Buhdeuce wrote:I like it...
...but...
...it's a bit too overpowered.
Nerfed. Also how did you find this thread?
Buhdeuce wrote:I like it...
...but...
...it's a bit too overpowered.
michelletippets wrote:I like it!!!
BlazinIce wrote:-If you are lynched, you will bury yourself
AegonSnow wrote:Why not make this a Mafia Support
or even yet... a Janitor buff?
Parallax7 wrote:Looking back how is this not a Neutral Evil Undertaker?
Parallax7 wrote:I can't see this helping evils enough to make an impact though...
Mystoc wrote:Parallax7 wrote:I can't see this helping evils enough to make an impact though...
cleaning roles will have a huge impact no will and a lot more claim space,
this seems very similar to undertaker though that is my problem with it
Parallax7 wrote:Whichever came first, remove the other I don't care.
Mortician = Undertaker
BlazinIce wrote:Parallax7 wrote:Whichever came first, remove the other I don't care.
Mortician = Undertaker
Different goal, different attributes. The only similarity is that they are both neutral janitors.
Undertaker is scum-sided, this fixes the issue. Also Mortician buries at day, and doesn't bury night kills. All evils see the role of the Buried, and Mortician sees the will.
Parallax7 wrote:BlazinIce wrote:Parallax7 wrote:Whichever came first, remove the other I don't care.
Mortician = Undertaker
Different goal, different attributes. The only similarity is that they are both neutral janitors.
Neutral Janitors inherently nerf Janitor, especially this one.
I'd make Undertaker NE(or keep it all together, idk), and keep its win condition, and remove this one.
Your arguement can also be applied to a NK with a 1.0 KPN, but instead of attacking role blockers, had detection immunity. No?
BlazinIce wrote:To differentiate Mortician further from another role suggestion, it can now hear the dead at day.
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