Dangan Robota: Test Concluded.

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Dangan Robota: Test Concluded.

Postby VucubCaquix » Mon Sep 04, 2017 11:27 pm

LOADING GAME.EXE…
GREETINGS HUMANS! I AM MONOBOT.
YOU HAVE BEEN SELECTED TO PLAY THIS GAME BASED ON YOUR KNOWLEDGE OF ROBOTICS. CONGRATULATIONS!
YOU’LL BE PARTICIPATING IN A KILLING GAME, JUST LIKE DANGAN RONPA! BUT SINCE YOU’RE ALL VALUABLE PERSONNEL, THE GAME WILL BE CONDUCTED USING… ROBOTS!
THESE ROBOTS ARE LIFELIKE AND RESEMBLE HUMANS IN ALMOST EVERY WAY. YOU CAN STRANGLE THEM, DROWN THEM, POISON THEM, AND STAB THEM!
THE WINNER(S) OF THIS GAME WILL RECEIVE POSTS AS MONOKUMA’S PERSONAL ROBOT DEVELOPERS! IT’S A GREAT POSITION WITH MANY BENEFITS.
THE LOSER(S) WILL BE SENT TO PARTICIPATE IN A KILLING GAME! THAT COULD BE FUN TOO!
IN ADDITION, ANY PLAYER WHO’S ROBOT GETS AWAY WITH MURDER WILL BE GIVEN A GRAND PRIZE OF 100,000,000 MONOCOINS! WOW! THAT’S ENOUGH TO BUY SOMETHING PROBABLY…


This will be a test of Dangan Robota. Its like DR, but with robots. Please read up on the rules before joining.

Programming Phase:
    48 hours + signup time to come up with plans. PM to me when finished. Time could be extended if needed.
    Robots act independently during night phase. Be prepared.
    Write out commands that you want the robot to follow. They don't need to be actual code, and it would probably be easier if they aren't. You can just write out a plan. (Pseudocode would also be fine)
    Assume that some of your actions might not work and plan alternatives.
    If a robot has no plans that fit its current situation, it will go into sleep mode until it does.
    No coordination of plans is allowed for this test game.
    If attempting a murder, you should have a command stating that you are finished so that night can end early.
    Robots always take the shortest path to a location unless otherwise specified.
    You may use times in your plans. Time starts at 9:00 PM in game. (Most likely will end before 10 PM)
    You may refer to other players in your plans as well.
    Robots cannot talk (in this test)
    Should no robots attempt a murder whatsoever we'll have to restart until someone does. (I doubt this will happen)
    Plans should be detailed, but not so crazy complicated that they are impossible to process.

Night Phase:
    Carried out all at once by me, using your plans
    Could take a while to do, be patient. I'm not certain how long.
    After night is finished you'll be sent a PM containing all of your robots actions and observations.
    Actions are resolved through logic if possible. Any actions involving luck (eg: two players reach for the same knife at once) will automatically favor whomever is attempting a murder.
    Murder attempts may be overridden if one is already sufficiently in progress.
    Robots are physically just like humans: If it kills a human, it kills a robot.
    Night ends once a body is discovered by two robots. A murderer can discover their own victim by choice. If a scenario should result where a body cannot be discovered using the actions provided, night will be ended once the murderer is content (include this in your plans) or after sufficient time.

Investigation:
    Investigation done publicly in thread
    You may search rooms and robots (which are left where they ended the night)
    If your robot is killed you may not participate
    Can be ended via majority vote. Will be ended at some point if it goes on too long

Trial:
    Trial is mostly normal
    Majority is 4 votes. Whoever receives the most votes is executed.
    If they are the murderer, only they lose.
    If they are not, everyone except the murderer loses.
    Only one murder case for this test game.

Map:
Spoiler: Image

Map Details (So you can plan things out):
Spoiler: General:
Wooden doors always open to the inside of a room, and all have simple round doorknobs. Kitchen doors being the exception, these are push doors that swing open. All doors can be locked from the inside only. No doors are locked at the beginning. Keys exist in the lounge for all rooms except the dorms. Every player has the key to their own dorm room. Hallway is made of tile. All appliances and machines throughout the school are functional unless otherwise specified.

