Investigator Results List Overhaul v3.0

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Yes, this should be added to the game.
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Total votes : 457

Re: Investigator Results List Overhaul v3.0

Postby TenEighteen » Tue Aug 08, 2017 6:40 pm

orangeandblack5 wrote:Escort, Transporter, Vampire Hunter, Consort - Your target frequents the shadier parts of Salem. They must be an Escort, Transporter, Vampire Hunter, or Consort.
Escort/Consort works quite well. All this result really needs is a Coven role that can roleblock, which I've asked the devs to add next.

Spy, Mayor, Blackmailer, Amnesiac - [NEEDS LORE]. They must be a Spy, Blackmailer, Amnesiac, or the Mayor.
Spy and Blackmailer go together, Amnesiac needs some pressure, and Mayor is instantly confirmed. This seems like a weak result, but Spy is already instantly confirmed if there is no Mafia, so it's actually quite solid.

In the Coven Expansion, I find that most games either run with Coven as the evil faction, or Mafia as the evil faction. It is rare that they coexist, and even then, that's only in Coven All Any or Coven Custom.

While playing a game with Coven as the evil faction, these two results would always be immediately identified as "not scum," which I don't like. I think it would benefit the list if you moved a Coven/Neutral Killing from other pairings to these two pairings.
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Re: Investigator Results List Overhaul v3.0

Postby HereThereEverywhere » Tue Aug 08, 2017 6:56 pm

For the first result we just need a Coven roleblocker like Orange wrote.
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Re: Investigator Results List Overhaul v3.0

Postby lemonader666 » Tue Aug 08, 2017 9:10 pm

HereThereEverywhere wrote:For the first result we just need a Coven roleblocker like Orange wrote.

*cough* *cough*

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Re: Investigator Results List Overhaul v3.0

Postby Shilster » Wed Aug 09, 2017 12:47 am

lemonader666 wrote:
HereThereEverywhere wrote:For the first result we just need a Coven roleblocker like Orange wrote.

*cough* *cough*

*?* *?*
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Re: Investigator Results List Overhaul v3.0

Postby kookeekwisp » Wed Aug 09, 2017 2:22 am

lemonader666 wrote:
HereThereEverywhere wrote:For the first result we just need a Coven roleblocker like Orange wrote.

*cough* *cough*

Oh dear god give it a rest for 1 second!
Favorite roles: Framer Survivor Trapper VampireHunter Consigliere Mafioso Escort Lookout Mayor Arsonist Disguiser Veteran Bodyguard Plaguebearer Medusa Blackmailer Executioner Doctor Crusader Vigilante Vampire PotionMaster Poisoner Transporter Jester Jailor Consort Ambusher Werewolf SerialKiller Hypnotist CovenLeader Pirate Godfather Sheriff Forger ??? Retributionist Amnesiac Investigator Necromancer Spy GuardianAngel Tracker Psychic HexMaster.

Kirize wrote:
kookeekwisp wrote:Dont single out Arso cause it kills slower!
I didnt know you could contradict yourself in one sentence
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Re: Investigator Results List Overhaul v3.0

Postby lemonader666 » Wed Aug 09, 2017 4:51 am

Shilster wrote:
lemonader666 wrote:
HereThereEverywhere wrote:For the first result we just need a Coven roleblocker like Orange wrote.

*cough* *cough*

*?* *?*

kookeekwisp wrote:
lemonader666 wrote:
HereThereEverywhere wrote:For the first result we just need a Coven roleblocker like Orange wrote.

*cough* *cough*

Oh dear god give it a rest for 1 second!

XD

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Re: Investigator Results List Overhaul v3.0

Postby ScardyBob » Wed Aug 09, 2017 8:19 pm

I like this inv results better than the current ones, but I do have some concerns. Specifically, I feel like each result should have at least 1 town role, 1 role that could show up in mafia ranked (i.e. mafia, NE, NK, NB), and 1 role that could show up in coven ranked (i.e. coven, NE, NK). The results that violate this are:

Escort/Transporter/Vampire Hunter/Consort
Spy/Mayor/Blackmailer/Amnesiac
Framer/Vampire/Arsonist

My advice, scrap the 'framer/vampire/arso' result and move the roles around like this (moved roles are bolded):

