Spectre0 wrote:Studies show that actually thinking about a role idea before you post it increases the average quality of your posts by approximately one fuck-ton.
Skulldug13 wrote:It seems like a buffed Bodyguard, but idk.
TimeToReap wrote:How can they not die? Op because it deflects the attack and you stay alive. UP because killer doesn't die.
Scenario:
p1 is vig, p2 is retri, p3 is Knight
p1 finds p2 susp and attempts to shoot them.
p3 protects p2.
Does p2 die?
BS4125 wrote:TimeToReap wrote:How can they not die? Op because it deflects the attack and you stay alive. UP because killer doesn't die.
Scenario:
p1 is vig, p2 is retri, p3 is Knight
p1 finds p2 susp and attempts to shoot them.
p3 protects p2.
Does p2 die?
No, no one dies
TimeToReap wrote:BS4125 wrote:TimeToReap wrote:How can they not die? Op because it deflects the attack and you stay alive. UP because killer doesn't die.
Scenario:
p1 is vig, p2 is retri, p3 is Knight
p1 finds p2 susp and attempts to shoot them.
p3 protects p2.
Does p2 die?
No, no one dies
Nobody dies? Then how is that reflecting the attackers ability back on them?
Bodhrak wrote:This isn't really that different than a doctor. The main differences are:
- No 1-shot self protection ability.
- Protected targets will appear as immune, which will lead to framing and you possibly having to come up and making yourself an obvious target.
- For some reason nullifies TI, TK, Escort and Transporter.
- Can also harm scum, but really the only ones where this matters are consig, consort and framer (and BM, if they would use their ability).
- Screws over Arso - like Arso needs any more counters...
It's basicly a weaker Doctor.
HereThereEverywhere wrote:Witch isn't immune to being controlled, from what the Wiki says. If Witch 1 targets Witch 2, Wiki says Witch 2's first target'll change to Witch 1's second(or something)
BlazinIce wrote:Buffed doctor
AegonSnow wrote:I have an idea for a role that fits along the theme, but Idk.
BlazinIce wrote:AegonSnow wrote:I have an idea for a role that fits along the theme, but Idk.
Fuck theme, suggest stuff that's good for balance
SomeCatchyName9 wrote:I don't mean to be rude but this idea is very similar to one I posted in November:
http://www.blankmediagames.com/phpbb/vi ... 27&t=54313
I doubt you've copied it or anything but I just thought I'd let you know
BS4125 wrote:SomeCatchyName9 wrote:I don't mean to be rude but this idea is very similar to one I posted in November:
http://www.blankmediagames.com/phpbb/vi ... 27&t=54313
I doubt you've copied it or anything but I just thought I'd let you know
I made a role called Deflector before you also and always wanted to revisit it with only recently realising that a deflector role can only really work as a town role
But really, frequently people come up with the same ideas, I didn't copy off of you but just came up with the same kind of mechanic as you
NotTheGF344 wrote:It is just a buffed BG.
TimeToReap wrote:NotTheGF344 wrote:It is just a buffed BG.
Don't revive bad roles.
Good roles just never die
BS4125 wrote:TimeToReap wrote:NotTheGF344 wrote:It is just a buffed BG.
Don't revive bad roles.
Good roles just never die
Who said this role was ever bad? It works in game, its balanced but just because it hasn't got a lot of support doesn't mean it's a bad role
And no it's not a buffed BG (why do people keep saying this), in fact the only similarity this has to BG is that it protects its target. BG kills a target's attacker and themselves in the process whereas the Knight deflects to Ability back onto them good or bad which is not the same ability
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