Umineko no Naku Koro Ni - The Forum Game (End!)

A place for old, unplayed, and completed games go to lie.

Umineko no Naku Koro Ni - The Forum Game (End!)

Postby Segaco » Sat Oct 14, 2017 6:49 pm

When the seagulls cry, there are no survivors

Credits to mr Cloud for the idea of turning umineko into a forum game!

Hello everyone, and welcome to the forum game version of Umineko (kind of)!
To be able to play, you must read the rules first, though the simple explanation is that this game is a murder mystery.

How to play
Spoiler: This game is to be played with a minimum of 2 players and a maximum of 10 players including the Game Master (GM) or Host. Though the number of players depends on how many the hosts needs.

Every "turn" several murders occur until all 18 characters on the "Game Board" inevitably die in seemingly humanly impossible ways. It is the players' job to discover as much information as possible while everyone is alive and decide on a certain verdict that they must argue in order to rebut the GM's claim. The players must come up with ways that the murders could have been possible through methods which the GM has intentionally left hidden. The game ends at the resignation of all players or when the GM has been proven wrong during the Meta Phase when all 18-19 humans have been eliminated. When the game has ended, the "Tea Party" is initiated for several days in order to discuss possible errors, suggestions or the round in general.
Every turn is separated into two phases, The Game Board Phase and The Meta Phase.

The Game Board Phase
Spoiler: This is when new murders are discovered. Here, living players may move throughout the mansions rooms as listed by the GM or question other living characters, it is the Game Master's duty to answer the question as the game piece that has been questioned, for example:
TakumiHijirihara wrote:I question Ryax, "Where were you at the time of the murders?"

Segaco wrote:Ryax replies "I was with Xerxes and Flaming in the study."

The information received may be interpreted in whatever way the player wishes, additionally the GM is not obligated to give the truth during Game Board phase, the character that is being questioned is able to refuse to answer a certain question, lie, or tell the complete truth to the extent of their own knowledge. If a game piece is killed, they may not be questioned, if a player's piece is killed, they may no longer question anyone. Once Game Board phase has ended, no more questions may be asked until the next turn.
The number of victims per Game Board Phase are determined by the GM and may vary between 1 and 5, however, the first turn can include 6. A corpse does not have to be found for every victim. There must be at leat 2 humans or just one alive during the last turn before they are inevitably killed off. The GM writes a summary of where and when every corpse was discovered at the end of the final Game Board phase with the exception of the final victims whose corpses are not to be found but are considered dead.
Game Board phase ends when all necessary clues are discovered.

The Meta Phase
Spoiler: Here is when discussion on the murders that occurred in The Game Board phase happen. This phase lasts 24 hours. Here, the players must question and debate with the GM themselves by using what is known as Bold and Red truths.

The Bold Truth
Spoiler: It is used by players to set forth a statement that makes a theory.
This text is the truth unless said otherwise by the GM using the red text. If the GM fails to disprove the statement by the last Meta Phase, it becomes absolute truth and the player is considered to have solved that murder. The GM is able to use the bold text to supply possibilities as to how their opponent's bold truth is not effective.
And something to know, the bold truth in umineko is actually blue, but since it's a lot easier to use bold than going all the way to get the color blue, we'll be using bold.


The Red Truth
Spoiler: The truth and nothing but the truth used by the GM (or Host), this is used to disprove theories the players make with the bold truth and conjecture placed by the players but additionally for the players to recall already stated facts. The GM does not have to show any proof to back up a red truth. Additionally, the GM is not obligated to use the red text when prompted.

Example of both truths in action:
Spoiler:
TakumiHijirihara wrote:The door was locked from the outside of the room.
The culprit used a master key to lock the door.
A secret passage exists.

Segaco wrote:Nopity nope, The door was locked from the inside.
No master keys exist.
No secret passages exist.


Roles
Spoiler: They aren't really roles, but there are some.
Players may be assigned these. Or not.

-Detective: There is only one detective per game, and everything the detective sees can be considered as the truth. So if he sees a witch appear in front of them out of thin air, it is the truth. Though that will not happen unless I get a very clever idea on how to pull off that trick.
Abilities
-The detective has something known as "duct tape". They are able to seal three rooms with it (all entrances/exits). If someone opens a door/window of a sealed room, the tape put on them will break, so the detective will know someone used them if they check on the duct tape again.
-Detectives can 100% confirm a death, so if they check and body and find it dead, the body they found is confirmed to be dead and not faking it.
-A detective cannot be the culprit. They also can't be an accomplice.
-Unless stated otherwise, the detective will always be William White.
-The detective must live to the end of the game.

-Doctor: There is only one doctor.
Abilities
-The doctor may confirm the death of all victims every turn if he's in the same room as them (if he's an accomplice he is able to lie).

-Helper: There is only one Helper. They do not help anyone, I just couldn't think of a better name.
Abilities
-Helpers are able to place a piece of paper in the door crack of any one room, the player is told immediately when this piece of paper hits the floor (in PMs. They can tell other players).
-In the Meta Phase, once per turn, Helper can force the GM to repeat a statement in Red, if the GM is unable to due to the statement being false/they refuse, they can try again until the Red Truth is used.

-Equalizer of Death: There is only one Equalizer of Death.
Abilities
Once per game and right after a gameboard phase starts, the Equalizer of Death can turn back in time to the start of a gameboard phase. There, any of the players can change the past. An example is preventing someone from dying, forcing the culprit to do something else, changing the future. Once that phase ends, players will go back to the original gameboard phase (before the Equalizer of Death used their ability).
This ability is very important to gather information and you can only use it once, so use it wisely.

