Role Mechanics:
Day 1:
-You choose to enthrall Giles
Night 1:
-At the start of the night Giles is enthralled and captured you learn his role is jester
-You choose not use your night ability that gives a target a basic defense and your investigative results for that night
Day 2:
-Giles has been reported to have been enthralled and is now missing but not dead
-You choose allow Giles to leave your lair
Night 2:
-At the start of the night Giles is released and is forced to kill someone or die he chooses someone and successfully kills them,
-You also choose to use your night ability and give Giles a basic defense and your investigative results for that night
Day 3:
-You choose to enthrall John
Night 3:
-You learn John's role is Jailor
-You also choose to use your night ability and give Giles a basic defense and your investigative results for that night[/i]
Day 4:
-John has been reported to have been enthralled and is now missing but not dead
-You choose to keep John captive
Night 4:
-John is still being held captive he is not forced to kill and and can perform no action
-Giles is again forced to kill someone, he attacks someone but they were healed by the doctor his attacked failed to kill Giles dies from an unstoppable attack and his will is destroyed!
-You also choose to use your night ability and give Giles a basic defense and your investigative results for that night but he attacked himself with an unstoppable attack he dies
Day 5:
-You Chose to Enthrall Martha
-John is still nowhere to be found but not dead
Night 5:
-You learn Martha's Role is medium
-You choose not use your night ability that gives a target a basic defense and your investigative results for that night
Day 6:
-Martha has been reported to have been enthralled and is now missing but not dead
-John is still nowhere to be found but not dead
-You must choose release at least one of your captives or the most recent one will released automatically
-You choose allow Martha to leave your lair
-You choose allow John to leave your lair
Night 6:
-You choose not use your night ability that gives a target a basic defense and your investigative results for that night
-At the start of the night John is released and is forced to kill someone or die he chooses someone and successfully kills them,
-At the start of the night Martha is released and is forced to kill someone or die she chooses someone and successfully kills them,
Day 7:
-You, John and Martha are the last 3 alive
-The game ends you killed all who would oppose you that are not under the influence of your song! You win!
I tried to include all the examples that could happen for this role in a 7 day game period only one i didn't include was someone refusing to pick anyone and dying
------------------------------------------------------------------------------------------------------------------------------------------------------
Lore: (Warning this is very long)
The girl never understood why she and her mother were always on the run. If they stayed long enough in one place they would draw to much notice from the villagers, their beauty was too perfect, so perfect in fact they appeared so otherworldly that surely no one could be that good looking. Their voices were so angelic when people heard them speak they could think of nothing else but doing whatever it took to hear them speak again after a while some would become suspicious of this perfect mother and daughter thus the duo never stayed in one place for long. The girl saw other happy children with their parents and they and got to stay in one place and had two parents well she only had one it wasn’t fair! The girl did however understand that she and her mother were unusual and why they couldn't stay in one place from for long, people always listened to them when they spoke. Her mother was able to get them a place to sleep and food to eat simply by asking nicely because her mother was the best! Her mother was such a kind person that people couldn’t help but listen to her! Her mother told the girl although they were different they must do their best to always keep their powers a secret for people feared what they couldn't understand, and what they didn't understand they destroyed.
During their travels her mother told the girl history of their people. A long time ago their people had been a plentiful and prosperous people who lived in isolation from the rest of the world. Their people had been happy to live a simple peaceful life on their island. Their people had always expressed themselves through their singing it was such an integral part of them that it was second nature for them to sing. When they were happy they sang when they were sad they sang when there were angry they sang. Their song was so enchanting and magical that it traveled leagues and leagues out to sea from their homeland.
One day unfortunately a group of sailors happened to sail closer than anyone ever had before to their people's homeland and heard this magical singing. Enthralled by this wondrous medley the sailors could think of nothing else expect following this song to its source. Sadly however these sailors were so enthralled they didn’t think to even try to swim or to even try to hold their breath as they leapt into the sea one after another they simply sank to the bottom of the ocean never to be seen or heard of again. The mother told the girl that their ancestors had never met outsiders before so they had no idea that their song would have such adverse effects on outsiders.
These sailors would be missed however so another expedition was sent out to find out what had happened to them and they too were condemned to the same dreadful fate. This went on for many years until one caption with a strong enough will and wit figured out who resist the enthralling song long enough to deafen himself with scalding hot candle wax the rest of his crew however was not so fortunate the captain was the sole survivor. The captain unable to man the ship on his own without his crew drifted for months till he finally washed ashore to report to his king the fate of his crew and all the crews before him.
The king furious in learning what had happened to his subjects sent an entire armada to find the source of this singing and extinguish it once and for all so no others would ever suffer the same fate again. This time the crew was prepared all their ears had been stoppered with wax so they couldn’t hear a thing. There people’s homeland was promptly invaded and their people subjugated. Their Ancestors were powerless to defend themselves unaccustomed to violence they knew nothing of how to fight after living so long in isolation and peace. All the men of the island were killed for fear they would revolt, while the women were kept as slaves their tongues removed so they would never sing and enthrall and cloud the minds of men again.
