Distributor (Neutral Evil) (3000+ Views!)

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Support?

Yes
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No
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Neutral
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I Have no Idea
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Total votes : 91

Distributor (Neutral Evil) (3000+ Views!)

Postby WindBlqde » Sat Jul 16, 2016 7:13 am

Role Name: Distributor

Role Alignment: Neutral (Evil)

Attributes: -Select two players each night, a player A and a player B

Abilities:
-Anything that happens to one target will happen to the other target but still happen to the first target
-You can choose yourself
-You can't choose the same target twice in a row

Goal: Live to see the town lose the game

Wins with: Everyone except for town

Special Attributes: -Control Immune
-Bite Immune


Investigative Results:
Sheriff: Your target is not suspicious.
Investigator: Your target is skilled at disrupting others. They must be an Escort, Transporter, Consort or Distributor!
Consigliere: Your target makes sure everyone is equal. They must be a Distributor!

Immune Actions:

Jailor Execution
Transportaion
Vampire Bite
Mafia Shooting
Werewolf Maul (Distributor will still get mauled)
(If you have any more ideas, pleas tell me in the comments!)

Flavor Text:
"PlayerB Died of bad luck!"
"Your target was either ______, ______, ______, ______, ______ or ______!" (For investigator)
"Your target was either a ______ or a ______!" (For consigliere)
"You target was either not suspicious or mafia!" (For sheriff)
"You were attacked but a survivor or bodyguard lent you a vest!" (For someone who gets a vest) (Very annoying for survivor, as it will take away one of their vests)
"You're experiment did not carry out as it was planned!" (If an immune action was placed on player A)
(Note, these are just some examples as before in the attributes)

Additional Information (comments): I actually really like the way this role turned out. I think it is pretty well balanced, but may need to be buffed in some way. Please criticize! :)
Last edited by WindBlqde on Wed Nov 09, 2016 5:53 pm, edited 37 times in total.
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Re: Wellwisher (Town Support)

Postby alex1234321 » Sat Jul 16, 2016 7:36 am

This role seems to harm the Town more than it helps. I like the concept, but I think that it would work better as Neutral Evil.
Last edited by alex1234321 on Sat Jul 16, 2016 7:50 am, edited 1 time in total.
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Re: Wellwisher (Town Support)

Postby WindBlqde » Sat Jul 16, 2016 7:39 am

alex1234321 wrote:This role seems to arm the Town more than it helps. I like the concept, but I think that it would work better as Neutral Evil.


OK! Thanks!
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Re: Wellwisher (Town Support)

Postby WindBlqde » Sat Jul 16, 2016 7:49 am

alex1234321 wrote:This role seems to arm the Town more than it helps. I like the concept, but I think that it would work better as Neutral Evil.

Thanks! :)
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Re: Wellwisher (Town Support)

Postby SuperKirbyStar » Sat Jul 16, 2016 8:03 am

Wow, very creative indeed.And i'm glad you changed it and plz change it in the name"Wellwisher (Neutral Evil)"
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Re: Wellwisher (Town Support)

Postby WindBlqde » Sat Jul 16, 2016 8:15 am

SuperKirbyStar wrote:Wow, very creative indeed.And i'm glad you changed it and plz change it in the name"Wellwisher (Neutral Evil)"

Oops! Sorry! I forgot. Thanks! ;)
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Re: Wellwisher (Neutral Evil)

Postby superdog551 » Sat Jul 16, 2016 2:04 pm

I love this role! It is such a unique concept and it's put together really well, I think that it is balanced really well and overall a really good role, in my opinion! Good job!

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Re: Wellwisher (Neutral Evil)

Postby ChubbyMooshroom9 » Sat Jul 16, 2016 2:09 pm

Why does NE not win with NKs and Mafia
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Re: Wellwisher (Neutral Evil)

Postby WindBlqde » Sat Jul 16, 2016 4:00 pm

ChubbyMooshroom9 wrote:Why does NE not win with NKs and Mafia

Does Jester and Exe win with Mafia? No, they win by themselves. So I get your point. This would still classify as NE, though I think. Maybe I should change it to NC? Tell me what you think.
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Re: Wellwisher (Neutral Evil)

Postby BPsycho2 » Sat Jul 16, 2016 4:08 pm

NC.

Win with wellwisher, survivor, witch.
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Re: Wellwisher (Neutral Evil)

Postby WindBlqde » Sat Jul 16, 2016 4:11 pm

BPsycho2 wrote:NC.

Win with wellwisher, survivor, witch.

Thanks!
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Re: Wellwisher (Neutral Chaos)

Postby SageistSage » Sat Jul 16, 2016 7:28 pm

I see no flaws,
I love how you put it together,and it's concept overall.

You should name it Neutral Chaos.
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Re: Wellwisher (Neutral Chaos)

Postby WindBlqde » Sat Jul 16, 2016 7:30 pm

SageistSage wrote:I see no flaws,
I love how you put it together,and it's concept overall.

You should name it Neutral Chaos.

