Guide to Hosting

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Re: Guide to Hosting

Postby InsaneSmile » Wed Apr 20, 2016 3:31 pm

ibney000 wrote:So I was going through some of my old files and found a really rough game mock up from like... 2014. I have no use for it and I am sure the co creator wont mind cause... Well hes not here anymore. So if you would like to expand upon it then be my guest:

Part 1
Part 2

I have a bunch of these different ideas if anyone else wants them. Including the original document for War Story. But I plan on going back to that.


Who was the co-host?
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Re: Guide to Hosting

Postby ibney000 » Wed Apr 20, 2016 3:40 pm

InsaneSmile wrote:
ibney000 wrote:So I was going through some of my old files and found a really rough game mock up from like... 2014. I have no use for it and I am sure the co creator wont mind cause... Well hes not here anymore. So if you would like to expand upon it then be my guest:

Part 1
Part 2

I have a bunch of these different ideas if anyone else wants them. Including the original document for War Story. But I plan on going back to that.


Who was the co-host?


Guy named andy. He was around I think for a month before me. Cool guy.
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Re: Guide to Hosting

Postby InsaneSmile » Wed Apr 20, 2016 3:53 pm

I did not have the pleasure.
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Re: Guide to Hosting

Postby ibney000 » Wed Apr 20, 2016 4:24 pm

InsaneSmile wrote:I did not have the pleasure.


Last time I saw him was February of 2015. I don't know what happened to him. Guess he just... Lost intrest.
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Re: Guide to Hosting

Postby VucubCaquix » Wed Apr 20, 2016 6:36 pm

ibney000 wrote:So I was going through some of my old files and found a really rough game mock up from like... 2014. I have no use for it and I am sure the co creator wont mind cause... Well hes not here anymore. So if you would like to expand upon it then be my guest:

Part 1
Part 2

I have a bunch of these different ideas if anyone else wants them. Including the original document for War Story. But I plan on going back to that.


Seems like it would be excessively complicated to host. I'd be open to helping out if it was downsized a bit... you would need a bigger forum and tons of moderators for the game as is.
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Re: Guide to Hosting

Postby ibney000 » Wed Apr 20, 2016 6:51 pm

VucubCaquix wrote:
ibney000 wrote:So I was going through some of my old files and found a really rough game mock up from like... 2014. I have no use for it and I am sure the co creator wont mind cause... Well hes not here anymore. So if you would like to expand upon it then be my guest:

Part 1
Part 2

I have a bunch of these different ideas if anyone else wants them. Including the original document for War Story. But I plan on going back to that.


Seems like it would be excessively complicated to host. I'd be open to helping out if it was downsized a bit... you would need a bigger forum and tons of moderators for the game as is.


Why do you think we never even launched the beta?

Thing was HUGE! It eventually turned into what was War Story 2. Just very downsized and all. I figured I would post it for anyone who was crazy.
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Re: Guide to Hosting

Postby ibney000 » Wed Apr 20, 2016 7:18 pm

I did a bit of editing to my post on the front page. Minor tweaks and all but I think they will help.
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Re: Guide to Hosting

Postby destawaits » Sun May 08, 2016 3:44 am

destawaits wrote:Any idea on how to improve the taunting mechanic in Russian Roulette? It just doesn't seem to work. Either it ruins the fun or it seems too OP. I'm even considering opening Taunts only at a specific point in the game. My game here.

Spoiler:
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Re: Guide to Hosting

Postby destawaits » Mon May 09, 2016 7:02 am

lucas8411 wrote:I have an idea of a game but I wanna know your opinions about it
Spoiler:
Battle of the famous world Leaders


About the game?
1: First you choose of the world leaders, you can choose Adolf Hitler, Napoleon Bonaparte, Abraham Lincoln, Julius Caesar (I will think of more but you know what I mean)
2: Ones everyone chose a leader, the battle will begin. Who ever begins in the first turn will be desided randomly.
3: Each turn you can take one step (depends how high your speed is)
4: Every time you conquer a piece of land, you can choose to higher you attack or defence by +1
5: If you come to cross an enemy, you can choose to attack them. But if thier defence is higher then you, you can't conquer that land
6: If you conquer an enemy's land, you will get a special attack (or 2 if you are Julius), the special attack can be lower someone defence to -5, make that someone can't use thier turn ect.
7: After the 30th the one with who conquer the most lands wins the game (this is if the game takes too long)

Adolf Hitler:

Stats:
Attack: 3
Defence: 1
Speed: 1
Special: 1

Napoleon Bonaparte

Stats:
Attack: 1
Defence: 3
Speed: 1
Special: 1

Abraham Lincoln

Stats:
Attack: 1
Defence: 1
Speed: 2
Special: 1

Julius Caesar

Stats:
Attack: 1
Defence: 1
Speed: 1
Special: 2

I like the idea. I reminds me of some game I played on Miniclip where Obama faces off McCain by conquering parts of the US by moving onto them, and eventually, you conquer states, but there is this special move where you can conquer a whole state by pressing a button. But that's one of the moves that costs more. You have two minions. You can choose what kind of minions you have; you have the Secretary, who swings her money bag to attack, this brute who can hit multiple opponents, and you have this guy who disappears and acts like a Spy from TF2. I remember there are 4 types of minions though. I pick two brutes because they're easy to use and seem OP. Let me search it up and play it again.