  • Escort, Transporter, Vampire Hunter, Vampire, Consort, Arsonist
  • Spy, Mayor, Blackmailer, Serial Killer, Amnesiac
  • Doctor, Jailor, Janitor, Framer, Potion Master

This ensures that there will always be at least one good or evil in the results in both mafia and coven such that there is no guaranteed good (like esc/trans or spy/mayor in coven) or guaranteed evil (like framer/vamp/arso) result.
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Re: Investigator Results List Overhaul v3.0

Postby dyaomaster » Wed Aug 09, 2017 8:23 pm

ScardyBob wrote:I like this inv results better than the current ones, but I do have some concerns. Specifically, I feel like each result should have at least 1 town role, 1 role that could show up in mafia ranked (i.e. mafia, NE, NK, NB), and 1 role that could show up in coven ranked (i.e. coven, NE, NK). The results that violate this are:

Escort/Transporter/Vampire Hunter/Consort
Spy/Mayor/Blackmailer/Amnesiac
Framer/Vampire/Arsonist

My advice, scrap the 'framer/vampire/arso' result and move the roles around like this (moved roles are bolded):

  • Escort, Transporter, Vampire Hunter, Vampire, Consort, Arsonist
  • Spy, Mayor, Blackmailer, Serial Killer, Amnesiac
  • Doctor, Jailor, Janitor, Framer, Potion Master

This ensures that there will always be at least one good or evil in the results in both mafia and coven such that there is no guaranteed good (like esc/trans or spy/mayor in coven) or guaranteed evil (like framer/vamp/arso) result.


I'm against Spy/Mayor/BMer/SK/amne. At least, I'm currently against it. Depends on how easily new Spy will be fakeclaimable I guess.

Framer/Vamp/Arso is not a bad result. Anyone here could be framed by a Framer or doused by an Arsonist while actually being a Town role. However, there's nothing too bad about splitting the result up, as long as Vampires are still with a framer (like Arsonist in your example).
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Re: Investigator Results List Overhaul v3.0

Postby lemonader666 » Wed Aug 09, 2017 8:51 pm

Framer/Vampire/Arsonist has no town for a reason. It is made like that because Framer and Arsonist can frame

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Re: Investigator Results List Overhaul v3.0

Postby kookeekwisp » Wed Aug 09, 2017 10:40 pm

lemonader666 wrote:Framer/Vampire/Arsonist has no town for a reason. It is made like that because Framer and Arsonist can frame

And Vampire just sucks :P
Favorite roles: Framer Survivor Trapper VampireHunter Consigliere Mafioso Escort Lookout Mayor Arsonist Disguiser Veteran Bodyguard Plaguebearer Medusa Blackmailer Executioner Doctor Crusader Vigilante Vampire PotionMaster Poisoner Transporter Jester Jailor Consort Ambusher Werewolf SerialKiller Hypnotist CovenLeader Pirate Godfather Sheriff Forger ??? Retributionist Amnesiac Investigator Necromancer Spy GuardianAngel Tracker Psychic HexMaster.

Kirize wrote:
kookeekwisp wrote:Dont single out Arso cause it kills slower!
I didnt know you could contradict yourself in one sentence
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Re: Investigator Results List Overhaul v3.0

Postby Shilster » Thu Aug 10, 2017 12:34 am

kookeekwisp wrote:
lemonader666 wrote:Framer/Vampire/Arsonist has no town for a reason. It is made like that because Framer and Arsonist can frame

And Vampire just sucks :P

100% agreed
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Re: Investigator Results List Overhaul v3.0

Postby DumbStorm » Sat Aug 12, 2017 8:37 am

Lore for Psychics and Hypno results

"Your target taps into unknown powers, they must be Psychic, Hypnotist, Plaugebearer, Pestilence, or the Hex Master.

Personally, I think Hex should be in the Framer and Arsonist result because of their framing.
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Re: Investigator Results List Overhaul v3.0

Postby Shilster » Sat Aug 12, 2017 8:41 am

DumbStorm wrote:Lore for Psychics and Hypno results

"Your target taps into unknown powers, they must be Psychic, Hypnotist, Plaugebearer, Pestilence, or the Hex Master.

Personally, I think Hex should be in the Framer and Arsonist result because of their framing.


