So, this bug has been out since the mobile release, but it seems it hasn't been reported/fixed. Whenever a person dies, either at night or through hanging, death reasons and the role of the deceased are shown immediately in the chat log after "X died last night"/"May God have mercy on your soul, X". It happens BEFORE the role/killers are announced at the top of the screen. Not to mention that this does not make any sense, this gives an advantage to the Unity users. For example, when a person dies, a Unity user (werewolf) can open the chat log, see their role (mafioso) and quickly whisper to the Jailor correct but fake invest/sheriff results on this person, thus gaining a bit of trust since you wouldn't know that info before the death announcement. I hope you got my point.
Proof screenshot: https://i.imgur.com/BXY7zL4.jpg
As you can see on the screenshot, as soon as the message "Minecraft Steve died last night" had appeared, I already knew that he was a Godfather and that he was jailed that night.