Their people not knowing of the deaths they had inadvertently caused with their singing had no idea what they had done to deserve such horrible treatment and hated their captors and the murders of their loved ones with a red hot hatred. Centuries later the legends and songs of their people were forgotten and told has a myths to scare children unruly children into compliance. The girl and her mother were the very descendants of these slaves for her mother’s mother had told her mother this story of their people and her mother before that had done the same and so on thus was the legacy of their people preserved passed down from generation to generation.
This story of their ancestors had a lesson and purpose behind it besides keeping the legend of their people alive. Their people had been enslaved and killed because they had drawn too much attention to themselves with their song this why her mother forbade the girl from singing, she must never sing ever again. The girl with story of her ancestor’s fate fresh in her mind solemnly promised to her mother that she would never sing again. As sad as it was for them both to deny a part of their very nature it was necessary for singing would most definitely draw unwanted attention from others. Although Girl and her mother lived a hard life always moving from one town to the next it was life where they still found their own version of happiness.
This went on for many years in this manner and no incidents occurred. So many years had passed in fact yhe girl in fact had grown into a young woman, a mirror image of her mother. They looked so similar in fact that one would mistake them for the same person or sisters from afar. So it was one night while her mother slept the daughter snuck out of their home and crossed over the town bridge to outskirts of town. The daughter had always kept her promise she had made all all those years ago. But the time had come when she could no longer resist the temptation. Singing was part of her very nature and to deny herself was deny a part of her very soul if she didn't sing she would surely go insane and sing at more inopportune time. Better the daughter sing here far away from others if she was quite no one hear her all the way out here. Although the daughter had been sure to be careful she had not gone out quite far enough and her song just a little tad too loud. What the girl didn’t realize was that her song was magical in nature what should have been a quiet whisper of a song carried much farther then should have been possible.
the villagers on the edge of town closest to the daughter were half awoken enthralled by her wonderful singing and as if still asleep in a dream they arose from their beds and began to sleep walk to source of the enthralling sound. A boy still too young to be affected by the singing watch in bewilderment as his parents in a stupor left the homes and began to walk towards the unearthly sound. The boy followed his parents and tried to snap them out their stupor to no success. The boy's parents and other villagers enthralled by the song weren’t concerned how they got to the source of singing just that they did.
So it was the boy watched in horror as his parents others tried to cross the raging river without using the town bridge powerless to stop them the boy watched the raging river sweep away his loved ones one by one never to be seen again. As if history was destined to repeat itself the daughter had caused the death of innocent's unbeknownst to her. And just like before there had been one witness. The boy looked across the river in horror at at the monster who had killed his parents the daughter. The boy recognized the singer it was one of the newcomers who had arrived in town last week! Filled with dread the boy sprinted back to town wrung the town bell of the clock tower the town had to be warned of this monster in their midst!. Bleary eyed the townsfolk walked out into the town square to hear the boy's tale at first they thought him mad or jesting, but they did notice some of their number were missing and visible footprints lead to river and stopped there and what reason did the boy have to lie?
Fueled by self-righteous rage and vengeance grieving for their loved ones the mob made their way to the mother and daughter's home. However the mother had already heard the commotion has well and had already gone out to see what the problem was. Quickly the boy spotted her and cried "There she is! it's the monster who killed my parents, get the witch burn her at the stake!" The mother tried to run tried to sing but there was simply too many of them they quickly hit her over the head stunning her then proceeded to gag her. The daughter too heard the clock tower in the distance as well and ceased singing, filled with curiosity she went to investigate the source of the noise at such a late hour. To her horror she saw a mob of villagers tying her beloved mother to the stake piles of wood had already been stacked under her mother’s bound form, it was clear what the town planned to do.
The daughter then realized to her horror has the crier declared her mother’s crimes of what she had inadvertently done. The daughter young and naive thought she could save her mother if she admitted it was her who had done these crimes not her mother and began to step of the shadows to take the punishment instead. Her mother saw her from the shadows and quietly shook her head as tears welled in her eyes she silently begged her daughter to stay safe. The daughter torn from indecision was unable to decide what to do.There the daughter tood frozen in horror as she watched has her mother burn and the Town of Salem began jeer and laugh. As the gag burned away the mother screamed her final and last song!
It was that night the daughter became the women she no longer had a mother anymoret o protect her from the harshness of life, she was an orphan alone and hated by all. No longer sheltered by innocence of a naive adolescence for the first time she truly saw the world for what it was a cruel and horrible world. A world where the weak killed what they didn't understand and the strong suffered for allowing the weak to fear them, but by doing nothing they empowered them to become the strong. The women vowed she would never be weak again she would have vengeance on all her mother's killers. But first she needed allies people who saw the world like she did now people who were also shunned by others like her but knew how to kill for she had never killed anyone before.
