Role Alignment: Neutral Killing
Special Attributes:
Bite Immune
Detection Immune
Attack: Basic
Defense: Basic
Abilities:
- Kill your target and stuff their body.
Attributes:
- You cannot kill the night after a successful kill.
- A stuffed body will still appear as living and will affect the vote count.
Goal: Reduce your enemies to empty shells.
Wins with:
Survivors
Witches
Stuffed players
Coven roles that win with everybody
Investigative Results:
Taxidermist-
Investigator: Your target works with dead bodies. They could be a Medium, Janitor, Taxidermist, Retributionist, or Necromancer (I hate this.)
Sheriff: Your target is not suspicious.
Witchsigliere: Your target can make the dead look alive. He must be a Taxidermist.
Stuffed Body-
All TIs: Your target's body crumbled when you touched it. He must have been stuffed by a Taxidermist!
Messages:
"You have decided to stuff ____ tonight."
"We found ____ dead in their home last night. He was revealed to have been stuffed by a Taxidermist.
Achievements:
Win 1/5/10/25 games...
Human Taxidermist: Stuff your first victim
No Trace: Win without any stuffed players left
Mayor Plays: Get lynched with more than half the town stuffed.
Double Silence: Stuff a blackmailed victim
Discovered: Stuff the Mafioso
Additional info:
Stuffed players will still show up in the day and in night chats. When they die , their will and role will not change.
Stuffed players can see dead chat, but can not interact with the dead or each other until after their body crumbles. (Unsure about this point.)
Stuffed players cannot be revived by a Retributionist until after their body crumbles.
When a stuffed player is visited by an Town Investigative role, the stuffed body will crumble and "die". (Should TS roles count too?)
Stuffed bodies will continue to exist after the Taxidermist dies.
Vigilantes and Jailors will have their usual consequences when shooting a stuffed player.
If a stuffed player leaves the game, the chat will not show this, and the body will not commit suicide.
If there are 2 living (non-stuffed) players left, then the stalemate detector will automatically come into play.
Taxidermist wins against GF, and loses against Arso and WW. Interaction with SK will depend on winrates if implemented, but I would start it as a win.
When a Mafioso serving as the only Mafia Killing role is stuffed, another Mafia member will be promoted. The Mafia will be aware of this.
A Taxidermist's death note will only show up upon a TI visiting a stuffed player.