Damafaud wrote:I've read this role. It's a nice and quite balanced role. However, the explanation is just too long and confusing. Many people won't read it because of that.
A shortened version will be nice and more pleasant to read.
BPsycho2 wrote:Your target awaits the perfect moment. They are either a Sheriff, Polymath, Executioner, or Werewolf.
This could also go with Investigator and Consigliere.
Town
Mayor
Jailor
Retributionist
Bodyguard
Doctor
Etc
Mafia
Godfather
Mafioso (Right hand)
Consigliere (Left hand)
Janitor (Most powerful)
Framer (Easily detectable, yet deceptive.)
Consort (Disruptor of Power)
Forger
Disguiser
Neutral
Werewolf (Unique. Strong, yet blind.)
Serial Killer
Arsonist
_______ (It will not tell an NK who another NK is, but rather, these roles down here, in this priority of knowing.)
Witch
Survivor (can both side with them)
Amnesiac
Executioner
Jester
Polymath
Skulomania wrote:And also, i am unsure about the special attributes. Should it have night immunity or an autovest. or something else?
BPsycho2 wrote:Goal: find three important targets.
If there are no Mafia targets, you have to find a neutral?
I think visiting a target should give investigator results to you, maybe? It would help support an investigator claim.
TandJ50 wrote:I feel that this role is too hard to win as.
After you find the head townie, it may take a while to find a mafia or a neutral, let alone both. I think the goal should be to identify the head of 2 superalignments instead of all 3.
BPsycho2 wrote:^
Also, the problem is that it wins and it can just decide to tell everyone who the NK.
Maybe kill it after it wins
BPsycho2 wrote:I feel like box 1 would do all the guessing and box 2 would investigate.
Totally separate things.
Also, maybe after it wins, take away the guess work but keep the investigating?
Drackzgull wrote:I like the concept a lot, it sounds really fun to play and the lore read was epic.
There's only one issue I have with the idea, and it comes from this list, where it is said that Neutral Investigative roles should not be made. There is of course an exception for ideas that while fitting in those categories are still creative, fun and somehow balanced enough to become good roles, and I'm 100% certain the Polymath would be one such exception, but the second ability that returns Investigator results would need to be removed in my opinion.
To make up for that, I would have the Polymath be able to continue using his ability after achieving his goal, doing a lap around the Alignment Order if need be for this to be possible. The search for knowledge never stops after all!
Also I noticed the Veteran and the Spy are missing in the town priority ranking. I'm thinking putting the Veteran 3rd on the list (right bellow the Jailor) would be apropiate, as it would both serve to add a lot of risk to the Polymath if he fails to identify the town's top priority player before the Jailor dies (and there is no Mayor, or the Mayor also died) which could be a sort of punishment, and also give the town an effective line of defense against the Polymath revealing the top priority town player to the mafia.
Cenas4life wrote:This is creative and innovative. A great Nuetral Begin role that actually impacts other factions. I would love to see it in the game /support
Drackzgull wrote:I realise the current investigator results for the Polymath are due to the second ability that was recently removed, they are now obsolete. I don't know what the original result was, but reverting to that is probably a good idea. Otherwise I have also come up with one I think would be fitting:
Your target seeks the secrets of life and people, they could be a Retributionist, Lookout, Polymath or Witch.
(This would also work as a slight buff to the Witch, and that's a good thing)
And yeah I would have the revealing messages of the Polymath continue after his goal is complete, that's what would make it fun and relevant to continue finding out top priority players.
Other than that I think this role has pretty much reached perfection at this point
Skulomania wrote:Cenas4life wrote:This is creative and innovative. A great Nuetral Begin role that actually impacts other factions. I would love to see it in the game /support
Thank you for the positive feedback. I am unsure if BMG actually implements role ideas from the forums, but if they do, having this role added would be great, but if not, i would at-least hope they somehow get a chance to read this role and that hopefully the Polymath helps influence BMG to start making some NB roles with the same driving philosophies found in the Polymath. I really do not want anymore Survivor/Amnesiac like NB roles in the game. The only "real" NB role is the Survivor, and the Survivor being the face of the Neutral Benign alignment makes me very sad.
Skulomania wrote:It makes me sad because the Survivor is not a creative role at all and is quite poorly made. The role is fine if there is just one of it in the game, but because it is frankly the only "real" NB role, it is giving NB a bad reputation. (Survivor being universally hated because it literally does nothing and with the it technically being the only NB role, makes people dislike the Neutral Benign alignment entirely.)
And to anyone who hasn't voted, vote if you can!
Cenas4life wrote:Skulomania wrote:It makes me sad because the Survivor is not a creative role at all and is quite poorly made. The role is fine if there is just one of it in the game, but because it is frankly the only "real" NB role, it is giving NB a bad reputation. (Survivor being universally hated because it literally does nothing and with the it technically being the only NB role, makes people dislike the Neutral Benign alignment entirely.)
And to anyone who hasn't voted, vote if you can!
I just voted.
joaodasalmas wrote:Abilities: You can reveal yourself as the King Potato, and now you can't be voted.
Users browsing this forum: No registered users and 7 guests