-Furudo Erika: Unless stated otherwise, she's doesn't appear in the gameboard.
Abilities
-Erika Furudo, if she's not the detective, is able to declare herself as the story's detective, gaining the rank of "detective". If the detective was initially someone else, that person loses their "detective" rank, meaning that they can die, cannot 100% confirm deaths, they may see magic, be a culprit, etc.
-Erika declaring herself the detective may result in there being multiple culprits.

-Everyone else: They are people, they can move around, be scared, talk and other things.

The game doesn't necessarily need all players to be either doctors/watsons/detectives.
Though I can confirm that a detective will appear on every game and it will always be a player.


The cast
Spoiler: Every story needs its characters. This story is no exception.

1. William White (Male Guest)
2. Tech Netorius (Male Guest)
3. Fen Netorius (Female Guest)
4. Jezz Netorius (Female Guest)
5. Takumi Hijri (Male Guest)
6. Nate Turner (Male Guest)
7. Ryax Corney (Male Guest)
8. Yarn Watch (Female Guest)
9. Orange Duckling (Male Guest)
10. Thorus Idiotus (Male Guest)
11. John Watson (Male Guest) - Not the one you know, an entirely different character
12. Luka (Male Servant)
13. Fracie (Female Servant)
14. Sarah (Female Servant)
15. Zeus (Male Servant)
16. Flaming (Male Head-Servant)
17. Alex Lettuce (Male Private Doctor/Physician)
18. Xerxes Lefan (Male Mansion owner)
19. Erika Furudo (Female Uninvited Guest) - May or may not appear


Tips
Spoiler: Anyone can be the culprit or an accomplice, except for the detective.
If you are the culprit or an accomplice, you will not know. You won't be told what your character does in secret. Except for the detective.
Anything the detective sees is the truth.
And yes, this does have a logical explanation.

One last thing, umineko's special answer will never be used here. I don't really like spoiling people.
Last edited by Segaco on Tue Apr 09, 2019 8:35 pm, edited 85 times in total.
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Re: Umineko no Naku Koro Ni: The Forum Game

Postby Segaco » Sat Oct 14, 2017 6:49 pm

Maps
First floor:
Spoiler: Image
Second floor:
Spoiler: Image
Third floor:
Spoiler: Image
Basement:
Spoiler: Image

Players
For the first game i'll need four, like the map says.

1. William White (DJVoxel)
2. John Watson (Multiuniverse)
3. Thorus Idiotus (Tim)
4. Orange Duckling (Orange)
Last edited by Segaco on Thu Nov 30, 2017 9:23 am, edited 7 times in total.
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Location: Argentina

Re: Umineko no Naku Koro Ni: Red Truths

Postby Segaco » Sat Oct 14, 2017 6:50 pm

Landmarks

Game 1:
Gameboard Phase 1
Meta Phase 1
Gameboard Phase 2
Meta Phase 2
Gameboard Phase 3
Meta Phase 3
Gameboard Phase 4
Meta Phase 4
Gameboard Phase 5
When the seagulls cry, there are no survivors
Last Meta Phase (Meta Phase 5)
Tea Party

Game 2:
Gameboard Phase 1
Meta Phase 1
Gameboard Phase 2 (Mistake was made with numbers)
Meta Phase 2
Gameboard Phase 3
Meta Phase 3
Gameboard Phase 4
When the seagulls cry, there are no survivors
Last Meta Phase (Meta Phase 4)
Tea Party

Game 3:
Gameboard Phase 1
Meta Phase 1
Gameboard Phase 2
Meta Phase 2
Gameboard Phase 3
Meta Phase 3
Re:Gameboard Phase 2
Gameboard Phase 4
When the seagulls cry, there are no survivors
Last Meta Phase (Meta Phase 4)
Tea Party

Game 4:
Gameboard Phase 1
Meta Phase 1
Gameboard Phase 2
Meta Phase 2
Gameboard Phase 3
Meta Phase 3
Gameboard Phase 4
Meta Phase 4
Gameboard Phase 5
Meta Phase 5
Gameboard Phase 6
Meta Phase 6
Re:Gameboard Phase 1
Gameboard Phase 7
When the seagulls cry, there are no survivors
Last Meta Phase (Meta Phase 7)
Tea Party

Game 5 (Purple Game):
Story and Meta Phase

Meta Phase for all games 1

Game 6:
Signups
Introduction and alibis
Investigation
Meta Phase
Answer

Meta Phase for all games 2

Execution

The Truth

Ending comments

The actual end, and the solution to the fifth game.

Red Truths for Game 1
Spoiler:
First Meta Phase
--------------------------------------------------------

One of the doors leading to the Dining Hall was locked after the victims had died.

A flamethrower was not used.
If it had, the whole mansion would have burned down.

The door to the Kitchen was locked after the victims died.

Xerxes' study was locked after the victims had died.

There are no more than 18 people on this island.

Wizards, witches, demons, and the such do not count as "people".

When the culprit had finished killing the people in the Dining Hall, the victims' faces were gone.

The culprit left no burn marks in the room.

The culprit did not use a flamethrower.

Someone lied about what they did last night.

The kitchen's window is locked.

The culprit did not escape by using a window.

No secret passages exist.

The culprit left the Dining Hall by using a door.

The culprit closed the door after leaving.

The culprit did not lock the Dining Hall's door.

At the moment, the only locked door in the Dining Hall is the one leading to the kitchen.

The culprit has at least one key on themselves.

The parlor's door is unlocked.

--------------------------------------------------------
Second Meta Phase
--------------------------------------------------------

Acknowledged. (At least one person has entered the basement after the original six bodies were found)

No one has entered the basement during the night.

Luka did not knock Ryax out.

Ryax did not knock Luka out.

Luka did not knock himself out.

Ryax did not knock himself out.

The culprit is in the mansion, yes.

The player known as orangeandblack5 will now be controlling the detective William White.
Orange Duckling is now an NPC

Tech is definitely dead.