Eh..
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Re: Investigator Results List Overhaul v3.0

Postby dyaomaster » Sat Aug 12, 2017 10:16 am

DumbStorm wrote:Lore for Psychics and Hypno results

"Your target taps into unknown powers, they must be Psychic, Hypnotist, Plaugebearer, Pestilence, or the Hex Master.

Personally, I think Hex should be in the Framer and Arsonist result because of their framing.


dyaomaster wrote:Spy/Mayor/BMer/Amnesiac - Your target relies heavily on the input and influence of others.
Medium/Ret/Forger/Jester/Necromancer - Your target realizes death isn't the end.
Crusader/Ambusher/Guardian Angel/Poisoner - Your target has the patience to accomplish their goals.
Psychic/Hypnotist/Plaguebearer/Pestilence - Your target possesses a power unknown to most other humans.

Put Hex Master with Framer/Vamp/Arso.


Anyway, is Orange still here?
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Re: Investigator Results List Overhaul v3.0

Postby kookeekwisp » Sat Aug 12, 2017 10:42 am

Shilster wrote:
DumbStorm wrote:Personally, I think Hex should be in the Framer and Arsonist result because of their framing.


Eh..

Yeah, didn't know that? Hexed players show up as Hex Master.

WHICH BEGS THE QUESTION: What does a Hexed Doused player look like to invest?
Favorite roles: Framer Survivor Trapper VampireHunter Consigliere Mafioso Escort Lookout Mayor Arsonist Disguiser Veteran Bodyguard Plaguebearer Medusa Blackmailer Executioner Doctor Crusader Vigilante Vampire PotionMaster Poisoner Transporter Jester Jailor Consort Ambusher Werewolf SerialKiller Hypnotist CovenLeader Pirate Godfather Sheriff Forger ??? Retributionist Amnesiac Investigator Necromancer Spy GuardianAngel Tracker Psychic HexMaster.

Kirize wrote:
kookeekwisp wrote:Dont single out Arso cause it kills slower!
I didnt know you could contradict yourself in one sentence
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Re: Investigator Results List Overhaul v3.0

Postby HereThereEverywhere » Sat Aug 12, 2017 10:50 am

My guess is they show up as whichever is the most recent frame. Not sure about all in one night though.
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Re: Investigator Results List Overhaul v3.0

Postby orangeandblack5 » Sat Aug 12, 2017 11:09 am

dyaomaster wrote:
DumbStorm wrote:Lore for Psychics and Hypno results

"Your target taps into unknown powers, they must be Psychic, Hypnotist, Plaugebearer, Pestilence, or the Hex Master.

Personally, I think Hex should be in the Framer and Arsonist result because of their framing.


dyaomaster wrote:Spy/Mayor/BMer/Amnesiac - Your target relies heavily on the input and influence of others.
Medium/Ret/Forger/Jester/Necromancer - Your target realizes death isn't the end.
Crusader/Ambusher/Guardian Angel/Poisoner - Your target has the patience to accomplish their goals.
Psychic/Hypnotist/Plaguebearer/Pestilence - Your target possesses a power unknown to most other humans.

Put Hex Master with Framer/Vamp/Arso.


Anyway, is Orange still here?

No

At least not enough to care right now, try again once the next update comes out of something

I'm just busy and unable to put my heart into ToS rn, sorry
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

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Re: Investigator Results List Overhaul v3.0

Postby UzayAltay » Sat Aug 12, 2017 11:25 am

orangeandblack5 wrote:Overhaul the overhaul thread time! As this hasn't seen any significant update in over 10 months (and as we near the second year anniversary of this whole thread on June 10), it's about time that I get back into it and clean up this thread. You'll notice it's much simplified in layout - I want to facilitate as much discussion as tightly focused as I can.

Obviously this thread has done immense good in the past (it was the driving force behind the previous in-game change to the Investigator), so it's time to start working on what I feel the Investigator should be in the Coven expansion. Hopefully getting this out before 1.6 drops will see BMG embrace it if there is enough support. Due to the rush I'm not really considering lore changes, so I'm completely open to any lore suggestions for the list.

That being said, please provide any feedback you have - improvements now are critical. Thank you for your continued support.

