The Mafioso was just lynched and we are heading into the night phase.
In this situation, everyone knows that you have a dead, cleaned Guardian Angel who has one protection for you, which they will use tonight.
In the graveyard, the roles you can remember are:
- Vigilante
- Sheriff
- Jailor
- Transporter
- Mafioso
All other roles were stoned by the Medusa. The Medusa and GA were cleaned by a Janitor. The Janitor cleaned himself due to the transporter. Then the mafioso and transporter were hung.
Point is, this scenario is possible, and you can only remember the specific roles listed.
How do you win the game without going against your win condition?
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Before we consider branching scenarios, let's take a look at what the other players will do.
The vampire will undoubtably bite the Mayor. If they do not, vampire lose no matter what happens (Mayor will instantly vote up a vampire, lynch and repeat). You also are being protected, so attacking you will be worthless.
So if the Mayor is 100% undeniably going to become a vampire with majority against you, should you just let them convert you too so everyone gets the win?
No, that would be gamethrowing (and not possible: the game would end).
"Wait, you're an Amne, a neutral. How would that be gamethrowing?"
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Amnesiac's Purpose
The Goal of an Amnesiac is as follows:
Remember who you were and complete that role's goal.
The victory conditions are:
Must Kill: Enemies of chosen target
See where I'm going with this? The only factions in the graveyard are town and mafia. Why is this important? The Amnesiac's goal is to "complete that role's goal." When you are still an amnesiac, you are obligated to play as a town or mafia member. You cannot play as a neutral like survivor and ask to be converted.
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Throwing Scenarios
Scenario A) Do not remember any role
Simple as this: Vamp bites the Mayor, game ends.
Intentionally losing the game or hurting your teams chances of winning (even if that team is just you) is gamethrowing. [url]https://www.blankmediagames.com/rules/[/url]
By not remembering a role, you ensure a loss for yourself, which is throwing.
Scenario B) Remembering Sheriff
By choosing to remember Sheriff, your goal as Amnesiac is to win for town. When choosing Sheriff, there is a 0% chance you will win as town, so this action would be gamethrowing.
You are just a sitting duck—the third night, vamps convert you. By remembering sheriff, you guarantee you will be converted to a vampire (or hung). You ensure a loss for your faction, which is throwing. You might win as a vamp, but choosing to remember sheriff is the same as asking to be converted to a vamp as a town member.
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Failed Scenarios
Scenario C) Remembering Vigilante
By remembering Vigi, your win condition is to eliminate the vampires. Vamp bites the Mayor the first night. You can't be voted up because the GA protected you. The second night, you shoot a vamp. They can't convert you. 1v1, nobody can be voted. The third night, a vamp bites you as you shoot them.
You win as a vampire, but did not fulfill your win condition as Amnesiac. This is the same as the Sheriff scenario, but may be harder to discern (which is why I put it under Failed Scenarios). Failed win condition
Scenario D) Remembering Transporter
Contrary to what you may think, a transporter loses in a 1v1 with a vampire (makes no sense IMO, but stalemate detector gives the win to vamps). So while you may get a vampire to bite themselves to die, vamps still win. Or you'll just get hung.
The reason I didn't put this under Throwing Scenarios was because it's not really common knowledge that transporter loses in a 1v1 with a vampire.
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Successful Scenarios
(Wow, there's more than one this time?)
Scenario E) Remembering Mafioso
By remembering Mafioso, your win condition is to eliminate the vampires. Vamp bites the Mayor. You can't be voted up because the GA protected you. The second night, you kill a vamp. They can't convert you. 1v1, nobody can be voted (not a stalemate, only a stalemate with GF). The third night, a vamp bites you as you kill them. You die and the vampire dies, resulting in a draw.
Scenario F) Remembering Jailor
As a Jailor, you can easily win for the town. When the day comes, you cannot be hung due to the GA. Choose to jail any vampire (does not have to be the youngest, they can't convert). Execute him, wait until the next day, and jail the other vampire. Then execute him and you have just won the game for the town. You fulfilled Amne's goal of "remember[ing] who you were and complet[ing] that role's goal." By not allowing yourself to be converted and instead executing both vampires, you didn't gamethrow.
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Different Amne Goal:
Should Amne's goal be tweaked? If the goal was something like:
"Remember who you were and win the game."
Then it would be fair to remember sheriff and let yourself be converted. At the time of choosing to remember sheriff, your only goal was to remember someone and win, not necessarily complete that town's goal. Once you're a sheriff, there's nothing you can do about the vamps, so now your only choice is to let yourself be converted.
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Do you consider it gamethrowing to remember sheriff as Amnesiac? It sounds stupid, but again,
Intentionally losing the game or hurting your teams chances of winning (even if that team is just you) is gamethrowing. [url]https://www.blankmediagames.com/rules/[/url]
the definition makes sense in this case.
What if there was no Jailor in the graveyard? Would it be okay to choose sheriff and get converted?