At least one accomplice exists.

The culprit got his hands on the murder weapon without anyone's help.

An accomplice did not knock someone out.

An accomplice has not knocked someone out.

The chain locks were set by the culprit.

The culprit locked the door.

The locks on the windows of Jezz's room are set.

The locks on the windows of Tech's room are set.

--------------------------------------------------------
Third Meta Phase
--------------------------------------------------------

Correct, the body in the boiler(meant incinerator) is Sarah.

Sarah died before one of those was locked.
(Sarah died before Tech's and Jezz's rooms were locked)
[/color]
--------------------------------------------------------
FourthMeta Phase
--------------------------------------------------------

An accomplice is someone who knows who the culprit is and aids them in the execution of their plans.

Orange did not lock the dining hall's door.

The detective has confirmed some of the bodies' deaths.

From the moment the killer left the dining hall to the moment Orange died, Orange was never in possession of a knife.

No silenced shotguns exist.

Leaving through a window while it's raining would cause you to slip and fall to your death.

It started raining in Gameboard Phase 3.

When the seagulls cry, there are no survivors.

When the seagulls cried, there were no survivors.

--------------------------------------------------------
Last Meta Phase (Fourth Meta Phase)
--------------------------------------------------------

No deaths were suicide.

No hiden passages, trapdoors or anything that would allow the culprit to move between rooms unnoticed exists. This excludes the hallway, of course.

There's only one culprit.
The definition of "culprit" is someone who kills
, and that culprit is me, the great wizard Segaco!

No traps were used.

When the seagulls cried at 12 am, there were no survivors.

All deaths on the island were the culprit's fault.

The masked person did not lie about the time.

The grandfather clock works just fine.

Only one person died from poison.

When the seagulls cried at 12 am, there was no one left alive on the island.

Chain locks can only be set from the inside.

All locks are normal deadbolt locks.

When the guests arrived to the island, all keys excluding the master keys were inside the servant's room.

Only 5 master keys exist, and when the game started they were all in each servant's possession.

The culprit did not lock the dining hall's door.

The kitchen's door was locked when Luka arrived to the dining hall.

An accomplice did not lock the dining hall's door.

There was never anyone hiding in the kitchen.

No master keys were used to lock the dining hall's main door.

At least 5 people died in the dining hall.

All corpses the detective found were legit.

When the detective stepped into the dining hall after he had woken up, there were 6 corpses inside.

Ryax was not poisoned.

Orange was poisoned.

Meta phase has ended.

Game 1 has ended.

Red Truths for Game 2
Spoiler:
First Meta Phase
--------------------------------------------------------

All victims were killed with the same weapon.

The maps in the second post of the thread are truthful, with this I mean, they show the mansion's actual layout, and will always do.
Which means the study has three windows.

The windows are locked.

Flaming picked up the study's key when he was carrying the food for Xerxes upstairs, and after that, it did not leave his posession.
There are only four corpses in the study, and there are no corpses outside of the mansion.

Correct, there are two keys that can unlock the study...

There are only two keys that can lock/unlock the study, and those two keys can ONLY lock/unlock the study's door.

Orange Duckling is the helper of this game, and he will be controlled by WillardHWright.

An accomplice is dead.

There is only one culprit, who is alive and well.
A culprit is defined as someone who kills.

The study's door was not locked from the inside.

When the study's door was opened, everyone inside was dead.

The plates of food in the study were sedated, yes.

None of the shotguns in the room were fired.

The wounds in the corpses' chests were made by a sharp object, and said wounds were the cause of their death.

The culprit entered the study after the victims.

The accomplice knew the culprit was going to kill.

--------------------------------------------------------
Second Meta Phase
--------------------------------------------------------

William wouldn't have noticed someone slipping out of the dining hall.

Xerxes died seconds after the gunshot.

Orange is not an accomplice.

No one is faking death.

When Sarah got to the dining hall to tell everyone about the murders, Flaming was already inside the dining hall.

The culprit sedated the food of some people.

Xerxes died because he was shot. The gunshot everyone heard was the sound the weapon made when it shot Xerxes.

Anyone would have noticed someone entering the dining hall after hearing the gunshot.

No secret passages exist.

No windows have been used as a method of leaving/entering a room.

Orange is in the dining room.

When Alex, Yarn and William left the dining hall, Orange was in the room, and he has been there ever since.

Willard's (Orange's) paper has yet to hit the ground.

Although the door remained open and someone could have easily left the dining hall without William noticing, no one did.

Only 18 people, alive or dead, exist on the island right now.

Wizards, witches, demons, and the such do not count as "people".

--------------------------------------------------------
Third Gameboard Phase
--------------------------------------------------------

The paper Orange had put on the crack of the doors hits the floor.
--------------------------------------------------------
Third Meta Phase
--------------------------------------------------------

William's study key was not pickpocketed.

The key fell out of his pocket.

The culprit was the one who sedated the food.

The key accidentally fell out of William's pocket.

William used the study key after Xerxes was killed, so no.

No secret passages exist.

Chain locks can only be set from the inside of the room.

The only ways in and out of the parlor are through the windows and the only door.

If you tried to use a window to enter or leave a room while it's raining, you would slip and fall to your death.

When the seagulls cry, there are no survivors.

When the seagulls cried, there were no survivors.

--------------------------------------------------------
Last Meta Phase (Fourth Meta Phase)
--------------------------------------------------------

You're incompetent.

The bathroom's door was closed and locked after the victims had entered the study.

Zeus was in the study at some point before Sarah announced people were dying.

Zeus had a master key in his possession.

I will not answer to any theories that say "X is an accomplice/the culprit" unless you specify how they did what they did.

The only victims of the first twilight were the four found in the study.

One of the victims of the first twilight was an accomplice.

