BuckeyeNation wrote:I'll bump your faction if you bump mine.
- You said you changed the Mutations system, but what you typed under Devout doesn't... sound like English. It makes no sense. And you didn't change the Mutations tab down lower either, so I have no idea what you actually did.
- As for the Necromancer... the name implies that they bring people back from the dead. If you're actually going Greek, can I suggest the name Ferryman or Charon instead? Charon was the Ferryman that took people into the Underworld over the River Styx, in Greek mythology. Not a big deal, just a thought.
- As for the Necromancer's other ability... I dunno. I see you have nobody that can hear whispers, maybe give them that ability... aaaaand... one other low-level ability. Basically make them a listener to Whispers, Cult, and Dead chat, with some other minor ability? Not sure man.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
BuckeyeNation wrote:(the way the communication works is by raising the Spirit, either bodily or as an apparition)
BuckeyeNation wrote:(the way the communication works is by raising the Spirit, either bodily or as an apparition)
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
Salamandos35 wrote:As a listener: maybe they can hear anything said by anyone during the night phase, but it is in the order it is said and the "name" always just says "Voice" - so they can hear jailor chat and dead chat and cult chat and whispers (and maybe anything people say to the darkness in general at night) but they have no indication who said what.
HereThereEverywhere wrote:I don't think that's a good idea at all. For one, no role needs to see the Jailor chat, and for two, I think whispers and dead chat is enough. If people could talk at night even without a night chat then they could completely render the Necromancer useless, or gamethrow easily.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
HereThereEverywhere wrote:It doesn't need to hear the Jailor chat.
Medium is fine as is, and you copied the Medium, why isn't your role fine then?
I get it, since Town has a majority and whatnot, the role could be stronger. So whisper reading.
That's enough.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
Salamandos35 wrote:enforcer is OK until/unless someone has a better idea. I feel like the name "Cutthroat" fits with the cult better, but otherwise, mafioso is a tried and tested role. It works. that makes it a decent stand-in.
Salamandos35 wrote:I can't find the invest results. maybe I'm not looking in the right places
The lore: just replace Syncja with Hekate and you're probably all good. Ultimately, this is faction design, not creative writing so its not really a massive issue.
enforcer is OK until/unless someone has a better idea. I feel like the name "Cutthroat" fits with the cult better, but otherwise, mafioso is a tried and tested role. It works. that makes it a decent stand-in.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
Jezz wrote:Godfather: mafioso, make me a sandwich
Mafioso: ...we kinda should kill one of our enemies tonight sir
Godfather: no I'm hungry fuck you
Salamandos35 wrote:I see them now.
Makes sense, but... why is the mafia there? is it that you want to leave it unclear whether a particular game has mafia or cult?
I also feel that one of the Cult roles should go in with Spy Bm and Jailor, or, when the town finds out its a Cult game, that invest result will be a guaranteed (and sometimes very powerful) townie.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
HereThereEverywhere wrote:Do you mean they'll never be able to use their night ability, or is it just for that night? If it's never, then hell no it's way too OP, and if it's just for that night then it's way too UP.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
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