RetralMega wrote:I support this entirely.
Not sure why you didn't just bump the original one though.
murat1996 wrote:RetralMega wrote:I support this entirely.
Not sure why you didn't just bump the original one though.
Umm I had to delete the original thread, because of one thing.
But I like that, you support it
Mace8937 wrote:Why did you repost it?
Kirize12 wrote:SK with no control over kills, still /nosupport this.
Elux666 wrote:it's kinda like a buffed SK/MAFIOSO who is undetectable to the lookout and unkillable by the BG, you'd have to give them some kind of weakness
but I like the idea of it!
Wzombie wrote:What are the interactions with Vet?
simabean wrote:It's an interesting idea, but it's just a SK who doesn't know who to kill (but is undetectable by lookout)
Deldris wrote:How does this interact with WW?
If you follow somebody who visits the WW target, do you also die?
RetralMega wrote:After further evaluation, I cannot support this role.
It's a hardcounter to Lookout.
It's a hardcounter to Bodyguard.
Those two reasons are enough for me to not like this role.
Kirize12 wrote:RetralMega wrote:After further evaluation, I cannot support this role.
It's a hardcounter to Lookout.
It's a hardcounter to Bodyguard.
Those two reasons are enough for me to not like this role.
It is neither. The problem with it is that it is an RNG SK, and it's a problem that can't be fixed.
Kirize12 wrote:Not truly RNG, but you don't know who you're gonna kill.
Kirize12 wrote:murat1996 wrote:Also not knowing who ya kill isn't that bad
Yes it is?
simabean wrote:RetralMega wrote:After further evaluation, I cannot support this role.
It's a hardcounter to Lookout.
It's a hardcounter to Bodyguard.
Those two reasons are enough for me to not like this role.
I can see two easy ways to fix both of these problems.
- Make it detectable by lookout when you kill your target's target.
- Make them effected as normal if their target is being bodyguarded.
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