Sarah did not wait before going downstairs to announce the victims were being killed.

There was no one hiding in the study when Flaming opened the study's door.

The culprit was present when the victims were sedated.

Sarah did not lock the study's door.

An accomplice is defined as someone who knows who the culprit is and aids them in the execution of their plans.

The study's door can only be locked with the study keys.

The accomplice of the first twilight knew exactly what they were doing.

The dead accomplice of the first twilight did not lock the door.

William was not killed by a trap.

There is only one culprit. A culprit is defined as "someone who kills".

The culprit was alive after the bodies of the first twilight were found.

Nobody took their own life.

Last meta phase has ended.

Unless you can refute my theory before next game ends, you'll be trapped in that cage forever.

Game 2 has ended.

Red Truths for Game 3
Spoiler:
First Meta Phase
--------------------------------------------------------

None of the master keys were used on Fen's door between 3am and 10am.

There are no holes on the walls, door, ceiling nor floor. I define a hole as "a small hole made by a bullet".

Fen's room does not have a vent.

Even if a sixth master key existed, it is still a master key. None of the master keys were used on Fen's door between 3am and 10am.

The only keys that can unlock Fen's door are her own key and all five master keys.

The victims are really dead.

There was no alive person hiding in Fen's room.

No secret passages exist.

They (the first 6 victims) were killed at 3:30 am!

She (Fen) has the key for her own room.

No one has committed suicide.

There are no holes on the walls, door, ceiling nor floor of Fen's room. I define a hole as "a hole made by a bullet".

Fen's key was not duplicated.

Fen did not hand her key to anyone.

No one in the island knows how to picklock a door.

Freddy Kruger does not exist in the island.

--------------------------------------------------------
Second Meta Phase
--------------------------------------------------------

There were no new reds in this meta phase.
--------------------------------------------------------
Third Meta Phase
--------------------------------------------------------

No secret passages exist!

Of course no one committed suicide. There is only one culprit,
and that culprit is Fen!

Erika is the detective and therefore not the culprit.

No one has committed suicide.

--------------------------------------------------------
Gameboard Phase 4
--------------------------------------------------------

TakumiHijirihara will be controlling Erika until Insane comes back. When Insane's back, Takumi will control Thorus.
--------------------------------------------------------
Fourth (and last) Meta Phase
--------------------------------------------------------

Luka, Zeus, and Alex died with the culprit being in the same room.

The culprit is in the room (the study) right now.

There is only one culprit, who is alive.

The first murders happened at 3:30.

None of the master keys were used on Fen's door between 3 AM and 10 AM.

The bodies were moved to Fen's room after Fen woke up.

William, Orange, and Takumi returned to the dining hall after returning the trolley to the servant's room.

In Re:Turn 2, neither William, Orange, nor Fracie killed themselves.

The culprit is currently in the room!!! (refers to the study)

There are no small holes made by something other than bullets in Fen's room.

Tech, Jezz, Ryax, Xerxes, Nate, Takumi, Alex, and the servants Fracie, Flaming, Luka, Zeus, and Sarah are all dead.

Fen was not kidnapped.

There were no suicides in Re:Turn 2.

In Re:Turn 2, when you all arrived to Watson and Nate because of their scream, they did not have blood on them.

Master keys can lock/unlock all doors but the study door. Only the study keys can lock the study door.

There are two study keys. One was in Xerxes' person while the other was in the servant's room at the start of the game.

There were no suicides in Re:Turn 2.

The windows in Ryax's room, the study, and the third floor hallway were never opened.

In Re:Turn 2, there is only one culprit.

Watson would notice William leaving the room he is in.

No deaths were accident in Re:Turn 2!

Both the normal game and Re:Turn 2 have the same culprit!

The only people that were not in the dining hall at the time of Fracie's death were William, Orange, Takumi, Fen, and Fracie herself.

The only people that were not in the dining hall at the time Fracie was attacked were William, Orange, Takumi, Fen, and Fracie herself.

No traps were used.

William did not die of natural causes in Re:Turn 2.

You are the culprit... William White!!!

When the seagulls cry, there are no survivors.

No secret passages exist.

Ciary stops existing in this game, and will never come back.

Last Meta Phase has ended.

Game 3 has ended with the human side as the victors, proving Fen did not actually kill anyone.

Red Truths for Game 4
Spoiler:
First Meta Phase
--------------------------------------------------------

No one in the dining hall has been shot.

The dining hall's windows are locked.

No one has died to a knife.

The only person who slipped out of the group was Luka himself, and he did not commit suicide.

No one has been bludgeoned.
No blunt weapons have been used for murder.
No traps have been used.


Assuming the culprit is human and killed everyone with fists, a single human would not stand a chance against six people.

In all of the games, there will always be a single culprt unless Erika claims the detective rank for herself. If this happens, more than one culprit may appear.

That is correct, the double doors were locked from the inside of the room.

No one in the dining hall has locked the dining hall's doors.


--Alright, to avoid confusion, I'll refer to the six dead as "the deadly six"--

The dining hall's and kitchen's windows have been closed and locked before the guests arrived, and have remained so up until this very moment.

Unless they used a gun or some other method that involves not fighting directly, there's no way someone could stand a chance against six people.


I won't deny the existence of accomplices, but when the door was locked, there were no accomplices in the dining hall or kitchen.

The dining hall key is in the dining hall, and was inside when the door was unlocked.

"The deadly six" were already in the room when the culprit entered.

No poisons were used.

Windows cannot be locked from the outside.

Nobody is faking death.

I define accomplice as someone who knows who the culprit is and aids them in the execution of their plans.

"The deadly six" were not distracted/flashed.

There is a master key on Zeus' pocket right now, actually. The dining hall's key is not in Zeus' person.

