CAPTAINPHASMA123 wrote:Making Ret lynch immune is a bad idea.
Making revealed Mayor lynch immune is a good idea.
JammySplodge wrote:CAPTAINPHASMA123 wrote:Making Ret lynch immune is a bad idea.
Making revealed Mayor lynch immune is a good idea.
Lynch immunity is bad in general
JammySplodge wrote:CAPTAINPHASMA123 wrote:Making Ret lynch immune is a bad idea.
Making revealed Mayor lynch immune is a good idea.
Lynch immunity is bad in general
orangeandblack5 wrote:That would be a whole lotta nerfing
Like more than I've already done
orangeandblack5 wrote:That could work, but Investigator results and the fact that Veteran only has hardcarry potential as a leader (no actual leadership potential) kinda breaks that idea
In the meantime, can everybody give me their thoughts on some (very) random changes that may or may not make their way into this list?
-If the Jailor runs out of executes (uses both or executes a Townie), jailing no longer protects the target
NO.
-The Retributionist is now lynch immune
YES.
-There is now a maximum of one trial per day (once you vote somebody up, whether you declare them innocent or guilty the day ends); to compensate, one minute shall be added to the Discussion (pre-voting) phase of each day why do you even suggest this?
-This entire thread viewtopic.php?f=14&t=35500
-Ranked minimum queue timer is increased to five minutes
Neutral
Crushed6 wrote:orangeandblack5 wrote:-The Retributionist is now lynch immune
YES.
Lol no please
Kirize12 wrote:orangeandblack5 wrote:Well
According to the poll...
You can't keep buffing Mayor and Ret, which are two of the most powerful roles in the game. That's power creep.
I recommend nerfing Jailor. What do you think of:
-Jailing only giving standard night immunity
-When you execute town, you can't jail
-You can't talk to your jailed target
Gr8Banterr wrote:Blackmailer being able to read whispers would be way too overpowered.
If it was a Mayor game, they could see who is Jailor, Retributionist, Veteran and all those important roles. It would be devastating.
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