-------------------------------------------------------------------------------------------------------------------------------------

Version 3.0

Escort, Transporter, Vampire Hunter, Consort - Your target frequents the shadier parts of Salem. They must be an Escort, Transporter, Vampire Hunter, or Consort.
Escort/Consort works quite well. All this result really needs is a Coven role that can roleblock, which I've asked the devs to add next.good Result .

Investigator, Lookout, Consigliere, Witch, Coven Leader - Your target watches others closely. They must be an Investigator, Lookout, Consigliere, Witch, or the Coven Leader.
This result practically builds itself. Invest, Consig, and Coven Leader all go with each other, Lookout and Witch are healthy with each other, and Coven Leader literally is a Witch.good Result .

Spy, Mayor, Blackmailer, Amnesiac - [NEEDS LORE]. They must be a Spy, Blackmailer, Amnesiac, or the Mayor.
Spy and Blackmailer go together, Amnesiac needs some pressure, and Mayor is instantly confirmed. This seems like a weak result, but Spy is already instantly confirmed if there is no Mafia, so it's actually quite solid.
1) Good Result .
2) Lore: Your target has Sensitive information to reveal .
( Mayor , 3 vote , amnesiac , his role , Blackmailor , reveal townies whispers to mafia,spy should reveal who is not mafia .


Vigilante, Bodyguard, Mafioso, Pirate, Medusa - Your target kills without question. They must be a Vigilante, Bodyguard, Mafioso, Pirate, or Medusa.
A solid result that will put good pressure on Vigilante and Bodyguard while providing solid claimspace for Mafioso and Medusa.
seems good
Medium, Retributionist, Forger, Jester, Necromancer - [NEEDS LORE]. They must be a Medium, Forger, Jester, Necromancer, or the Retributionist.
This one works well enough. It doesn't give Forger or Necromancer the best claimspace in the world, but with Jester in their result they don't need it.
I don't like this Result , too much but can't suggest a better one .
Lore : Your target can contact with deathes ( think Forger first contact , than change will ;) )


Sheriff, Trapper, Godfather, Executioner, Juggernaut - Your target is waiting for the right moment to make their move. They must be a Sheriff, Trapper, Executioner, Juggernaut, or the Godfather.
Godfather gets great claimspace from Sheriff and Executioner, and Trapper makes a great last-ditch claim. Juggernaut helps to add some extra pressure, although this result still works well without it.Seems good for GF.

Doctor, Jailor, Janitor, Serial Killer, Potion Master - Your target's hands are constantly stained. They must be a Doctor, Janitor, Serial Killer, Potion Master, or the Jailor.
Potion Master can heal somebody and claim Doctor, Janitor can claim Jailor if they clean him, and Serial Killer gets the same solid Doctor claim it's always had.
Good , janitor need some pressure , it gives that . [color=#00FFFF][/color]
Veteran, Tracker, Disguiser, Survivor, Werewolf - Your target is extremely paranoid. They must be a Veteran, Tracker, Disguiser, Survivor, or Werewolf.
No result can be truly great without a Coven result, but there aren't enough of those and I finally made a list that doesn't completely screw over the Werewolf and hang it out to dry. Yet another result that works without being anything special.
Hard times for werewolf .
Crusader, Ambusher, Guardian Angel, Poisoner - [NEEDS LORE]. They must be a Crusader, Ambusher, Guardian Angel, or Poisoner.
All Coven DLC roles, so nobody loses claimspace if you're playing without the Coven expansion.
lore : Your target waits in front of his target's house .

Psychic, Hypnotist, Plaguebearer, Pestilence, Hex Master - [NEEDS LORE]. They must be a Psychic, Hypnotist, Plaguebearer, Pestilence, or Hex Master.
Short of giving Pestilence its own result, it makes sense to just put it in with the Plaguebearer.

Lore : Your target 's eyes is Sensitive .