The door was locked after the culprit was done with "the deadly six".

Any chemical that kills is considered poison. "The deadly six" were not poisoned.

No chemicals were used on "The deadly six".

--------------------------------------------------------
Second Meta Phase
--------------------------------------------------------

There were no new reds in this meta phase.
--------------------------------------------------------
Third Meta Phase
--------------------------------------------------------

There is no smokestack!
There is a little vent, but humands do not fit in it!

No secret passages exist.

There would be lots of blood if he (Xerxes) had exploded.

no.
(His body was destroyed by acid or a fire!)

Xerxes did not leave through the boiler's door.

Sarah did not hear Erika's screams.

A trapdoor counts as a secret passage, and no secret passages exist.

No one is impersonating someone else.

Xerxes does not currently exist in the boiler room!!!

The detective saw Xerxes enter the boiler.

Xerxes is not in the boiler room.

Xerxes did not leave through the boiler's door.

No dumbwaiters exist.

--------------------------------------------------------
Fourth Meta Phase
--------------------------------------------------------

There are no windows in the boiler room.
There are items in the boiler room other than the incinerator.
The basement and the boiler room are dark.

There are some bricks in the boiler room.

When people entered the boiler room after hearing a scream, Xerxes was not hiding in the room. To make things more difficult, Xerxes was not in the boiler room when people entered.
There are only a couple of bricks.

The detective saw Xerxes get in the boiler room!

Takumi and Xerxes entered the boiler room together.

The detective saw Xerxes enter the boiler room.
Xerxes did not leave the boiler through the boiler room's door.

From the start of the game up to this meta phase, Xerxes NEVER left the boiler room through the boiler room's door.

Flaming did not lock the door to the boiler room while Takumi and Xerxes were inside.

Any method of leaving or entering a room that is not able to be found by the detective counts as a secret passage, and no secret passages exist.

No one locked the boiler room's door from the outside.

William is not Takumi in disguise.

Xerxes is not William in disguise.

Takumi is not Xerxes in disguise.

Xerxes is not Takumi in disguise.

Xerxes does exist, and is a body on the island.

Even if someone had disguised themselves as Xerxes, I wouldn't be able to call them "Xerxes" in red because they are not Xerxes. And the detective saw Xerxes enter the boiler room along with Takumi.

Xerxes never disguised himself as Takumi. Takumi never disguised himself as Xerxes.

Takumi never switched places with Zeus. Xerxes is dead. Takumi is dead. Zeus is dead.

Dying does not count as leaving a room.

There is no secret closet in the boiler room!

Ignoring pipes and the boiler, the only things in the boiler room are the incinerator and a few bricks. There is also a small vent, but a body does not fit in it.

There are like three bricks laying around the boiler room's floor and they serve no purpose whatsoever.

Xerxes' body is not in a pipe. Xerxes was not killed with a brick.

Xerxes' corpse is in the incinerator.

There is only one corpse in the incinerator.

--------------------------------------------------------
Fifth Meta Phase
--------------------------------------------------------

Takumi is not the culprit.

The culprit is still alive.

Zeus is dead.

The following people are alive: Yarn Watch, Jezz Netorius, Fracie, Sarah, Erika Furudo, and William White.

Sarah's fear of blood is not fake. If she sees blood, chances are she'll drop unconscious.

At some point before Multi checked on the girls in the parlor, someone did indeed pretend to be dead.

If the detective checks someone who is faking their death, he would definitely know they are faking it.

In Meta Phase 1 I said: "No one in the dining hall has locked the dining hall's doors."

Before opening the dining hall's door, William noted everyone was there except for the "deadly six"

Xerxes was not dead when Takumi was initially found in the boiler room.

Takumi was talking about the culprit.

Of all of the doors that exist on this island, none has a crack through which a key can slip.

The dining hall's doors were locked from the inside.

Luka was not killed by a trap.

Luka died pretty much instantly.

An accomplice is someone who: knows what the culprit is really up to (killing), knows who the culprit is, and helps them in the execution of their plans, be it willingly or unwillingly.

--------------------------------------------------------
Sixth Meta Phase
--------------------------------------------------------

That is correct. One of them (the girls in the parlor) set the chain.

No one has committed suicide.

Game 1, 2, and 4 have the same culprits. Since Erika was not there in the first two games, she cannot be the culprit.

--------------------------------------------------------
Seventh Meta Phase
--------------------------------------------------------

When the seagulls cry, there are no survivors.

When the seagulls cried, there were no survivors.

Erika wasn't and isn't and accomplice!

Everyone listead as dead in that post (the one before the final meta phase start post) is definitely dead.

Tech Netorius, Fen Netorius, John Watson, Alex Lettuce, Nate Turner, and Zeus died as part of the first twilight in the same room at around the same time.

Xerxes died as part of the third twilight in the incinerator, killed by another p-
Oh, you almost get me there. Let me re-phrase:
Xerxes was killed by another being as part of the third twilight in the incinerator.

There is only one culprit.

Erika would have noticed Jezz leaving a room through a window if she was in the same room as her.

Though I must say that if you used a window to leave or enter a room while its raining, you would slip and fall to your death.

Tech Netorius, Fen Netorius, John Watson, Alex Lettuce, Nate Turner, and Zeus were the only ones to die as part of the first twilight.

Erika's identity was never stolen.

When the shot rang out, only "the deadly six" and Luka were missing.

None of "the deadly six" were in the basement, boiler, nor hallway when the shot rang out.

None of "the deadly six" was in the hallway when the shot rang out.

The basement's door was locked from the inside.

The gunshot everyone heard came from the gun found in the basement.

Luka did not die by being shot.

That is false.
(No one was impersonated.)

The only person who slipped out of the group in gameboard phase 1 was Luka.

They announced they were leaving, Luka did not.