Thank you for the kind words! And I have now realized I should make it's alignment NC! I'm glad you like my role, and it is my personal favorite of all the ones I've made! ;)
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Re: Wellwisher (Neutral Chaos)

Postby khakha1036 » Sat Jul 16, 2016 7:56 pm

Great one. You should put it on town support ;) Also the good name should be soul mate maker
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Re: Wellwisher (Neutral Chaos)

Postby SuperKirbyStar » Sat Jul 16, 2016 7:59 pm

khakha1036 wrote:Great one. You should put it on town support ;) Also the good name should be soul mate maker

No,I think it's better in NC.
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Re: Wellwisher (Neutral Chaos)

Postby SuperKirbyStar » Sat Jul 16, 2016 8:00 pm

WindBlqde wrote:Role Name: Wellwisher

Role Alignment: Neutral (Chaos)

Attributes: -Select two players each night, a player A and a player B

Abilities: -If player A gets attacked, player B dies of "Bad luck", but player A still gets attacked
-If player A gets healed, player B gets healed, but player A still gets healed
-If player B gets protected, player A gets protected, but player B gets protected as well
-If player B gets investigated by a investigator or consigliere, it will give the investigator or consigliere the role(s) of player A as well, confusing the investigator and consigliere (This will also work with sheriff, getting both of the possible roles like Mafia and not suspicious)
-If player A gets roleblocked, player B gets roleblocked, but player A still gets roleblocked
-You can choose yourself
-You can't choose the same target twice in a row
The name is great, too ! :D
Goal: Live to see the town lose the game

Wins with: Wellwishers, Survivors and Witches

Special Attributes: -None

Investigative Results:
Sheriff: Your target is not suspicious.
Investigator: Your target avoids others. They must be a Transporter, Wellwisher, Survivor or Amnesiac
Consigliere: Your target makes sure everyone is equal. They must be a Wellwisher!

Flavor Text:
"PlayerB Died of bad luck!"
"Your target was either ______, ______ or ______ and possibly ______, ______ or ______!" (For investigator)
"Your target was either a ______ or a ______!" (For consigliere)
"You target was either not suspicious or mafia!" (For sheriff)

Additional Information (comments): I actually really like the way this role turned out. I think it is pretty well balanced, but may need to be buffed in some way. Please criticize! :)
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Re: Wellwisher (Neutral Chaos)

Postby WindBlqde » Sat Jul 16, 2016 8:19 pm

khakha1036 wrote:Great one. You should put it on town support ;) Also the good name should be soul mate maker

It was originally in Town (Support), but it got moved to Neutral (Chaos). I like it more now. ;)
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Re: Wellwisher (Neutral Chaos)

Postby EternalRage » Sat Jul 16, 2016 11:16 pm

I can only think of one flaw, and that's the investigator results.

I think it should either be: Your target is very skilled at manipulating others. They must be an Escort, Transporter, Consort, or Wellwisher

or

Your target is a loner. They must be a Retributionist, Vampire Hunter, Amnesiac, or Wellwisher
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Re: Wellwisher (Neutral Chaos)

Postby Blaze116 » Sun Jul 17, 2016 1:04 am

Oh ma gawd this is brilliant. I love it, it's an equal role that will work well. You just need to put that it wins with
Mafia and NK also.
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Re: Wellwisher (Neutral Chaos)

Postby xKen » Sun Jul 17, 2016 2:11 am

Goddammit Just reading the abilities makes me a little confused. Just imagine Investigative roles playing with this :lol: :lol:
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Re: Wellwisher (Neutral Chaos)

Postby khakha1036 » Sun Jul 17, 2016 4:18 am

WindBlqde wrote:
khakha1036 wrote:Great one. You should put it on town support ;) Also the good name should be soul mate maker

It was originally in Town (Support), but it got moved to Neutral (Chaos). I like it more now. ;)

It does make the chaos but it won support him. ;) But the more is the better so I better listening
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Re: Wellwisher (Neutral Chaos)

Postby WindBlqde » Sun Jul 17, 2016 5:13 am

EternalRage wrote:I can only think of one flaw, and that's the investigator results.

I think it should either be: Your target is very skilled at manipulating others. They must be an Escort, Transporter, Consort, or Wellwisher

or

Your target is a loner. They must be a Retributionist, Vampire Hunter, Amnesiac, or Wellwisher

Thank you! :)
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Re: Wellwisher (Neutral Chaos)

Postby WindBlqde » Sun Jul 17, 2016 5:14 am

Blaze116 wrote:Oh ma gawd this is brilliant. I love it, it's an equal role that will work well. You just need to put that it wins with
Mafia and NK also.

As it does not kill anyone, it is NC, and NC only wins with themselves, witches and survivors. ;)
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Re: Wellwisher (Neutral Chaos)

Postby WindBlqde » Sun Jul 17, 2016 5:17 am

xKen wrote:Goddammit Just reading the abilities makes me a little confused. Just imagine Investigative roles playing with this :lol: :lol:

It would be a game-changer, but it could be a nerf or buff depending on how people in your game (including you) play. And if you're normally doing this to Mafia, it could be pretty useful. :)
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Re: Wellwisher (Neutral Chaos)

Postby Tigerleap » Sun Jul 17, 2016 8:07 pm

Why isn't it Neutral Evil? Neutral Chaos roles are roles that convert others into their own role, currently the only one is Vampire. Although this role does cause chaos, it doesn't convert others into their role. It should be Neutral Evil. Also, why can't it win with Mafia/NK? If its goal is to live to see Town lose, like Witch, shouldn't it win with EVERYONE other than town, including Mafia/NK?
Also, it would be almost impossible to win as a Wellwisher if it can't win with Mafia/NK. Everyone EXCEPT non-killing Neutrals would have to die, that's tough.

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