First the woman turned to the mafia although they were evil and no problem killing they still didn’t welcome monsters into their midst they had heard of what she had done to the villagers and feared they would be next and tried to kill her on sight so she fled. The next obvious choice of course was the coven they were witches after all like her surely they would accept her and help her get her vengeance. However the witches were vain and spiteful creatures. After one look at her they rejected her she was just too beautiful for the likes them they said. The witches were horribly scarred and malformed from all the vile concoctions they brewed and dark magic they had practiced. Although she was a witch she was still an unwanted and alone wherever she went shunned by even the vilest of beings.
It was then the women realized that no one cared for her even the murders rejected her so she would reject them as well. The Women now filled with hate and malice vowed she would kill them all the reason didnt matter anymore they all had to die! This was no longer about avenging her mother's death it was about the unfairness of the world that had killed her mother no one had cared for them looked out for them and her mother had been killed for a crime she didn't even commit. Very well they thought her a monster and murderer and they were right, for who other than a monster got their own mother killed. If she was capable of getting her own mother killed surely was just as capable of killing others infact she already had! It was then that the monster descended into true psychopathy all that was left to her was what she had become a killer a monster. The monster would find her own happiness once every last one of them was dead. Her song would echo through the empty land of the dead. It didn’t matter she knew nothing of how to kill herself after all that was the only thing others would were good now, for all she would simply just ask them nicely to kill and kill they would. After all her ancestors had been called the sirens for a reason..
------------------------------------------------------------------------------------------------------------------------------------------------------
Notifications:
-People will see this when a person lured into the siren's lair from her song
"Name" is nowhere to be found the have fallen under the influence of the Sirens song!
-People will see this when/if a enthralled player is released from sirens captivity
"Name" has been reappeared! but you can tell the Siren still holds sway over them!
-People will see this if a enthralled person kills someone
"Name was killed last night by an enthralled!"
-People will see this when an enthralled person fails to kill/select anyone
"Name" was unable to fulfill the sirens song to kill another so they killed themselves instead!"
-The Siren sees this at the start of night after the choose enthrall someone with their day ability
"You enthralled "Name" they are now your captive, you learned your new captives role is "role"
-The Siren sees at the start of the night after they released their captive
"You choose to release "Name" from your lair they will now be forced to kill someone of their choice every full moon!
-The Siren sees this at the end of every even night when her enthralled kills someone
"Under the influence of your song "Name" choose attempt to kill "Name"
-The Siren sees this if her enthralled chooses to kill no one
"Under the influence of your song "Name" refused to kill anyone driven to madness to kill someone you're enthralled took their own life instead!
-Siren sees this at end of night if she chooses sings a song of protection around someone
You choose to sing your song of protection around "Name"!"
-Players sees this at start of night when they are enthralled by the Sirens song
"You hear a exquisite song and feel compelled to follow it to its source, you have become enthralled and are now the sirens captive!"
-Enthralled Players see this when the siren chooses to keep them captive
"You are still the sirens captive!"
-Enthralled Players see this when the siren chooses release them from her lair
"the Siren decided to release you from her lair!"
-Enthralled players see this when they are compelled to kill by sirens song on full moons
"You hear a haunting melody you feel compelled to kill someone or you feel you will go insane!"
-Enthralled players see this when they are successfully kill someone
"You killed "Name" you feel you can focus on other things for now"
-Enthralled players see this when they refuse to pick someone to kill
"You refused to act on the Siren's song it has driven to madness you took your own life instead!"
-Enthralled players see this when they choose someone to kill but fail to kill them
you tried to kill "Name" but failed to do so you killed yourself in shame for failing the Siren"
-Enthralled players see this when the Siren is killed
"The Siren is dead you are no under her spell!"
-Enthralled captive players see this when the Siren is killed
"the Siren is dead you are no longer under her spell and are freed from her captivity!"
------------------------------------------------------------------------------------------------------------------------------------------------------
Pros and Cons:
Pros
-Can learn an enthralled person's role this will help you choose whether to release them or keep them captive
-Can keep one person at a time max out the game till you die
-You can enthrall a high target role like jailor who cant do anything again till you are killed
-No night action can stop you from enthralling or releasing an enthralled target
-Sheriff Immune
Cons
-Very low "kills" per night at just .5 (most times)
-Cannot kill directly (unless you have enthralled yourself) an enthralled person chooses who will die, others or themselves you have no input
-Enthralled people can still talk and vote against the siren once they are released from captivity
-Tracker and Lookout are Huge counters to the Siren
Feedback is needed and extremely welcome!!
Last edited by
Mystoc on Thu Jul 23, 2020 3:14 pm, edited 198 times in total.