Council of Seven

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Council of Seven

Postby deathofrats0808 » Tue Jan 08, 2019 11:26 am

Council of Seven

The Imperial Concord rules a thousand star systems. With its Emperor dead, rule has fallen to the Council of Seven. Comprised of high-ranking members of the most powerful factions, alongside the ever-neutral arbitrator, they must now attempt to guide the Empire to a brighter future.

Mechanics
Spoiler: You play as a member of one of three factions, Military, Science, or Diplomacy. Each faction has two members (first come, first serve). Every round a new law will come to the Council, and a new issue will arise, which may or may not be a consequence of earlier decisions. You must vote whether to pass the law and how to deal with the issue. If there is a draw, the Arbitrator, played by RNG will decide the vote. The objective is to have the Imperial Concord remain at least as powerful at the beginning of the game as at the end. To add to the difficulty, each faction will also have a secret agenda, that they must complete or they will lose. Each player also gets to perform a secret action each turn. The game will last either 15 rounds, or until the Concord is destroyed (hint: avoid this). Rounds will last 120 hours or five days, and then there will be a vote. After this time, no more discussion is allowed, even if I have not announced the end of the round. Players may elect to skip to the end of a round if they believe that the discussion is going nowhere, by saying /skip. This requires every player to agree to skip. Voting is allowed until I announce the beginning of a new round. PMs are only allowed if I am sent them as well. Prods will happen at the end of every round, after two prods, you will be kicked.

Empire Stats
Spoiler: Starting Stats
Planets: 4719
Population: 33 trillion
Army: 200 billion
Fleet: 5000 capital ships, 25000 other ships
Major Allies: Republic of the Five Stars, Steel Empire
Minor Allies: 29
Internal Strife: Low
Trade: Good
Government Income: 40 septillion

Current Stats
Planets: 4719
Population: 33 trillion
Army: 200 billion
Fleet: 5000 capital ships, 25000 other ships
Major Allies: Republic of the Five Stars, Steel Empire
Minor Allies: 29
Internal Strife: Medium
Trade: Medium
Government Income: 30 septillion


Warning, this is going to be a long game. I would prefer not to replace too many people, so if you intend to play, please try to stay active.

I welcome any questions.

Sign-ups:
1. TakumiHijirihara (Diplomacy)
2. Multiuniverse (Science)
3. BRVR (Diplomacy)
4. Technetium (Military)
5. SuperWegee (Military)
6. Cenvil2 (Science)

Back-ups:
1. Chemist
2. Bluedetroyer
Last edited by deathofrats0808 on Thu Jan 24, 2019 5:24 pm, edited 10 times in total.
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Re: Council of Seven

Postby Chemist1422 » Tue Jan 08, 2019 11:34 am

Interesting

I’ll backup for now
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i guess this is goodbye?
(still here for danganronpa i guess)


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Re: Council of Seven

Postby Multiuniverse » Tue Jan 08, 2019 11:39 am

In

Though I think 5 days rounds are too long

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Re: Council of Seven

Postby deathofrats0808 » Tue Jan 08, 2019 11:41 am

It's so there can be lots of discussion. I'll probably end rounds early if everyone has voted and there's nothing going on in secret.

Military, Diplomacy or Science?
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Re: Council of Seven

Postby TakumiHijirihara » Tue Jan 08, 2019 11:42 am

/in Diplomacy
Why
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Re: Council of Seven

Postby Multiuniverse » Tue Jan 08, 2019 11:48 am

deathofrats0808 wrote:It's so there can be lots of discussion. I'll probably end rounds early if everyone has voted and there's nothing going on in secret.

Military, Diplomacy or Science?


Science

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Re: Council of Seven

Postby BRVR » Tue Jan 08, 2019 12:03 pm

/join as diplomacy
THE GREAT KIJAH IS BACK AND IS HERE TO STAY!
I AM OPEN TO MAKING NEW FRIENDS TO FILL THE VOID IN MY HEART OF SADNESS!
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Re: Council of Seven

Postby deathofrats0808 » Tue Jan 08, 2019 12:05 pm

Diplomacy Faction is now full.
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Re: Council of Seven

Postby Technetium » Tue Jan 08, 2019 12:14 pm

What if we had a setup where we could choose to skip the rest of the discussion and go directly to vote, but it required either five or all six doing so for the skip to happen?

Also I join as Military (would prefer science but I'd also prefer for the next potential person to join to have a choice of what to join as)
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Re: Council of Seven

Postby deathofrats0808 » Tue Jan 08, 2019 12:17 pm

I'm ok with that if it's what you guys want.
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Re: Council of Seven

Postby Technetium » Tue Jan 08, 2019 12:22 pm

That way, should a decision prove obvious enough that at most one (if the requirement is five) or no (if the requirement is six) players oppose it, we can go ahead and make it happen.
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Re: Council of Seven

Postby deathofrats0808 » Tue Jan 08, 2019 12:24 pm

Decisions are made by majority, with the Arbitrator abstaining unless there is a 3-3 split or some other exact draw. He's basically there so we don't get stuck with draws. If the round ends on one, I use RNG for him to make his decision.
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Re: Council of Seven

Postby MoustachioMario » Tue Jan 08, 2019 12:41 pm

deathofrats0808 wrote:Decisions are made by majority, with the Arbitrator abstaining unless there is a 3-3 split or some other exact draw. He's basically there so we don't get stuck with draws. If the round ends on one, I use RNG for him to make his decision.


I want to be the Arbitrator
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Re: Council of Seven

Postby Technetium » Tue Jan 08, 2019 12:42 pm

I think the host is the arbitrator
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Re: Council of Seven

Postby MoustachioMario » Tue Jan 08, 2019 12:43 pm

Technetium wrote:I think the host is the arbitrator


RNG is the arbitrator
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Re: Council of Seven

Postby deathofrats0808 » Tue Jan 08, 2019 12:48 pm

Yeah, RNG is the Arbitrator. That way there can't be any question of bias.
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Re: Council of Seven

Postby SuperWeegee » Tue Jan 08, 2019 12:51 pm

/join Military
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Re: Council of Seven

Postby MoustachioMario » Tue Jan 08, 2019 1:03 pm

I want to come up with consequences of decisions :)
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Re: Council of Seven

Postby Cenvil2 » Tue Jan 08, 2019 1:05 pm

/join Science
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Re: Council of Seven

Postby deathofrats0808 » Tue Jan 08, 2019 1:33 pm

Game is full. PMs are going out.
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Re: Council of Seven

Postby Multiuniverse » Tue Jan 08, 2019 1:45 pm

Aye
Pm received

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Re: Council of Seven

Postby SuperWeegee » Tue Jan 08, 2019 1:47 pm

Multiuniverse wrote:Aye
Pm received


Ditto on that.
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Re: Council of Seven

Postby Cenvil2 » Tue Jan 08, 2019 1:48 pm

Multiuniverse wrote:Aye
Pm received

Too
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Re: Council of Seven

Postby Technetium » Tue Jan 08, 2019 1:48 pm

I got a PM
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Re: Council of Seven

Postby TakumiHijirihara » Tue Jan 08, 2019 1:53 pm

/Confirm peacefully
Why
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