Hey Townies,
Today we are releasing Steam Beta 4 patch 3.1.2. This release, in addition to bug fixes, contains your most-requested improvements: sizeable Windowed mode and inline targeting and voting to avoid having to expand the targeting buttons. This release also includes 4K monitor compatibilty, toggleable VSync, a near-complete implementation of the Spanish user interface, and many more requested improvements. Please keep providing feedback so we can continue to improve Town of Salem! If you’ve already provided feedback and don’t see anything in this release that addresses your concerns, chances are we’re working on it for the next beta release.
Here’s a complete list for this release:
IMPROVEMENTS
• General - Town of Salem now works with 4K monitors.
• General - When the game is in windowed mode, the window can now be resized.
• General - The display mode for Windows users has been changed from Fullscreen Exclusive mode to Fullscreen Window (Borderless) to allow for easier switching between applications and better multi-monitor support.
• General - Final beta pass of Spanish XML translations. Feedback from our Spanish-language players is greatly appreciated.
• Home - Added a Friends Online bubble to Friends top menu notification button.
• Home - Added toaster notices for friend messages and notifications. These can be clicked to take you to the chat or notification.
• Lobby - When joining a lobby, the current game mode will now print out in the Chat box to remove any doubt of which game mode you are playing.
• Lobby - Host role list category buttons now auto-collapse their corresponding role lists when another category is selected.
• Role Reveal - A fire swoosh sound now plays when a scroll is consumed.
• Game - Added Voting and Ability buttons into the main Targeting buttons so you no longer have to expand the button to vote or target.
• Game - Made improvements to secondary targeting buttons (such as for Transporter) to show position numbers and known roles.
• Game - Added optional player numbers to chat messages. These can be toggled on/off in the Chat Log window. In a future release, the setting will be moved to the Burger Menu.
• Game - Added day/night the player died to their graveyard button.
• Game - Added Cause of Death to the expanded Graveyard player buttons.
• Game - Added delay to Resurrection notice in morning to allow Who Died and How focusing routine to complete.
• Game - Added hover-over Copy functionality to chat messages.
• Game - Added tooltip to phase icon in phase bar in Big Game scene.
• Game - When playing as Hex Master, hexed players (those that you as the player would think are hexed) now have an indicator showing they are hexed. Note that if a hex fails but you are not notified, the hexed symbol will still appear.
• Game - When playing as Arsonist, doused players (those that you as the player would think are doused) now have an indicator showing them as doused. Note that if a douse fails but you are not notified, the doused symbol will still appear.
• Game - When playing as Poisoner, poisoned players (those that you as the player would think are poisoned) now have an indicator showing them as poisoned. Note that if a poison attempt fails but you are not notified, the poisoned symbol will still appear.
• Game - Pressing the Esc key while in the chat box now clears the current chat input and does not send the message.
• Game - Added button to Notepad to allow sending Notepad notes to chat the same way you can send last will contents.
• Audio - Added fire swoosh sound to go with fire screen transition animations.
BUG FIXES
• Customization - Fixed some of the customization positions for characters, pets, houses, etc.
• Lobby - Fixed Role list in Coven All Any game overrunning the list container.
• Home - Burger menu notification bubble now properly updates when a new chat message arrives.
• Game - Improved in-game dragging of the background (map).
• Game - Fixed tearing that could occur during drag of background map (VSync setting).
• Game - Fixed lines moving up the screen (VSync setting).
• Game - Fixed some issues in Necromancer secondary target menu, such as Dead targets appearing.
• Game - Executioner Role Card now properly shows Defense stat as Basic rather than None.
• Game - Fixed issue where Attack/Defense changes initiated by obtaining Necronomicon were not updated to the role card.
• Game - Fixed a crash specific to Amnesiac role.
• Game - Witch role card now updates Defense stat from Basic to None following the first attack.
• Game - Fixed a bug where Jailor would not execute if Execution was chosen during a specific time-frame.
• Game - Fixed issue where all frog-taunted players disappeared (skin visual only) on vote up of any player.
• Game - Fixed issue where player name tag disappeared when they were Frog taunted.
• Game - Disconnected players now cannot be voted up.
• Game - Fixed Whisper not working if the name and message were both one word long.
• General - Fixed a crash that could occur during updating of Friend statuses.