Soulalis wrote:Another neutral role sounds good to me.
I am currently thinking about that. probably NOT but i am taking suggestions. I also want suggestions on investigative results I am not a big fan of it.LuffyHolmes wrote:if you're Vigilante/BG and you give one of your bullets/Vest to the Beggar. will you lose that one bullet/vest or nothing change?
and if it does,then this role doesn't help much for town
TazmanianBrit wrote:I like this idea honestly and I think the begger as town support is a great idea. I think when he visits the people to get something they should be notified but certain roles five him things. So like visiting a survivor you get a vest. If you visit a doctor you get a first aid kit to use on yourelf or someone else
deathofrats0808 wrote:James wrote:DEATH! I JUST WANT ONE MORE BREATH!
CAAN YOOOU GRANT MEE ONE MOOOORE PLEEEEEEEEAAASE!?
All out of breath I'm afraid. I only have existential dread left.
thank youTazmanianBrit wrote:I like this idea honestly and I think the begger as town support is a great idea. I think when he visits the people to get something they should be notified but certain roles five him things. So like visiting a survivor you get a vest. If you visit a doctor you get a first aid kit to use on yourelf or someone else
well I can make some changes, like tazmainian said Docter could give him a first aid kit or something like that. think of him as a town sided amnesiac.Fenraiser wrote:I think it is extremely UP because its ability only works if a vigilante, survivor, or bodyguard is around, so it is role-dependent (it's basically useless if those roles aren't in a game).
As it is now, this role wouldn't really work.TazmanianBrit wrote:I like this idea honestly and I think the begger as town support is a great idea. I think when he visits the people to get something they should be notified but certain roles five him things. So like visiting a survivor you get a vest. If you visit a doctor you get a first aid kit to use on yourelf or someone else
I'm not big on this role, as a vest or gun in most cases won't affect the game that much.
funny I was about to say that. Good observation. However it is in TS because it can kill and vest and detect like you said not just 1 of thempyroxenePathogen wrote:The power of this role isn't in its potential single-use gun or vest, but rather its capacity for role discovery.
It can confirm a BG, vig or surv claim, all of which are common scum claims. It can also detect the SK and WW, albeit at the cost of its life. This is valuable, but is more of a TI role than a TS one.
TazmanianBrit wrote:Id say yah make it a town protective since it protects town (if it visits the doctor) and make it unique. Because if there is a confirmed doc, having the beggars al visit them would be too OP.
This is just a suggestion but rather than visiting someone every night, I think he can only visit once every two nights (like ww or vamp bites etc) if he successfully takes something, he has to use it before visiting someone else if that makes sense?
that's another thing I was going to get too. I don't want this role to be a self revealing role. So I still want investigative results suggestions. I don't like the ones I have now.TazmanianBrit wrote:The doctor was just and example and yeah I see how I would be town support, it's similar to the escort (just for the sk/ww) and it isn't too OP for the town. Yeah it can also confirm survivor etc but the role can be a good mafia claim to help a mafia buddie out of a sticky situation.
hmmm I would have to think about it. I was thinking something like this: your target is an outcast they could be a Godfather, Werewolf, or beggar.TazmanianBrit wrote:I can give you some suggestions
For the investigator results you need a good mix of evil and good olea so its hard the confirm your role easily.
Investigator: Your target is waiting for the perfect opportunity. They could be Sheriff, Executioner, Werewolf or Beggar. There are two good roles here and an attacked ww or exe can claim to have taken a vest from a survivor or a bg making it hard to confirm because the bg wont out themselves like that
Sheriff: NS because townie
Consigliere: Consig normally gets more information and knows the exact role. Your target borrows things from helpful people. They must be a beggar
^^ These are just suggestions for the invest results. They're probably shit but eh
Zee235 wrote:hmmm I would have to think about it. I was thinking something like this: your target is an outcast they could be a Godfather, Werewolf, or beggar.TazmanianBrit wrote:I can give you some suggestions
For the investigator results you need a good mix of evil and good olea so its hard the confirm your role easily.
Investigator: Your target is waiting for the perfect opportunity. They could be Sheriff, Executioner, Werewolf or Beggar. There are two good roles here and an attacked ww or exe can claim to have taken a vest from a survivor or a bg making it hard to confirm because the bg wont out themselves like that
Sheriff: NS because townie
Consigliere: Consig normally gets more information and knows the exact role. Your target borrows things from helpful people. They must be a beggar
^^ These are just suggestions for the invest results. They're probably shit but eh
1why does it have to be in the game?BS4125 wrote:Zee235 wrote:hmmm I would have to think about it. I was thinking something like this: your target is an outcast they could be a Godfather, Werewolf, or beggar.TazmanianBrit wrote:I can give you some suggestions
For the investigator results you need a good mix of evil and good olea so its hard the confirm your role easily.
Investigator: Your target is waiting for the perfect opportunity. They could be Sheriff, Executioner, Werewolf or Beggar. There are two good roles here and an attacked ww or exe can claim to have taken a vest from a survivor or a bg making it hard to confirm because the bg wont out themselves like that
Sheriff: NS because townie
Consigliere: Consig normally gets more information and knows the exact role. Your target borrows things from helpful people. They must be a beggar
^^ These are just suggestions for the invest results. They're probably shit but eh
1. Make it a result that is actually in the game
2. You need an even number of good and bad claims so town isn't lynched off the bat
3. The Godfather isn't an outcast anyway
A lot of town roles can't mess up like the retributiounistDamafaud wrote:Why can't this role mess up?
I mean, an Escort could accidently block the Investigator, the Doctor could heal an Exe, a Vigilante can kill a Townie, why can't this role do the same?
Like, if he visit a Janitor, the Janitor will get an extra cleaning. A Disguiser an extra Disguise, etc.
This is just my personal opinion, though.
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