Luka closed the basement's door, locked it, and then chain locked it. He did not open the door after this.

Luka was the one who opened the (basement's) door.

Luka was killed with the culprit being in the same room.

The incinerator has no secondary compartnents, it only has a main one. The culprit entered the boiler room just once.

Jezz was murdered. There is only one culprit.

The only person who slipped out of the group in gameboard phase 1 was Luka.

Ryax and Jezz were the only people other than Luka to leave the group before the gunshot was heard.

Poison was not used.

The culprit slit Luka's neck. He died pretty much wthout being able to do anything else.

Luka is not an accomplice.

From the time he entered up to when the door was broken down, Luka was the only person in the basement.

Luka first locked the door from the inside. After making sure it was locked, he chain locked it.

Luka died with the culprit being in the same room.

The detective confirmed his (Luka's) death in gameboard phase 2.

None of the servants are killers.

Everyone is dead. No one has committed suicide.

William noted everyone except "the deadly six" were in the hallway a bit before opening the dining hall's door. Luka was the only one who slipped out after William had done this, and he arrived at the basement seconds before William opened the dining hall's door.

Luka's neck was slit with a knife.

The culprit is male. Jezz and Yarn never impersonated anyone.

The culprit's entire body was inside the basement when Luka died.

Luka left some time after Ryax and Jezz had came back to the hallway.

Love is not the motive. Justice and Greed are.

William would notice the culprit killing another person if he's looking at the person being killed or at the culprit killing.
None of the servants can be the culprit.

This game uses Knox's Decalogue. The decalogue states the following rules:
Knox #1: It is forbidden for the culprit to be anyone not mentioned in the early part of the story.
Knox #2: It is forbidden for supernatural agencies to be employed as a detective technique.
Knox #3: It is forbidden for hidden passages to exist.
Knox #4: It is forbidden for unknown drugs or hard to understand scientific devices to be used.
Knox #5: This rule is irrelevant, so it will not be mentioned, but you can look it up.
Knox #6: It is forbidden for accident or intuition to be employed as a detective technique.
Knox #7: It is forbidden for the detective to be the culprit.
Knox #8: It is forbidden for the case to be resolved with clues that are not presented.
Knox #9: It is permitted for observers to let their own conclusions and interpretations be heard.
Knox #10: It is forbidden for a character to disguise themselves as another without any clues.

Luka was very much unharmed when he locked the basement's door.

That is correct.
(Luka was faking death when the door broke down)

The culprit knew what Luka was going to do in the basement.

This will be the last extension.

William would notice the culprit killing another person if he's looking at the person being killed or at the culprit killing, even if it's from behind.

Everyone in the basement was looking at them check Luka's vitals, the detective included.
If the culprit kills while the detective is watching the culprit, the detective will know.

No one has committed suicide.

Luka was killed with more than 3 people being in the same room as him.

Flaming and Ryax checked the incinerator, and they said Xerxes was not there!
When the girls died, the culprit was not in the parlor!

Some of the girls (in the parlor) did bleed out, but the cause of death is irrelevant.

There are only like three bricks in the basement, and they serve no purpose whatsoever.

The dining hall's door was locked from the inside in the first twilight.

In Meta Phase 1, referring to the first twilight, I said "No one in the dining hall has locked the dining hall's door".

Before William discovered the girls, he found the parlor's door chain locked.

Meta Phase has ended. No more theories will be accepted.

Game 4 has ended with the human side losing once again.

Knox's Decalouge
Spoiler: This game uses Knox's Decalogue. The decalogue states the following rules:
Knox #1: It is forbidden for the culprit to be anyone not mentioned in the early part of the story.
Knox #2: It is forbidden for supernatural agencies to be employed as a detective technique.
Knox #3: It is forbidden for hidden passages to exist.
Knox #4: It is forbidden for unknown drugs or hard to understand scientific devices to be used.
Knox #5: This rule is irrelevant, so it will not be mentioned, but you can look it up.
Knox #6: It is forbidden for accident or intuition to be employed as a detective technique.
Knox #7: It is forbidden for the detective to be the culprit.
Knox #8: It is forbidden for the case to be resolved with clues that are not presented.
Knox #9: It is permitted for observers to let their own conclusions and interpretations be heard.
Knox #10: It is forbidden for a character to disguise themselves as another without any clues.
Last edited by Segaco on Mon Apr 29, 2019 11:05 pm, edited 27 times in total.
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Re: Umineko no Naku Koro Ni: The Forum Game (0/4)

Postby DJVoxel » Sat Oct 14, 2017 8:26 pm

Hell yes!

/Join as William White
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Re: Umineko no Naku Koro Ni: The Forum Game (0/4)

Postby Technetium » Sat Oct 14, 2017 8:28 pm

Why am I here
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In memory of those who have been deleted.
The last poster to survive Blindside Island will win a cookie. Or perhaps 1500...
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Re: Umineko no Naku Koro Ni: The Forum Game (0/4)

Postby Multiuniverse » Sat Oct 14, 2017 9:13 pm

/join as John Watson

Thanks parker for the gif and SuperDuper for suggesting rotational sig
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Re: Umineko no Naku Koro Ni: The Forum Game (0/4)

Postby Segaco » Sun Oct 15, 2017 5:50 am

Technetium wrote:Why am I here

Because I couldn't think of better names
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Re: Umineko no Naku Koro Ni: The Forum Game (2/4)

Postby timurtheking » Sun Oct 15, 2017 6:33 am

/join as The Idiot
Check out my ideas:
The Philosophers (New Faction)
Witch Change/buff

Just remembering the good times when this forum was alive :))

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Re: Umineko no Naku Koro Ni: The Forum Game (2/4)

Postby orangeandblack5 » Sun Oct 15, 2017 7:19 am

Higurashi and Umeniko are 11/10 so sure why not lol

/join

You can RNG me a name as long as I'm male I guess lol
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Umineko no Naku Koro Ni: The Forum Game (2/4)

Postby Segaco » Sun Oct 15, 2017 7:26 am

Yay we can start
Also orange i love you more than i did before now
Tim - Thorus Idiotus
Orange - Orange Duckling

Now give me a minute
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Re: Umineko no Naku Koro Ni: The Forum Game (2/4)

Postby orangeandblack5 » Sun Oct 15, 2017 7:43 am

Segaco wrote:Also orange i love you more than i did before now

;)
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby Segaco » Sun Oct 15, 2017 8:20 am

William White is the detective of this game.
I also changed the name of the role "Watson" to "Helper".
Thorus Idiotus is the Helper of this game.

