NoChance wrote:PyromonkeyGG wrote:* Fixed stalemate between sk and gf/mafioso
thats cool, i allways wondered why the sk wins this.PyromonkeyGG wrote:* Handle SerialKiller vs Arsonist tie
wait...what tie? i thought arsonist can kill sks? so there was no prolem so far was there?
LissetteVonKrasnov wrote:TurdPile wrote:It isn't really a tie, but more of a "save time" thing. If its arson vs SK occurs, you already know arson wins, so you finish the game right now rather than have to wait a 2 whole night sequences and death descriptions sequence.
EDIT: Why does my quote quote you (pyro) correctly, but the original post doesnt? lol
So Basiclly If All Thats Left Is A SK And Arsonist.... It Will Automaticlly State The Arsonist As Winner And End The Game?
Nepq wrote:My game keeps crashing (shockwave)... Played 6 rounds, 4 crashed. Didnt happen so much with the other version.
Nepq wrote:My game keeps crashing (shockwave)... Played 6 rounds, 4 crashed. Didnt happen so much with the other version.
Nepq wrote:The executioner is immuun at night, (i couldnt die), but is doesnt say that in the roll discription. Why is this?
PyromonkeyGG wrote:Nepq wrote:The executioner is immuun at night, (i couldnt die), but is doesnt say that in the roll discription. Why is this?
Just haven't found the time to update the role card yet Too busy working on crash fixes
TurdPile wrote:The game would not automatically end if there was a mafia still in play.
You must have been misinformed on the roles that were still alive.
Users browsing this forum: No registered users and 12 guests