"Traitors in Salem: Arsonist, Jester, and Displace Spell!"

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Re: "Serial Killer and Veteran Ability Reveal!"

Postby Royee » Fri Sep 24, 2021 4:35 am

i dont like the direction this game is moving to
Recent Town game - 21A
Recent Mafia game - VFM73
Recent Neutral game - 17B
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Re: "Serial Killer and Veteran Ability Reveal!"

Postby cob709 » Fri Sep 24, 2021 6:01 pm

is each role gonna have a limited amount of uses for their ability?
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Re: "Traitors in Salem: Illusionist Ability Reveal!"

Postby Ezradekezra » Mon Sep 27, 2021 6:06 pm

shapesifter13 wrote:Hey Townies!

Today's reveal is the Illusionist! Who doesn't love magic tricks? Probably your enemies. How do you plan to fool the Town?

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Re: "Traitors in Salem: Vigilante, and Saint Ability Reveal!

Postby Ezradekezra » Fri Oct 01, 2021 5:32 pm

shapesifter13 wrote:Hey Townies!

What's better than one role reveal? Two! Today we are showing off how the Vigilante, and Saint roles work in Traitors in Salem:

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Re: "Traitors in Salem: Vigilante, and Saint Ability Reveal!

Postby cob709 » Fri Oct 01, 2021 10:40 pm

Ezradekezra wrote:
shapesifter13 wrote:Hey Townies!

What's better than one role reveal? Two! Today we are showing off how the Vigilante, and Saint roles work in Traitors in Salem:


Vigilante: ok pretty much as expected. i dont see a problem
Edit: after reading the 2 posts after this, im realizing that if a vigilante makes a mistake, then that's 2 dead townies. instead they just should lose their ability

Saint: it's like jester, but even more town-sided. it punishes evils for killing townies(which is their objective)
perhaps instead of the saint being active at all times, make it an active ability similar to veteran
Last edited by cob709 on Sat Oct 02, 2021 3:43 pm, edited 1 time in total.
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Re: "Traitors in Salem: Vigilante, and Saint Ability Reveal!

Postby Descender » Sat Oct 02, 2021 11:28 am

tos devs still dont understand that guilt is a bad mechanic W
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Re: "Traitors in Salem: Vigilante, and Saint Ability Reveal!

Postby itsmedash2 » Sat Oct 02, 2021 2:32 pm

Aight I wanna opt out of the alpha, shouldve known better than to expect the devs to properly balance a game
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Re: "Traitors in Salem: Vigilante, and Saint Ability Reveal!

Postby Alicitzen » Sun Oct 03, 2021 8:18 am

itsmedash2 wrote:Aight I wanna opt out of the alpha, shouldve known better than to expect the devs to properly balance a game

imagine not learning this is 2018
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Re: "Traitors in Salem: Vigilante, and Saint Ability Reveal!

Postby itsmedash2 » Mon Oct 04, 2021 8:42 pm

I've known far sooner LOL i just at least wanted to give it a chance
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Re: "Traitors in Salem: Vigilante, and Saint Ability Reveal!

Postby Joacgroso » Tue Oct 05, 2021 7:51 am

It's funny how among us is getting closer to ToS by implementing roles while Tos is getting closer to among us by copying it's mechanics.
I still hope one day the game will have private lobbies. They would really help.
Also, please nerf vampire hunters.
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Re: "Traitors in Salem: Vigilante, and Saint Ability Reveal!

Postby cob709 » Wed Oct 06, 2021 7:21 pm

shapesifter13 wrote:Hey Townies!

Today we are revealing one of the most asked about roles, the Tracker! Find a body and make your choice: should you start a Trail, or do you try to track down the killer.

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Re: "Traitors in Salem: Tracker Ability Reveal!"

Postby Ezradekezra » Thu Oct 07, 2021 1:54 pm

hey that's my job
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Re: "Traitors in Salem: The Sheriff, Investigator, and Seer!

Postby Ezradekezra » Tue Oct 12, 2021 10:57 pm

shapesifter13 wrote:Hey Townies!

Today we have a triple threat to the Traitors: The Sheriff, Investigator, and Seer are hard at work in Traitors in Salem!

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Re: "Traitors in Salem: The Sheriff, Investigator, and Seer!

Postby Descender » Tue Oct 19, 2021 2:56 pm

LMFAOOOOO
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Re: "Traitors in Salem: The Prosecutor, and Day/Night Cycle!

Postby Ezradekezra » Tue Oct 19, 2021 3:31 pm

shapesifter13 wrote:Hey Townies!

Today we are showing off the Prosecutor role, and explaining how the Day/Night cycle feature will work.


Completely forgot to post this one

And there's another new one too I think
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Re: "TiS: Wildling, Coroner, and Game Customization!"

Postby Ezradekezra » Tue Oct 19, 2021 3:33 pm

shapesifter13 wrote:Hey Townies!

This update is Wild! Today we are revealing the Wildling, Coroner, ban cards in custom role lists, and more host options.


Aaaand the new one
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Re: "Traitors in Salem: Arsonist, Jester, and Displace Spell

Postby Ezradekezra » Sat Oct 23, 2021 7:20 pm

shapesifter13 wrote:Hey Townies!

We hope this reveal fans the flames of excitement! Today we are revealing the Arsonist, the Jester, and the Displace spell usable by Traitors:

forgot to post this update here too

my bad
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Re: "Traitors in Salem: Arsonist, Jester, and Displace Spell

Postby cob709 » Sun Oct 24, 2021 3:15 am

jester is OP
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