One last thing before starting, the last names of people were just random words I thought of. Feel free to laugh at them.
---
It is October 4th, 1968.
Eleven people have been invited to a private island owned by Xerxes Lefan, a wealthy man known for buying an entire island for himself. No one knows where he got all his money from.
Most of the people Xerxes has invited are his old classmates, who he had lost contact with long ago. Xerxes had also invited some more people, but they either rejected his invitation or did not bother to answer to his invitation letter.
One of the guests, William White, who happens to be a detective, has been assigned to investigate Xerxes: Xerxes is suspected for having stolen three billion dollars from different banks. The reason of the suspicion is because, after four banks had claimed their vaults were empty, a common person who had average income suddenly had enough money to buy a private island, build a mansion in it and hire servants.
The other ten guests know nothing of this, of course. William's objective is to gather enough evidence to make an arrest without being found.

All guests eventually arrive to the island by boat.
Tech Netorius and his wife Fen Netorius are the first to step on the island along with their 10-year old daugther Jezz Netorius.
After them follow Takumi Hijri and Nate Turner, two friends who would do anything for the other.
The next people to walk off the boat are Yarn Watch and Ryax Corney.
The last four people to get off are William White, John Watson, Thorus Idiotus, and Orange Duckling.
Once everyone was on the island, the guests wave the owner of the boat farewell while he leaves with the boat to mainland. They would have to wait two days for it to come back.
As the guests look at the boat disappear in the horizon, two servant-looking people appear behind them, who quickly introduce themselves as Flaming and Sarah.
The guests introduce themselves to these people, too, and the servants announce that they would listen to anything they needed.
After this, the servants ask the eleven people to follow them and guide everyone through a path on a forest, and only stop walking when they reach a tree with a ladder against it.
It is then that they announce that Xerxes Lefan, the man who had invited them all, had decided to build his mansion on top of a big tree for some reason.
Although everyone is a bit shocked by this, it did not stop the guests from climbing the ladder after the servants had done so anyway.
Once they had reached the top, a big mansion which had been built neatly on top of the tree face all of them. The two servants slowly walk towards the mansion’s door and open it, revealing three other servant-looking people cleaning the Entrance’s floor on the other side.
The servants, after noticing the guests had arrived, quickly greet them. Flaming introduces the three as Fracie, Zeus and Luka.
After this, Flaming and Sarah guide the guests through the mansion’s halls, leaving the other servants behind.
Both Flaming and Sarah stop in front of a door which has a sign labeled “Dining Hall”, which they open and make the guests go through.
Inside, they find a big brown table in the center of the room, and circling it they see thirteen chairs. In two of them, two men talking to each other can be seen.
They are Xerxes Lefan, the house owner, and Alex Lettuce, who seems to be his private doctor.
Flaming signals Xerxes, who then notices the guests, and tells everyone to sit down.
Once sat down, everyone starts talking to each other about the old times: Like that time when Tech believed Nate when he told him he could turn into a dinosaur if he undressed in front of a girl, or like that time Yarn jumped off a tree in order to impress her crush, or that time Xerxes had scammed everyone for their money. Those were precious memories for them.
Probably.

After hours talking, it’s night, and most people are tired. Xerxes orders Flaming to guide the sleepy people to their designated rooms and then keeps talking with others.
And so, William White gets up from the table along with some others and leaves the room with Flaming.
William takes one last look behind before leaving the Dining Hall, and inside, he sees Xerxes, Alex, Nate, Yarn and Takumi still awake and talking to each other. Fracie is in the corner of the room, waiting for Xerxes to order her.
The door closes, and Flaming guides everyone to their room.
Once inside his room, William jumps onto his bed and quickly falls asleep.
He must get a lot of sleep: he will have to investigate the mansion tomorrow, after all…
Last edited by Segaco on Sun Oct 15, 2017 10:05 am, edited 1 time in total.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby Segaco » Sun Oct 15, 2017 8:20 am

Meanwhile, somewhere else...

Xerxes is seen still talking with his friends in the Dining Hall.
He glances at the table and notices his cup is empty, so he calls the servant Fracie, who is still standing in the corner of the room, and tells her to refill it.
She nods and walks to the table, but as soon she takes some steps towards it, she falls face flat on the floor.
Some laughter is heard, but it soon stops when they realize she's not standing up.
Xerxes leaves his chair, walks to Fracie and shakes her. Following this, he tells Doctor Alex to check on her.
As both men check on Fracie and the other 3 look at them shocked, someone kicks the door open.
"Helllloooo everybody! I'm the great wizard Segaco, nice to meat you!"
A person with a mask enters the room, and Alex, who is checking Fracie's vitals, doesn't notice the masked person as he confirms Fracie's death.
"Who the hell are you?!" Xerxes takes a handgun out of his pocket and aims it at the masked guy. It may be a prank, he thinks, but he remembers checking the luggages of all guests while they weren't looking and no one had the blue suit, hat and mask Segaco was wearing. This person may be someone who snuck in.
"How rude." With a grin, the self proclaimed wizard snaps his fingers, and the gun on Xerxes' hand turns to dust.
"W..Wha-" Xerxes looks at his hand in confusion. Because of this, he doesn't notice the big fireball being thrown at his face.
Upon contact with the fireball, Xerxes' face is destroyed and he collapses on the floor, dead.
"Well, who's next?"

