Spoiler:
Signups
-The number of players is 16
-Once signups open, players may “/join” the game and provide an animal mask to be referred to as.
-After all available slots have been filled, the roles will be randomly distributed among players via PM, with repeated roles (2 of each in the duel/dance list they will appear as role A and role B but the distribution wont tell which one you got.)
-Players may still join a backup queue once the game begins
Basics
-The last player standing is the victor.
-If the last players die in the same time in same phase the host wins
-A player’s role is not revealed when they die (of course, if their role was guessed you will know it).
-Players may not PM other players during the game. Or using any out of forum source to communicate about the game.
-Dead players cannot post, no final post, no last will.
-Actions, gifts, and guesses are sent to the moderator.
-No quoting/fake quoting mod messages.
Roles
Read carefully, I changed some roles for balancing this specific game (not the core game)
Spoiler:
Phases
-The game itself has four phases.
-Discussion is permitted and encouraged throughout all phases.
Challenge Phase
-The Challenge Phase lasts 48+24 hours, or until all players have challenged or nochallenged and all pending challenges are resolved. (if someone do not challenge in the first 48 hours of the Phase they actions will be automatically /nochallenge)[/b]
-The game begins on this phase.
-Players may “/challenge” other players to dances or duels.
-Once issued, the challenged player must choose whether to “/accept” the challenge or use a “/deny” (all players begin the game with a deny).
-Players must specify whom they are accepting or denying, a bare accept or deny will blanket cover all challenges against you whether you know of them or not.
-If the challenged player does not respond by the end of the Challenge Phase, the challenge is automatically accepted.
-Each player may only challenge once per Challenge Phase (even if the challenge is denied), but can be challenged multiple times.
-If a player does not wish to challenge, they may instead “/nochallenge”. This allows the phase to end earlier. Players must still choose whether to accept or deny challenges.
-The results of the challenges will be posted at the end of the Action Phase (see Action Phase).
-The victors of duels and dances are determined by which player’s roles are higher on the respective list (see below), plus any interfering abilities.
Spoiler:
Action Phase
-The Action Phase lasts 24 hours, or until all actions have been received.
-Roles with abilities that are used during the Action Phase can PM the moderator to use them. Currently, this is the Blacksmith and Musician.
-The results for duels and dances will be posted at the end of the Action Phase.
Voting Phase
-The Voting Phase lasts 48 hours or until all players have voted or until 12 hours after a majority has been reached.
-The Voting Phase will still occur during the first round, but no players will be voted and no execution will occur.
-Any player who lost a duel or dance during the past Challenge Phase is a valid vote target.
-The player with the most votes at the end of the phase will be executed.
-Ties are settled by RNG
-The Man-at-arms, and Poisoner act during this phase.
-Players may also select gifts during this phase (see below).
-For each challenge participated in (no matter if won or lost) the player earns one gift. Gifts are revealed at the end of the Voting Phase.
Gifts
Extra Deny- grants an extra deny to deny a challenge (see Challenge Phase) (each player starts with one deny)
Extra Switch- grants an extra plate switch to swap plates (see Dinner Phase) (each player starts with one switch)
Free Guess- during the upcoming Dinner Phase, you may make a guess as to a player’s role. If you are correct, they will be executed. You may only choose one of this gift per round.
Guess Immunity- you are not a valid guess target during the next Dinner Phase.
Premium Food- you are not a valid Poisoner target during the Voting Phase. Cannot be stolen with a switch.
Gift Reserve - This gift can be redeemed at almost any point later in the game for a gift of your choosing (only from the first 5 gift type). You can only hold up to 3 of this gift at a time. You cannot reserve guess immunity or Premium Food during Dinner Phase You are still able to doing so in the voting phase.
Lottery Ticket - If you are the only one to take this gift, you get 2x the amount of gifts during Dinner phase.
Dinner Phase
-The Dinner Phase ends after 24 hours, or after all players have switched or noswitched.
-Each player is given a plate of food.
-You may “/switch” your plate of food with the plate of another player, consuming a plate switch (each player begins with one plate switch). Switch-back is allowed.
-Every switch and noswitch are final. There is only 1 exception: when you noswitched and someone switched your plate. You have time to change your choice until the Dinner phase ends. (I will give an extra 24 hour if someone switch witch a noswitched in the last hours, If I find it necessary.)
-At the end of the phase, each player eats the food in front of them.
-Players who eat poison food will die (excluding the Soldier).
-The Blackmailer act during this phase.
-In addition, if you received a free guess as a gift, you must use it during the Dinner Phase. If you are correct, that player will be executed at the end of the Dinner Phase. All attempted guesses are revealed at the end of the Dinner Phase. You need to guess correctly only the role. You don't have to specify the type A or type B
-If you do not have a free guess, you may still make a guess as to another player’s role as normal. However, if you are incorrect, you will be executed.
-If you won a lottery ticket you can exchange the extra gifts this phase: Note: this cannot be premium food or guess immunity. And if you take free guess you have to use in the same Dinner phase. If you take switch from lottery you can use it in this phase, but you do not have to.