SCP Foundation: Secure. Contain. Protect. Signups (6/18)
Posted: Wed Jul 10, 2019 2:42 pm
Spoiler:
Warning: A clearance of Level 4 or higher is required to further view this file. Anyone who does not possess said clearance and attempts to open the file will face potential termination. You have been warned.
…
Clearance passed. Access granted.
Downloading file...
File downloaded.
Opening file...
Secure. Contain. Protect.
Basics:
Spoiler:
Roles in play:
Spoiler:
Departments/Armed Units:
Spoiler:
Phases:
The game has three phases. Each phase lasts 48 hours.
Breach Phase:
- The game starts off on this phase.
- During the phase, players will vote on a player to be executed by the strange entity.
- When a majority is decided, the chosen player will immediately die.
- Majority is always 50%. Once half the players are unable to vote, the majority will increase to 50% plus one.
- During the first Breach Phase, the chosen player will not die, rather their role will be revealed to the public.
Containment Phase:
- During this phase, everyone will return to their cells.
- If you have a Containment ability, now is the time to use it.
- If there are any chats, players will be allowed to use them at this time.
Work Phase:
- This phase is used to discuss the abilities that the Site Director will be allowed to have.
- Players will PM me an ability from a list of abilities that I will post.
- As players become unable to vote, the list will decrease in size.
- The three highest chosen abilities will be shown before the Site Director. They will have 24 hours to decide which ability they want.
- Once they have made their decision, that ability goes into their vault and the game cycles back to Breach Phase.
- The Site Director may use any ability that they have stored within their vault at any time.
- The Site Director cannot choose the same ability twice in a row and once the ability is used twice, it cannot be used again.
Site Manager:
???
Vault:
???
Options:
1. Epsilon-11 Nine Tailed Fox: Kill two random players. One is an SCP, the other is a Department/Armed Unit. If there are no SCPs and/or Departments/Armed Units then a random D Class personnel is chosen.
2. White Drop: This may activate some abilities for SCPs. Otherwise the Breach Phase can end when the Site Director says so, with the person with the highest vote count being executed.
3. Dog Track: This may activate some abilities for SCPs. Otherwise the Breach Phase can end when the Site Director says so, with the top two highest voted players being executed.
4. Red Fox: This may activate some abilities for SCPs. Otherwise the Site Manager can kill a player during the Containment Phase.
5. Bullet: The Site Director may shoot somebody during the Breach Phase. This can change the majority.
6. Lockdown: The Site Director may lock someone's door during the Containment Phase, preventing them from performing an action during the Containment or Breach Phases.
7. Containment Breach: The Site Director may look at somebody's role. If they are an SCP, they may be given a powerful ability.
8. Fade Out: Nobody will die this Containment or Breach Phase.
9. Blackout: Two players will die during the Breach Phase and at least one player must die during the Containment Phase or a random player will die.
10. Personnel Report: It is revealed how many players of a certain level are alive. For example, there are two D Class, one Keter, one Safe and a Serpent's Hand unit alive: It is revealed that 2 D Class, one Safe and one Keter SCP and a Department/Armed Unit is alive.
11. Back to Life: The Site Director can choose to bring back a player for two Containment Phases at any time. This can be done once.
Things to note:
This game was originally inspired by BRVR's Lobotomy Corporation, which was sadly canned due to inactivity. There will most likely be more games like this in the future.
Players:
1. Chemist1422
2. BRVR
3. Bluedetroyer
4. Jalandh
5. lemonader666
6. timurtheking
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
The game will start immediately with 18 players, but a minimum of 12 are required.
Available SCPs
Warning: A clearance of Level 4 or higher is required to further view this file. Anyone who does not possess said clearance and attempts to open the file will face potential termination. You have been warned.
…
Clearance passed. Access granted.
Downloading file...
File downloaded.
Opening file...
Secure. Contain. Protect.
Basics:
Spoiler:
Roles in play:
Spoiler:
Departments/Armed Units:
Spoiler:
Phases:
The game has three phases. Each phase lasts 48 hours.
Breach Phase:
- The game starts off on this phase.
- During the phase, players will vote on a player to be executed by the strange entity.
- When a majority is decided, the chosen player will immediately die.
- Majority is always 50%. Once half the players are unable to vote, the majority will increase to 50% plus one.
- During the first Breach Phase, the chosen player will not die, rather their role will be revealed to the public.
Containment Phase:
- During this phase, everyone will return to their cells.
- If you have a Containment ability, now is the time to use it.
- If there are any chats, players will be allowed to use them at this time.
Work Phase:
- This phase is used to discuss the abilities that the Site Director will be allowed to have.
- Players will PM me an ability from a list of abilities that I will post.
- As players become unable to vote, the list will decrease in size.
- The three highest chosen abilities will be shown before the Site Director. They will have 24 hours to decide which ability they want.
- Once they have made their decision, that ability goes into their vault and the game cycles back to Breach Phase.
- The Site Director may use any ability that they have stored within their vault at any time.
- The Site Director cannot choose the same ability twice in a row and once the ability is used twice, it cannot be used again.
Site Manager:
???
Vault:
???
Options:
1. Epsilon-11 Nine Tailed Fox: Kill two random players. One is an SCP, the other is a Department/Armed Unit. If there are no SCPs and/or Departments/Armed Units then a random D Class personnel is chosen.
2. White Drop: This may activate some abilities for SCPs. Otherwise the Breach Phase can end when the Site Director says so, with the person with the highest vote count being executed.
3. Dog Track: This may activate some abilities for SCPs. Otherwise the Breach Phase can end when the Site Director says so, with the top two highest voted players being executed.
4. Red Fox: This may activate some abilities for SCPs. Otherwise the Site Manager can kill a player during the Containment Phase.
5. Bullet: The Site Director may shoot somebody during the Breach Phase. This can change the majority.
6. Lockdown: The Site Director may lock someone's door during the Containment Phase, preventing them from performing an action during the Containment or Breach Phases.
7. Containment Breach: The Site Director may look at somebody's role. If they are an SCP, they may be given a powerful ability.
8. Fade Out: Nobody will die this Containment or Breach Phase.
9. Blackout: Two players will die during the Breach Phase and at least one player must die during the Containment Phase or a random player will die.
10. Personnel Report: It is revealed how many players of a certain level are alive. For example, there are two D Class, one Keter, one Safe and a Serpent's Hand unit alive: It is revealed that 2 D Class, one Safe and one Keter SCP and a Department/Armed Unit is alive.
11. Back to Life: The Site Director can choose to bring back a player for two Containment Phases at any time. This can be done once.
Things to note:
This game was originally inspired by BRVR's Lobotomy Corporation, which was sadly canned due to inactivity. There will most likely be more games like this in the future.
Players:
1. Chemist1422
2. BRVR
3. Bluedetroyer
4. Jalandh
5. lemonader666
6. timurtheking
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
The game will start immediately with 18 players, but a minimum of 12 are required.
Available SCPs