"So plan is we will sneak in via the secret entrance in the papers we found in the carpenter's house
We will all disguise as waiters. I will enter the kitchen and dump some poison in the food, make them a bit drowsy and give us an edge. You 3 will go to the dining hall and look at the set up, terrains, see who sits where and look at where we could hide. Then we deliver food to their tables then wait for them to eat some of it and ingest the poison. I will hide in a place that gives me good visual of the count and you 3 be on standby. I will dip my arrow in liquid fire and fire at the count. If I hit the bugger's going to burn alive and if I miss it will take down the building so win-win, though if I miss I'll try and shoot at the bugger again. Now while I do this 2 of you must extract our target from the dinner table. My arrow should distract his guards and companions enough for you to make distance with the target. Then one of you will be on standby and take down any archers or trouble makers chasing us. After this we make our way to the exit and hopefully not get killed.
Any questions?"
Thanks parker for the gif and SuperDuper for suggesting rotational sig
Inventory (should be accurate, but I could've missed something) Spoiler:
Sliphy: Bag, length of rope, bear trap, shovel, branch, worm paste, bag of needles, poison vial, checkers board, bow, arrows(14), honeycomb, fishing rod, 4 coins, grappling hook, flask of red liquid, hatchet, bow, vinegar.
Leo: Bag, set of throwing daggers, branch, hatchet, knife
Beneger: Bag, dagger, rope
Ivor: Bag, hatchet
The group of four boards the rowboat and paddles their way across the river. It takes a while, but they manage to get to the other side without incident.
At the other side of the river, they can start to see a large castle, peeking out through the trees. There seems to be a dirt trail heading in the direction of the castle.
The group leaves the boat and heads down the trail towards the castle. Sliphy looks for the secret entrance behind the castle. It isn't too difficult to find...
He observes the odd looking tree that was indicated on the paper he found. There's a door carved into it, and it seems like it can open up.
There’s a metal ladder leading down into the hole, which seems to be supported by wooden planks. It is difficult to see very far down, but light emanates from the bottom of the hole.
After climbing down the ladder, the group finds themselves in a tunnel of some sort. It’s just high enough that none of the group have to bend their hands to avoid hitting the top. Some sort of lights are hung upon the walls of the tunnel, but they resemble no lights that anyone from the group has seen.
The group progresses through the tunnel. It winds about, and they see very little of interest. Not a single branching side tunnel. Suddenly, Sliphy stops, noticing something ahead. It looks like a skeleton. Definitely human, but hard to say how long it’s been there.
As Sliphy crawls along, he triggers the traps lined along the walls. He is able to trigger the mechanism from a safe distance. Several wooden darts shoot out from the walls in front of Sliphy, plunking to the ground. After crawling for a while, the traps stop going off.