Group Members:
- Scyther: (GrumpyGoomba)
Model: SF-Ripper-01
Company: Sangvis Ferri
Performance Parameters:
Spoiler: PLT: 10
POT: 2
PRC: 5
PRV: 1
POW: 65/100
Priority: 11 Protocols:
Spoiler:
Augments:Assimilate (ACT):
Cost: 3 Power
Requires Nanotech
You can quickly add or remove metallic objects to your body, treating them as augments. This allows you to use any metal object in the environment as a potentially useful asset in combat.
Spoiler:I.R.I.S: (EXA)
Cost: 1 Power per turn
Your I.R.I.S system allows you to perceive the world in the infrared spectrum rather than the visible light spectrum, akin to a thermal camera. This allows you to locate relative sources of heat and cold, such as the bodies of your targets through a window from a sniping position across the street. The effect lasts until you turn it off with an Extra Action.
Items:Self-Replicating Nanotech:
Cost: 1 Power per hour
Cannot be removed
Microscopic robots that act similarly to human cells make up most of your body, allowing you to recover from damage over time. If you are at less than 5 PLT, you will recover 1 per hour.
Spoiler:
Appearance:P320-S: (ACT/EXA)
Cost: 1 9mm bullet
Ammo: 17/34
Standard issue military sidearm. Your chance of hitting is (95-5*(Distance in Spaces/2+E.PRV-PRC)%. Attempting to shoot an enemy next to you will halve your hit chance. You may choose to aim for a specific part of an enemy in order to hit a vital part or bypass their armor, taking a -30% penalty to your hit chance. Firing the gun as an Extra Action will also incur a -30% penalty. On a hit, deals 5 damage.
Spoiler: - "Iso": (Technetium)
Model: PLN-086 Release Candidate #09
Company: Photon Automated Systems Inc.
Performance Parameters:
Spoiler: PLT: 10
POT: 3
PRC: 1
PRV: 4
POW: 50/100
Priority: 3 Protocols:
Spoiler:Shock (ACT):
Cost: X Power
Range: 1.5m
You direct an electrical current through two metal points on the exterior of your body, dealing POT/2 damage to robots, or POT damage to humans, with a chance equal to 50% - 5%*(E.PRV-POW) of disabling the target for one turn.
Augments:Restrain (ACT):
Cost: 2 Power per turn
You grab on to the enemy, preventing them from moving. On their turn, they may use their EXA to attempt to escape, rolling 1dE.POT versus your 1dPRV. Once you have grabbed your opponent, you are free to use both your ACT and EXA on subsequent turns. You may still move, but at half your normal amount, dragging your victim with you. If an external force forces you or your opponent to move, you will no longer be restraining them.
Spoiler:
Items:Heavy Plating:
Damage you take is reduced by 1.5*PRV, rounded down. Your priority is reduced by PLT/5 instead of PLT/10.
Spoiler: None Appearance:
Spoiler: Iso stands just over 6 feet tall, and has an overall "build" designed to look similar to a strong human. The "armor" covering most of the body consists of blue-painted metal, with silver-colored trim lines near joints. The front torso has a large access panel taking up most of its space, what appears to be a car's ignition lock on the right side of the "chest," with positions for POWER and ACCESS (A key is needed, though it would make sense considering the stuff in Backstory for it to be stored with the robot), and a small Photon logo (red, yellow, and blue hexagons around a white triangle) on the left side of the "chest." The major joints are exposed, except for heavy circular metal plates on the knees and elbows, which are not painted. These plates have started to rust. The face, painted silver instead of blue, contains two large camera "eyes" with a ring of lights around each one, which can display various colors, and a grating below protecting a speaker for audio output. A radio antenna is attached vertically to the right side of the head. The hands appear to be wearing black gloves.