Spoiler:
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Re: Guide to Hosting

Postby destawaits » Mon May 09, 2016 5:27 pm

lucas8411 wrote:
destawaits wrote:
lucas8411 wrote:I have an idea of a game but I wanna know your opinions about it
Spoiler:
Battle of the famous world Leaders


About the game?
1: First you choose of the world leaders, you can choose Adolf Hitler, Napoleon Bonaparte, Abraham Lincoln, Julius Caesar (I will think of more but you know what I mean)
2: Ones everyone chose a leader, the battle will begin. Who ever begins in the first turn will be desided randomly.
3: Each turn you can take one step (depends how high your speed is)
4: Every time you conquer a piece of land, you can choose to higher you attack or defence by +1
5: If you come to cross an enemy, you can choose to attack them. But if thier defence is higher then you, you can't conquer that land
6: If you conquer an enemy's land, you will get a special attack (or 2 if you are Julius), the special attack can be lower someone defence to -5, make that someone can't use thier turn ect.
7: After the 30th the one with who conquer the most lands wins the game (this is if the game takes too long)

Adolf Hitler:

Stats:
Attack: 3
Defence: 1
Speed: 1
Special: 1

Napoleon Bonaparte

Stats:
Attack: 1
Defence: 3
Speed: 1
Special: 1

Abraham Lincoln

Stats:
Attack: 1
Defence: 1
Speed: 2
Special: 1

Julius Caesar

Stats:
Attack: 1
Defence: 1
Speed: 1
Special: 2

I like the idea. I reminds me of some game I played on Miniclip where Obama faces off McCain by conquering parts of the US by moving onto them, and eventually, you conquer states, but there is this special move where you can conquer a whole state by pressing a button. But that's one of the moves that costs more. You have two minions. You can choose what kind of minions you have; you have the Secretary, who swings her money bag to attack, this brute who can hit multiple opponents, and you have this guy who disappears and acts like a Spy from TF2. I remember there are 4 types of minions though. I pick two brutes because they're easy to use and seem OP. Let me search it up and play it again.

Intresting, I really wanna know the name of that game. When I think of Obama vs McCain it does me think of this game, oh the good times :D
http://www.gamesheep.com/game/president ... ight-2008/

I found it :D
http://www.miniclip.com/games/election-special/en/

Spoiler:
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Re: Guide to Hosting

Postby destawaits » Mon May 09, 2016 6:16 pm

And its actually three 'staff', not two.

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Re: Guide to Hosting

Postby destawaits » Tue May 10, 2016 12:23 pm

destawaits wrote:
destawaits wrote:Any idea on how to improve the taunting mechanic in Russian Roulette? It just doesn't seem to work. Either it ruins the fun or it seems too OP. I'm even considering opening Taunts only at a specific point in the game. My game here.

Seriously, I'm looking forward to hosting another game, so the faster you give me that feedback, the sooner we can start.

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Re: Guide to Hosting

Postby BRVR » Tue May 10, 2016 5:13 pm

Maybe make it shoot at somebody random?
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Re: Guide to Hosting

Postby destawaits » Tue May 10, 2016 6:25 pm

BRVR wrote:Maybe make it shoot at somebody random?

No way dude. Um, I'm thinking of taunting only when it's your turn.

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Re: Guide to Hosting

Postby BRVR » Tue May 10, 2016 7:27 pm

Ye. Dats better
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Re: Guide to Hosting

Postby destawaits » Tue May 10, 2016 7:55 pm

BRVR wrote:Ye. Dats better

But that's basically the same as crossfire but only one pass

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Re: Guide to Hosting

Postby destawaits » Tue May 10, 2016 8:24 pm

I'm adding one additional rule to taunting then: no taunting when the no. of chambers equal the no. of bullets left.
I figured other forums worked with these rules so I'm not really reworking it.

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Re: Guide to Hosting

Postby destawaits » Tue May 10, 2016 8:39 pm

I would need a co-host for my Russian Roulette CF game, so when I am away, the co-host can take over. You see, I live on the other side of the world.

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Re: Guide to Hosting

Postby AaronC » Thu May 12, 2016 8:24 am

I know what you mean, it's hard. I am UCT +2 but at least XerxesLeFan is helping me out with the game.
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Re: Guide to Hosting

Postby destawaits » Thu May 19, 2016 12:15 am

Does anyone want to be co-host for my game?

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Re: Guide to Hosting

Postby XerxesLeFan » Thu May 19, 2016 5:35 am

destawaits wrote:Does anyone want to be co-host for my game?

...
Im considering it
=]
Exams are almost over

And i like crossfire CF
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Re: Guide to Hosting

Postby destawaits » Thu May 19, 2016 7:22 am

XerxesLeFan wrote:
destawaits wrote:Does anyone want to be co-host for my game?

...
Im considering it
=]
Exams are almost over

And i like crossfire CF

:)
But it's called Russian Roulette CF

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Re: Guide to Hosting

Postby XerxesLeFan » Thu May 19, 2016 8:22 am

destawaits wrote:
XerxesLeFan wrote:
destawaits wrote:Does anyone want to be co-host for my game?

...
Im considering it
=]
Exams are almost over

And i like crossfire CF

:)
But it's called Russian Roulette CF

Uhhhh
What I meant
Not what I said
(;>~>)
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Re: Guide to Hosting

Postby destawaits » Thu May 19, 2016 8:26 am

But then CF stands for Crossfire
So basically you're saying "Crossfire Crossfire".

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Re: Guide to Hosting

Postby Technetium » Thu May 19, 2016 8:28 am

destawaits wrote:But then CF stands for Crossfire
So basically you're saying "Crossfire Crossfire".

http://tvtropes.org/pmwiki/pmwiki.php/Main/DepartmentOfRedundancyDepartment

You get what he means though.
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