I poisoned the jugg, who saw the notification of them being poisoned. There was no doctor in the game, and they didn't die the next night
https://ibb.co/Zcv7t3q
https://ibb.co/Qvz8vkG
https://ibb.co/Yc4vhfB
https://ibb.co/dBdznqh
PrincessDespair wrote:The game must've been confused since Juggernaut gained basic defense that night after they killed you. Thank you for the bug report.
Lannouni wrote:PrincessDespair wrote:The game must've been confused since Juggernaut gained basic defense that night after they killed you. Thank you for the bug report.
game must've been confused? That makes absolutely no sense, and I am posting this to bring it to light to moderators/devs. not asking for clarification on a game being "confused".
the jug claimed poisoned, therefore the poisoning went through.
Naru2008 wrote:Lannouni wrote:PrincessDespair wrote:The game must've been confused since Juggernaut gained basic defense that night after they killed you. Thank you for the bug report.
game must've been confused? That makes absolutely no sense, and I am posting this to bring it to light to moderators/devs. not asking for clarification on a game being "confused".
the jug claimed poisoned, therefore the poisoning went through.
Except that's the basis of a lot of these role interactions, is the game gets confused because the Devs didn't do 'this' or 'that' to direct the game to do 'this' or 'that'. Though is this actually just unity-based? If the Jugg said they were indeed poisoned, this needs to go in main Bug Reprots, as this is a game-issue, not Unity, as the game correctly identified the Jugg to said player, that they were poisoned.
ChaseCollins98 wrote:I think the only possible explanation is the successful 2nd attack for Juggernaut, since 2nd kill for Juggernaut grants Jugg basic defense, hence Jugg didn't die to poison, I could be wrong though.
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