sunfirejr wrote:look i just want a fun game, if we're serious that's cool, but i want it all to inevitably be chaotic bullshit for some reason or the other
I usually aim for a serious game, and then see what it turns into. If a game wants to be a silly game then it will become one, regardless of any decisions that I make.
DJVoxel wrote:ScorpioDiAngelo wrote:"Even when one's magic goes off as planned, the act of casting is often accompanied by a telltale sign that makes it clear where the magical energy came from. It can be tied to your origin, some other aspect of who you are, or a seemingly random phenomenon."
....
I'm dumb.
I must have skipped over it when I was checking over the class description
Don't worry, I did the exact same thing when we were discussing his character.
DJVoxel wrote:Edit 2: We already have 3 tieflings O_o
It seems every party is either like 4 humans and a half elf, or like 2 lizardfolk, a goblin, an eladrin, a fire gensai and a tiefling. There is no middleground.
ScorpioDiAngelo wrote:Also. Are the characters alignments mafe public info?
If anyone wants the know to make people suspicious of your character, this is how.
DJVoxel wrote:D:
I like character introductions
I feel like they always come off a bit forced. I will give you time to do some talk between your characters before anything actually happens.
DJVoxel wrote:What do you define as Exploration?
Descovering the unknown. For example looking through an abandoned warehouse, travelling through a jungle in search of something, or exploring an ancient tomb.