Framer, Vampire, Arsonist - Your target has been acting up recently. They must be a Framer, Vampire, or Arsonist.
Removing Jester and adding Arsonist simply cleans things up.
Rip Arsonist
Food for Thought:
  • Should Arsonist remain with Framer and Vampire? Or should it have its own result and leave Framer and Vampire on their own?You should add a townie in this Result .
  • Should I swap any of the Coven roles around, such as Hex Master and Poisoner?
  • Should I swap Transporter and Lookout, so there are one TI and one TP in each of their Investigator results?
  • Should I swap Disguiser and Forger, so Disguiser can claim to be Medium or Retributionist and when the real one counter-claims it he can disguise as them and they'll be hanged when the Disguiser dies?
This list IS NOT PERFECT. Please give feedback. You never know when your idea will make everything just work.
Suggestions are much appreciated.
Thank you all
Extra special thanks to those whom have helped me balance and test this list, especially:
Spoiler: Kiyosen
Cyantic
TrueGent
isrlygood
Purplesidewalk1
Edmund McGaben
Flamingkamikaze
Jfire
Bloodringe
KittenLicks
BPsycho2
BS4125

Also extra special thanks to those whom have made lists like this before, especially:
Spoiler: Kiyosen - http://www.blankmediagames.com/phpbb/vi ... 14&t=21985
Bloodringe - http://www.blankmediagames.com/phpbb/vi ... 14&t=21917
Elastoid - http://www.blankmediagames.com/phpbb/vi ... 14&t=20968


Note : If you like my lores , add my name between other names :)
46-46 Spoiler: Town Games(27-32)

NFM50,NFM51,NFM52,14D,14E, NFM54 ,14H (AF), 14G, NFM 55, NFM 56, 15C, NFM 57, NFM 58,15F,SFM45,16B, VFM36, 16D , SFM 47 , VFM38, NFM62 , 16G ,VFM 39, EpisodeXVII, 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58,VFM59 ,19D,VFM60,SFM66,SFM67,VFM64,SFM70,VFM69,XX7,XX9, VFM71,VFM72, VFM73, VFM74, 21A,VFM75,VFM76,XX14,VFM77,XX16,VFM78,VFM79

Scum Games (19-14)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53, VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E, 19F ,VFM62 ,VFM63,XX3,VFM66,XX5,VFM67,XX6,SFM72,XX8,VFM70,XX10,SFM76,SFM80
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Re: Investigator Results List Overhaul v3.0

Postby orangeandblack5 » Sat Aug 12, 2017 11:29 am

Why would I put a townie with Framer/Arso/Vamp?
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Investigator Results List Overhaul v3.0

Postby Shilster » Sat Aug 12, 2017 5:58 pm

Yes, why? Doused AND framed people show up as that.
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Re: Investigator Results List Overhaul v3.0

Postby DumbStorm » Sat Aug 12, 2017 6:00 pm

Because obviously, we need Jailor there as a claim for vampire!

/S
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Re: Investigator Results List Overhaul v3.0

Postby ScardyBob » Mon Aug 14, 2017 4:13 pm

lemonader666 wrote:Framer/Vampire/Arsonist has no town for a reason. It is made like that because Framer and Arsonist can frame

By that logic, then shouldn't the hex master be here too? I understand the reason this result exists, I just think its better to have a 1:1:1 rule for results (i.e. 1 town, 1 mafia, 1 coven).
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Re: Investigator Results List Overhaul v3.0

Postby DumbStorm » Mon Aug 14, 2017 4:15 pm

ScardyBob wrote:
lemonader666 wrote:Framer/Vampire/Arsonist has no town for a reason. It is made like that because Framer and Arsonist can frame

By that logic, then shouldn't the hex master be here too? I understand the reason this result exists, I just think its better to have a 1:1:1 rule for results (i.e. 1 town, 1 mafia, 1 coven).


No. Why the fuck would you put a Town in a purposely scummy invest result?
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Re: Investigator Results List Overhaul v3.0

Postby dyaomaster » Mon Aug 14, 2017 4:26 pm

ScardyBob wrote:
lemonader666 wrote:Framer/Vampire/Arsonist has no town for a reason. It is made like that because Framer and Arsonist can frame

By that logic, then shouldn't the hex master be here too? I understand the reason this result exists, I just think its better to have a 1:1:1 rule for results (i.e. 1 town, 1 mafia, 1 coven).

Yes. If you look back you can see this is before the community figured out that Hex Master framed people, but Orange should still add it in now. Maybe he's worried about what to put in as a replacement where it currently is?
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Re: Investigator Results List Overhaul v3.0

Postby orangeandblack5 » Mon Aug 14, 2017 4:52 pm

Yepperoo
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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