Gym:
Basketball court with hoops is setup. Gym closet contains a volleyball net, various sports balls, hockey sticks, jump ropes, and sitting scooters

Dorms:
All dorms contain the same things. A small bed, blankets, one window opening into the garden which is covered with thick curtains, and a small dresser with a few sets of school uniforms.

Garden:
Green grass covers the entirety of the garden. A shovel is placed by the corner closest to the kitchen.

Infirmary: 3 beds are separated by hospital curtains. Drawers contain medical supplies such as syringes, painkillers, bandages, a bonesaw, scalpels, rubbing alcohol, and antiseptic.

Lounge: Countertop contains a microwave and a sink. Small fridge containing various soft drinks. There’s a bunch of couches here surrounding a large flatscreen TV as well.

Classroom: Fairly plain room with 20 student desks and one teacher desk. Blackboard in front with chalk. Textbooks placed on shelves throughout the room.

Bio Lab: Stools surround 6 lab tables. Sinks on each one. Cabinets below each table contain vials, flasks, and other glass containers. Cabinets on the walls contain agar powder. Several glass containers are located on a side counter. One contains several poisonous spiders, one contains piranhas, and the last contains a large poisonous viper.

Chem Lab: Similar layout to the bio lab. Cabinets contain vials, funnels, other glass implements. Cabinets on walls contain chemicals: 1 which is extremely poisonous, 1 which is extremely flammable, 1 which is extremely corrosive, 1 which can knock someone out if inhaled. (I’m not a chemist so I’m not gonna name them)

Woodshop: Closet in the woodshop contains huge stacks of planks and wooden rods. There’s a sawing machine, hand saws, hammers, nails, screws, and power drills.

Kitchen: There’s a fridge, an oven with stovetop, a bunch of cabinets, a deep fryer (filled), and a microwave. The fridge contains eggs, hot peppers, ketchup, and milk. Cabinets contain flour, sugar, chocolate chips, and vegetable oil. Drawers contain knives, forks, tongs, and spatulas.

Cafeteria: There’s a bunch of tables, each with a napkin dispenser, salt, and pepper.



Signups:
SuperWeegee
Multiuniverse
Icibalus
Damafaud
DJVoxel
Squimbles
PuffofCocoa
Last edited by VucubCaquix on Sun Sep 24, 2017 8:26 pm, edited 8 times in total.
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Re: Dangan Robota (Test): Signups 0/7

Postby Icibalus » Tue Sep 05, 2017 1:49 am

/Join

Do we join in thread?
Image
Spoiler: FM - 3-7

Links:

None... yet.
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Re: Dangan Robota (Test): Signups 0/7

Postby Multiuniverse » Tue Sep 05, 2017 2:17 am

/join

Thanks parker for the gif and SuperDuper for suggesting rotational sig
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Re: Dangan Robota (Test): Signups 0/7

Postby SuperWeegee » Tue Sep 05, 2017 5:34 am

/join

Let's see how this goes.
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Re: Dangan Robota (Test): Signups 0/7

Postby VucubCaquix » Tue Sep 05, 2017 10:38 am

Icibalus wrote:/Join

Do we join in thread?


ye
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Re: Dangan Robota (Test): Signups 3/7

Postby Wiing » Tue Sep 05, 2017 11:11 pm

/Consider joining but then don't join because MHX but still make this post just to keep up with the game
I'm not original so HERE'S SOME DRAGONS/EGGS! NOW CLICK ON THEM, YOU FUCKER!
Spoiler: Image Image Image Image Image
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Re: Dangan Robota (Test): Signups 3/7

Postby VucubCaquix » Wed Sep 06, 2017 10:19 am

It won't be a huge commitment. Once you've written out your plan you're pretty much good.
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Re: Dangan Robota (Test): Signups 3/7

Postby Wiing » Thu Sep 07, 2017 10:59 pm

VucubCaquix wrote:It won't be a huge commitment. Once you've written out your plan you're pretty much good.