In the five minutes that follow, the remaining people try to flee the room through the door but find it locked. And so, the wizard kills doctor Alex, Nate, Yarn and Takumi all with fire balls, destroying their faces in the process. The remaining person was Fracie, but he had killed her already, so Segaco only destroys her face.
Having killed everyone in there, Segaco sets all windows' locks from the inside and vanishes from the room.
Last edited by Segaco on Sun Oct 15, 2017 9:54 am, edited 2 times in total.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby Segaco » Sun Oct 15, 2017 8:20 am

At 6:30 AM, the following morning, William is woken up by the sounds of screams and cries.
He stands up and leaves his room. Once in the hallway, he meets Watson, who tells White he woke up for the same reason as him.
As they talk about the shouts and cries, Thorus and Orange walk down the stairs and ask what the screaming is about.
They all scratch their head until they hear a scream coming from downstairs.
Once the four run to the first floor, they find the Dining Hall’s door wide open and smell the scent of blood filling the air.
Worried, William dashes into the Dining Hall, only to find a gruesome scene...
Xerxes Lefan, Doctor Alex, Yarn Watch, Nate Turner, Takumi Hijri and the servant Fracie lay dead against the table on the center of the room.
Their faces are… gone, it’s almost as if a fireball had hit their face, removing them completely. The only way one could recognize the corpses were by the clothes they were wearing.
Next to the corpses are Flaming, Fen and Luka, who are standing there in shock.
As William looks at the scene before him, Watson, Thorus and Orange enter the room. Their faces immediately turn white when they see the corpses.


(You may now question people and look around, you can also leave the room if you wish
You can also ask other players what they did last night and stuff, not just NPCs. I'll answer for them.)
Last edited by Segaco on Sun Oct 15, 2017 6:59 pm, edited 3 times in total.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby orangeandblack5 » Sun Oct 15, 2017 8:38 am

Well, that escalated quickly.

What kind of madman would burn off all of these people's faces?

Clearly one of us is some sort of psychopath. I blame Sarah.
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby orangeandblack5 » Sun Oct 15, 2017 8:40 am

Can I check the locks on any doors/windows to/from the dining hall?

Also, the Kitchen has no doors on the map.
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby Segaco » Sun Oct 15, 2017 8:55 am

(just fixed that)

Orange walks up to the windows and checks them. He finds every single window locked. Looking at the locks, Orange assumes the only way to set the locks are from the inside.
Following this, he checks the door leading to the kitchen. This door, like all others, has a deadbolt lock. It is one of those that can be locked from the inside without needing a key.
Other than that, he doesn't notice anything strange on the door.
Next is the door leading to the hallway, which looks identical to the kitchen's one. Orange doesn't find anything suspicious on it, either.
As Orange finishes his investigation, Flaming says
"I-I'll go call the police!"
With this, Flaming dashes out of the room.
Last edited by Segaco on Sun Oct 15, 2017 9:22 am, edited 2 times in total.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby orangeandblack5 » Sun Oct 15, 2017 9:10 am

I enter the Kitchen and check its window.
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby Segaco » Sun Oct 15, 2017 9:20 am

Orange attempts to open the Kitchen's door, but finds it locked.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby orangeandblack5 » Sun Oct 15, 2017 9:34 am

Does anybody have a way to enter to this room?
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby Segaco » Sun Oct 15, 2017 9:43 am

(There was a small mistake with the names, just fixed it)

"Yes... All keys are located in the Servant's Room, I'll go get the key to the room if you wish." says Luka.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby orangeandblack5 » Sun Oct 15, 2017 10:09 am

Please do.

I ask William to keep looking around, instruct Idiotus to go with Luka, just in case, and rush off to follow Flaming.
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby Segaco » Sun Oct 15, 2017 10:20 am

Orange orders Thorus to go with Luka. Since he has nothing better to do, he agrees. Both Luka and Thorus leave the room right away.
William decides to stay in the Dining Hall with Fen and Watson to look around the room, while Orange chooses to go follow Flaming.
...
Orange leaves the Dining Hall and runs across the hallway in an attempt to find Flaming. He does not know where he went, but he can take a guess...
He recalls that all bedrooms have phones, so he is probably in his room.
...
Meanwhile, Luka and Thorus are already in front of the servant's room and about to enter it. As Luka puts his hand on the handle, someone from inside the room opens the door, accidentally hitting Luka on the nose with it.
"Oh, my bad."
The person inside the Servant's Room was Flaming, and apologizes when he realizes what he's done.
"The line is dead... Most likely because of the typhoon that will arrive in a few hours. We won't be able to call the police until the typhoon is gone." he says.


(you guys can still do actions even if you're on separate rooms)
Last edited by Segaco on Sun Oct 15, 2017 12:51 pm, edited 2 times in total.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby orangeandblack5 » Sun Oct 15, 2017 10:26 am

After knocking on Flaming's door and getting no response, I attempt to enter.
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Umineko no Naku Koro Ni: The Forum Game - Gameboard Phas

Postby Segaco » Sun Oct 15, 2017 10:32 am

Orange, who was right next to the stairs leading to the second floor, decides to try checking Flaming's room to see if he's there.
He goes up the stairs and walks to Flaming's door. Once he's there, he knocks on it, but no matter how much time he waits, no one answers him.
Then, Orange, worried about Flaming, puts his hand on the door's handle and attempts to open it, and it does. The door was unlocked.
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