Yeah but I don't know if I'd do a good job. I'll probably watch others do it and join a second (if there is a second) once I know what I'm doing + I'm not as slammed with a game.
I'm not original so HERE'S SOME DRAGONS/EGGS! NOW CLICK ON THEM, YOU FUCKER!
Spoiler: Image Image Image Image Image
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Re: Dangan Robota (Test): Signups 3/7

Postby DJVoxel » Fri Sep 08, 2017 5:49 am

This looks hella fun and doesn't require a lot of time.

I'm in!

/Join

Also I'm probably going to write my plan out in something similar to the Java programming language for fun.
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Re: Dangan Robota (Test): Signups 3/7

Postby Damafaud » Fri Sep 08, 2017 8:17 am

/Join
Hi.
Toasts are nice. And cookies. COOKIES!

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Re: Dangan Robota (Test): Signups 3/7

Postby VucubCaquix » Fri Sep 08, 2017 1:03 pm

2 slots left!
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Re: Dangan Robota (Test): Signups 5/7

Postby squimbles » Fri Sep 08, 2017 2:08 pm

/Join

This sounds really unique and interesting.
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Re: Dangan Robota (Test): Signups 6/7

Postby VucubCaquix » Fri Sep 08, 2017 2:44 pm

1 more slot! It could be yours!
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Re: Dangan Robota (Test): Signups 6/7

Postby PuffOfCocoa » Fri Sep 08, 2017 2:58 pm

/join
It shall be mine.
Interesting signature here.
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Re: Dangan Robota (Test): Programming

Postby VucubCaquix » Fri Sep 08, 2017 3:07 pm

Looks like we've found all 7 talented robot lovers to compete. I'll give an additional 72 hours maximum to draw up and submit your plans. If that seems like not enough time, send me a PM stating that you think it isn't.

Programming Phase Ends: 5 PM EST (9 PM UTC) on 9/11/2017 or when all players have submitted.
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Re: Dangan Robota (Test): Programming

Postby DJVoxel » Fri Sep 08, 2017 7:46 pm

public class Main (String args[]) {

public static void main() {

System.out.println("I really enjoyed writing up that code :3");

}

}
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Re: Dangan Robota (Test): Programming

Postby squosher » Sat Sep 09, 2017 4:28 am

/join
I usually go by Stereokuma in-game.

I am Nathan in DR-XXIII.

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Re: Dangan Robota (Test): Programming

Postby squosher » Sat Sep 09, 2017 4:28 am

Nevermind sorry
I usually go by Stereokuma in-game.

I am Nathan in DR-XXIII.

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Re: Dangan Robota (Test): Programming

Postby Wiing » Sat Sep 09, 2017 8:05 am

GG squosher.
I'm not original so HERE'S SOME DRAGONS/EGGS! NOW CLICK ON THEM, YOU FUCKER!
Spoiler: Image Image Image Image Image
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Re: Dangan Robota (Test): Programming

Postby DJVoxel » Mon Sep 11, 2017 8:28 am

6 and 1/2 hours left!

HYPE!!!!!
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Re: Dangan Robota (Test): Programming

Postby VucubCaquix » Mon Sep 11, 2017 11:19 am

Under 4 hours until actions are locked in! If you have any changes you want to make now is the time.
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Re: Dangan Robota (Test): Programming

Postby VucubCaquix » Mon Sep 11, 2017 3:51 pm

NIGHT HAS BEGUN
DO NOT POST
ROBOTS ARE NOW ACTIVE. PLEASE KEEP A SAFE DISTANCE FROM THE SCHOOL FACILITY FOR YOUR SAFETY.
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Re: Dangan Robota (Test): Night

Postby VucubCaquix » Thu Sep 14, 2017 1:11 pm

Actions nearly processed. Night will likely end tonight/tomorrow...
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Re: Dangan Robota (Test): Night

Postby VucubCaquix » Fri Sep 15, 2017 1:24 pm

Night has ended.

Six robot engineers meet outside the school. Super does not appear. That can only mean one thing...

Looks like its time to investigate the school. You've all been sent an event log. Now get to work figuring out what happened!

It smells in here...

You may post. Investigation actions will be carried out in thread. When you feel ready to start a trial, type /trial

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Re: Dangan Robota (Test): Investigation!

Postby PuffOfCocoa » Fri Sep 15, 2017 2:19 pm

Well, I'm not dead. Honestly surprised I'm not.
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